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zeling_v2/Assets/_Game/Scripts/UI/BaseGames.UI.asmdef
2026-06-05 18:41:33 +08:00

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{
"excludePlatforms": [],
"allowUnsafeCode": false,
"precompiledReferences": [],
"name": "BaseGames.UI",
"defineConstraints": [],
"noEngineReferences": false,
"versionDefines": [],
"rootNamespace": "BaseGames.UI",
"references": [
"BaseGames.Core",
"BaseGames.Core.Events",
"BaseGames.Core.Save",
"BaseGames.Input",
"BaseGames.Combat",
"BaseGames.Localization",
"Unity.TextMeshPro",
"Unity.InputSystem",
"BaseGames.Equipment",
"BaseGames.Combat.StatusEffects",
"BaseGames.Spells",
"BaseGames.Quest",
"BaseGames.Skills",
"BaseGames.Inventory",
"Unity.Addressables",
"Unity.ResourceManager",
"BaseGames.Feedback",
"BaseGames.World.Map"
],
"autoReferenced": true,
"overrideReferences": false,
"includePlatforms": []
}