// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2026 Kybernetik //
using System.Collections.Generic;
using UnityEngine;
namespace Animancer
{
/// A set of up/right/down/left animations.
///
/// Consider using DirectionalSet<AnimationClip> in code instead of this class
/// to allow and
/// to be used interchangeably.
///
/// Documentation:
///
/// Directional Animation Sets
///
/// https://kybernetik.com.au/animancer/api/Animancer/DirectionalAnimationSet4
///
[CreateAssetMenu(
menuName = Strings.MenuPrefix + "Directional Animation Set/4 Directions",
order = Strings.AssetMenuOrder + 5)]
[AnimancerHelpUrl(typeof(DirectionalAnimationSet4))]
public class DirectionalAnimationSet4 : DirectionalSet4,
IAnimationClipSource
{
/************************************************************************************************************************/
/// [] Adds all animations from this set to the `clips`.
void IAnimationClipSource.GetAnimationClips(List clips)
=> AddTo(clips);
/************************************************************************************************************************/
}
}