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zeling_v2/Assets/_Game/Scripts/Enemies/BaseGames.Enemies.asmdef
Joywayer 06048c966a feat: Add HurtBoxOwnerGuard to prevent multiple damage registrations from the same HitBox activation
- Implemented HurtBoxOwnerGuard to ensure that multiple HurtBoxes on the same character do not register damage multiple times during a single HitBox activation.
- Added custom editor for HitBox to facilitate the creation of shape colliders with HitBoxColliderProxy.
- Introduced PhysicsPerceptionSystem for enemy perception, supporting multiple detection modes including RangeCircle, BatchLOS, FanCast, and BoxCast.
- Created EnemyPatrolZone to define patrol and chase areas for enemies, allowing for shared zones among multiple enemies.
- Added BD_IsOutsideZone conditional task for Behavior Designer to check if an enemy or player is outside a defined patrol zone.
2026-06-02 16:10:44 +08:00

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{
"name": "BaseGames.Enemies",
"rootNamespace": "BaseGames.Enemies",
"references": [
"BaseGames.Core",
"BaseGames.Core.Events",
"BaseGames.Combat",
"BaseGames.Feedback",
"BaseGames.World",
"MoreMountains.Tools",
"Kybernetik.Animancer",
"Opsive.BehaviorDesigner.Runtime",
"Unity.Addressables",
"Unity.ResourceManager",
"BaseGames.Parry"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}