Files
2026-05-08 11:04:00 +08:00

182 lines
7.3 KiB
C#

// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2026 Kybernetik //
using System.Collections.Generic;
namespace Animancer.TransitionLibraries
{
/// <summary>
/// An <see cref="ITransition"/> and a dictionary to modify it based on the previous state.
/// </summary>
/// <remarks>
/// <strong>Documentation:</strong>
/// <see href="https://kybernetik.com.au/animancer/docs/manual/transitions/libraries">
/// Transition Libraries</see>
/// </remarks>
/// https://kybernetik.com.au/animancer/api/Animancer.TransitionLibraries/TransitionModifierGroup
public class TransitionModifierGroup :
ICloneable<TransitionModifierGroup>,
ICopyable<TransitionModifierGroup>
{
/************************************************************************************************************************/
/// <summary>The index at which this group was added to its <see cref="TransitionLibrary"/>.</summary>
public readonly int Index;
/************************************************************************************************************************/
private ITransition _Transition;
/// <summary>The target transition of this group.</summary>
/// <remarks>Can't be <c>null</c>.</remarks>
public ITransition Transition
{
get => _Transition;
set
{
AnimancerUtilities.Assert(
value != null,
$"{nameof(TransitionModifierGroup)}.{nameof(Transition)} can't be null.");
_Transition = value;
}
}
/************************************************************************************************************************/
/// <summary>
/// Custom modifiers to use when playing a <see cref="Transition"/>
/// depending on the <see cref="IHasKey.Key"/> of the source state it is coming from.
/// </summary>
/// <remarks>This is <c>null</c> by default until <see cref="SetModifier"/> adds something.</remarks>
public Dictionary<object, TransitionDetails> FromKeyToModifier;
/************************************************************************************************************************/
/// <summary>Creates a new <see cref="TransitionModifierGroup"/>.</summary>
public TransitionModifierGroup(
int index,
ITransition transition)
{
Index = index;
Transition = transition;
}
/************************************************************************************************************************/
/// <summary>Sets the `modifier` to use when transitioning from `from` to the <see cref="Transition"/>.</summary>
public void SetModifier(object from, TransitionDetails modifier)
{
FromKeyToModifier ??= new();
FromKeyToModifier[from] = modifier;
}
/// <summary>Removes the fade duration modifier set for transitioning from `from` to the <see cref="Transition"/>.</summary>
public void ResetModifier(object from)
=> FromKeyToModifier?.Remove(from);
/************************************************************************************************************************/
/// <summary>
/// Sets the <see cref="TransitionDetails.FadeDuration"/>
/// to use when transitioning from `from` to the <see cref="Transition"/>.
/// </summary>
public void SetFadeDuration(object from, float fadeDuration)
{
FromKeyToModifier ??= new();
if (!FromKeyToModifier.TryGetValue(from, out var modifier))
modifier = TransitionDetails.NaN;
modifier.FadeDuration = fadeDuration;
FromKeyToModifier[from] = modifier;
}
/// <summary>
/// Sets the <see cref="TransitionDetails.NormalizedStartTime"/>
/// to use when transitioning from `from` to the <see cref="Transition"/>.
/// </summary>
public void SetNormalizedStartTime(object from, float normalizedStartTime)
{
FromKeyToModifier ??= new();
if (!FromKeyToModifier.TryGetValue(from, out var modifier))
modifier = TransitionDetails.NaN;
modifier.NormalizedStartTime = normalizedStartTime;
FromKeyToModifier[from] = modifier;
}
/************************************************************************************************************************/
/// <summary>Returns the fade duration to use when transitioning from `from` to the <see cref="Transition"/>.</summary>
public TransitionDetails GetDetails(object from)
{
if (FromKeyToModifier != null && from != null)
{
from = AnimancerUtilities.GetRootKey(from);
if (FromKeyToModifier.TryGetValue(from, out var details))
{
if (float.IsNaN(details.FadeDuration))
details.FadeDuration = Transition.FadeDuration;
if (float.IsNaN(details.NormalizedStartTime))
details.NormalizedStartTime = Transition.NormalizedStartTime;
return details;
}
}
return new(Transition);
}
/************************************************************************************************************************/
/// <summary>Returns the fade duration to use when transitioning from `from` to the <see cref="Transition"/>.</summary>
public float GetFadeDuration(object from)
=> FromKeyToModifier != null
&& FromKeyToModifier.TryGetValue(AnimancerUtilities.GetRootKey(from), out var modifier)
? modifier.FadeDuration
: Transition.FadeDuration;
/************************************************************************************************************************/
/// <inheritdoc/>
public TransitionModifierGroup Clone(CloneContext context)
{
var clone = new TransitionModifierGroup(Index, null);
clone.CopyFrom(this);
return clone;
}
/************************************************************************************************************************/
/// <inheritdoc/>
public void CopyFrom(TransitionModifierGroup copyFrom, CloneContext context)
{
Transition = copyFrom.Transition;
if (copyFrom.FromKeyToModifier == null)
{
FromKeyToModifier?.Clear();
}
else
{
FromKeyToModifier ??= new();
foreach (var item in copyFrom.FromKeyToModifier)
FromKeyToModifier[item.Key] = item.Value;
}
}
/************************************************************************************************************************/
/// <summary>Describes this object.</summary>
public override string ToString()
=> $"{nameof(TransitionModifierGroup)}([{Index}] {AnimancerUtilities.ToStringOrNull(Transition)})";
/************************************************************************************************************************/
}
}