%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 OcclusionCullingSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 m_SceneGUID: 00000000000000000000000000000000 m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 0 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 12 m_GIWorkflowMode: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 0 m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherFiltering: 1 m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 500 m_PVRBounces: 2 m_PVREnvironmentSampleCount: 500 m_PVREnvironmentReferencePointCount: 2048 m_PVRFilteringMode: 2 m_PVRDenoiserTypeDirect: 0 m_PVRDenoiserTypeIndirect: 0 m_PVRDenoiserTypeAO: 0 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVREnvironmentMIS: 0 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} m_LightingSettings: {fileID: 1806715359} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 accuratePlacement: 0 maxJobWorkers: 0 preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 23800000, guid: c20feb1a42204dc5972cdc751a5908bd, type: 2} --- !u!1 &2757822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2757823} m_Layer: 0 m_Name: OR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2757823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2757822} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1212589530} - {fileID: 738761356} - {fileID: 1166942865} - {fileID: 684299468} - {fileID: 2033277052} m_Father: {fileID: 546066325} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &19621705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 19621706} m_Layer: 0 m_Name: RAY SENSOR SETUP m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &19621706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 19621705} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 12, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1421130601} - {fileID: 485472648} - {fileID: 862124451} - {fileID: 819193449} m_Father: {fileID: 669826271} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &24857533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24857534} - component: {fileID: 24857537} - component: {fileID: 24857536} - component: {fileID: 24857535} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &24857534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24857533} m_LocalRotation: {x: 0, y: 0, z: 0.18660118, w: 0.9824358} m_LocalPosition: {x: 0, y: 6.39, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 1781906081} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 21.509} --- !u!61 &24857535 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24857533} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.99999994, y: 1} m_EdgeRadius: 0 --- !u!23 &24857536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24857533} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &24857537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24857533} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &29944527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 29944528} m_Layer: 0 m_Name: target-1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &29944528 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 29944527} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 90835308} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &36206303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 36206304} - component: {fileID: 36206307} - component: {fileID: 36206306} - component: {fileID: 36206305} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &36206304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36206303} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.66, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 1321025840} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &36206305 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36206303} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &36206306 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36206303} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &36206307 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36206303} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &37591319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 37591320} m_Layer: 0 m_Name: '[Trigger Sensor]' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &37591320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 37591319} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 97.53, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 790494818} - {fileID: 460389855} - {fileID: 1631605162} - {fileID: 990617126} m_Father: {fileID: 0} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &43959812 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43959813} - component: {fileID: 43959816} - component: {fileID: 43959815} - component: {fileID: 43959814} m_Layer: 1 m_Name: wall-2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &43959813 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43959812} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -2.3000002, z: -0} m_LocalScale: {x: 8, y: 0.5, z: 1} m_Children: [] m_Father: {fileID: 910184717} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &43959814 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43959812} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &43959815 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43959812} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &43959816 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43959812} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &80122805 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80122806} - component: {fileID: 80122809} - component: {fileID: 80122808} - component: {fileID: 80122807} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &80122806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80122805} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 9.49, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 791205438} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &80122807 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80122805} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &80122808 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80122805} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &80122809 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80122805} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &90835307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 90835308} - component: {fileID: 90835312} - component: {fileID: 90835311} - component: {fileID: 90835309} - component: {fileID: 90835310} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &90835308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90835307} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.66, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: - {fileID: 29944528} - {fileID: 1083297713} - {fileID: 1433470278} - {fileID: 1899608139} m_Father: {fileID: 1788905380} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &90835309 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90835307} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 33e07d4c892e462aac602282831698d2, type: 3} m_Name: m_EditorClassIdentifier: Targets: - {fileID: 29944528} - {fileID: 1083297713} - {fileID: 1433470278} - {fileID: 1899608139} --- !u!61 &90835310 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90835307} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &90835311 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90835307} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &90835312 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 90835307} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &108534390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 108534391} - component: {fileID: 108534394} - component: {fileID: 108534393} - component: {fileID: 108534392} m_Layer: 0 m_Name: Cube (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &108534391 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108534390} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 3.97, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 804498849} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &108534392 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108534390} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &108534393 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108534390} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &108534394 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108534390} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &121502696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 121502697} - component: {fileID: 121502700} - component: {fileID: 121502699} - component: {fileID: 121502698} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &121502697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121502696} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.66, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 804498849} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &121502698 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121502696} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &121502699 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121502696} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &121502700 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 121502696} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &141706480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 141706481} - component: {fileID: 141706483} - component: {fileID: 141706482} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &141706481 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141706480} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 3.15, z: 0.56} m_LocalScale: {x: 4.3097897, y: 10.94638, z: 0.09905} m_Children: [] m_Father: {fileID: 1788905380} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &141706482 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141706480} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &141706483 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 141706480} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &142682263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 142682264} - component: {fileID: 142682267} - component: {fileID: 142682266} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &142682264 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142682263} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 4.86, z: 0.1} m_LocalScale: {x: 2.91517, y: 10.94638, z: 0.09905} m_Children: [] m_Father: {fileID: 458703150} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &142682266 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142682263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &142682267 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142682263} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &147084282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 147084283} - component: {fileID: 147084285} - component: {fileID: 147084284} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &147084283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147084282} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 3.15, z: 0.1} m_LocalScale: {x: 2.91517, y: 10.94638, z: 0.09905} m_Children: [] m_Father: {fileID: 1631605162} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &147084284 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147084282} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &147084285 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 147084282} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &148139910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148139911} - component: {fileID: 148139913} - component: {fileID: 148139912} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &148139911 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148139910} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.004, y: 0.004, z: 1} m_Children: [] m_Father: {fileID: 1909788720} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 800, y: 800} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &148139912 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148139910} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.75686276, g: 0.8156863, b: 0.93333334, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 80 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 90 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'The steering sensor calculates movement vectors to approach a point and avoid obstacles. Click ''Test'' or play scene.' --- !u!222 &148139913 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148139910} m_CullTransparentMesh: 0 --- !u!1 &178622485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 178622486} - component: {fileID: 178622489} - component: {fileID: 178622488} - component: {fileID: 178622487} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &178622486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178622485} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 1321025840} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &178622487 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178622485} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &178622488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178622485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &178622489 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178622485} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &183449932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 183449933} - component: {fileID: 183449934} m_Layer: 0 m_Name: Input Sensor 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &183449933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183449932} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.16, y: 6.62, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1212589530} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &183449934 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 183449932} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df2d86e514f647b4b1f579a4f0ab9022, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 Shape: 0 Circle: Radius: 1.5 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 --- !u!1 &193638813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 193638814} m_Layer: 0 m_Name: Targets m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &193638814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193638813} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 879500135} - {fileID: 1174454315} m_Father: {fileID: 1797941008} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &196167609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 196167610} - component: {fileID: 196167613} - component: {fileID: 196167612} - component: {fileID: 196167611} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &196167610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196167609} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2.25, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.5} m_Children: [] m_Father: {fileID: 2134550133} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &196167611 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196167609} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &196167612 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196167609} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &196167613 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 196167609} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &204141647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 204141648} - component: {fileID: 204141651} - component: {fileID: 204141650} - component: {fileID: 204141649} m_Layer: 1 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &204141648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204141647} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.967, y: 5.48, z: -0} m_LocalScale: {x: 2, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 2072168217} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &204141649 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204141647} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &204141650 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204141647} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &204141651 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 204141647} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &215692308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 215692309} - component: {fileID: 215692311} - component: {fileID: 215692310} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &215692309 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215692308} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.004, y: 0.004, z: 1} m_Children: [] m_Father: {fileID: 1947241697} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 800, y: 800} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &215692310 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215692308} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.75686276, g: 0.8156863, b: 0.93333334, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 80 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 90 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Select each sensor and click it''s ''Test'' button in the component editor. Different configurations are described.' --- !u!222 &215692311 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215692308} m_CullTransparentMesh: 0 --- !u!1 &228947998 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 228947999} - component: {fileID: 228948000} m_Layer: 0 m_Name: Input Sensor 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &228947999 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228947998} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.16, y: 6.62, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1832933790} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &228948000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 228947998} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df2d86e514f647b4b1f579a4f0ab9022, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 Shape: 0 Circle: Radius: 1.5 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 --- !u!1 &232949854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 232949855} - component: {fileID: 232949858} - component: {fileID: 232949857} - component: {fileID: 232949856} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &232949855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232949854} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.66, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 804498849} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &232949856 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232949854} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &232949857 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232949854} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &232949858 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232949854} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &244703007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 244703008} - component: {fileID: 244703012} - component: {fileID: 244703011} - component: {fileID: 244703010} - component: {fileID: 244703009} m_Layer: 2 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &244703008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244703007} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 460389855} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &244703009 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244703007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'The Trigger sensor listens for physics events ''OnTriggerEnter'' and ''OnTriggerExit'' to determine detections. It needs a Collider component and almost always a Kinematic RigidBody too, it''ll warn you if it''s missing. This is a more versatile and performant sensor then the Range sensor, but it''s a little more nuanced. Configure your projects physics layer collision matrix to control what the trigger sensor detects.' --- !u!50 &244703010 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244703007} m_BodyType: 1 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 0 m_CollisionDetection: 0 m_Constraints: 0 --- !u!58 &244703011 CircleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244703007} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} serializedVersion: 2 m_Radius: 1.7 --- !u!114 &244703012 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 244703007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49ef58afebdb4d60b88c5b9a80b60694, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 runInSafeMode: value: 0 --- !u!1 &258608015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 258608016} - component: {fileID: 258608019} - component: {fileID: 258608018} - component: {fileID: 258608017} m_Layer: 1 m_Name: wall-4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &258608016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258608015} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -4.25, y: 4.95, z: -0} m_LocalScale: {x: 0.5, y: 15, z: 1} m_Children: [] m_Father: {fileID: 910184717} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &258608017 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258608015} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &258608018 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258608015} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &258608019 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 258608015} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &264596635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 264596636} m_Layer: 0 m_Name: target-1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &264596636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 264596635} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1092853822} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &270601441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 270601442} - component: {fileID: 270601445} - component: {fileID: 270601444} - component: {fileID: 270601443} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &270601442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270601441} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.66, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 2072168217} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &270601443 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270601441} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &270601444 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270601441} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &270601445 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270601441} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &271150093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 271150094} - component: {fileID: 271150097} - component: {fileID: 271150096} - component: {fileID: 271150095} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &271150094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271150093} m_LocalRotation: {x: 0, y: 0, z: 0.25595188, w: 0.9666895} m_LocalPosition: {x: 1.19, y: -0.36, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 1633545443} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 29.660002} --- !u!61 &271150095 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271150093} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0.000015258789, y: -0.0000038146973} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1.0000001} m_EdgeRadius: 0 --- !u!23 &271150096 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271150093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &271150097 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 271150093} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &281446190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 281446191} - component: {fileID: 281446192} m_Layer: 0 m_Name: Input Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &281446191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281446190} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 4.06, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2008901157} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &281446192 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 281446190} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df2d86e514f647b4b1f579a4f0ab9022, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 Shape: 1 Circle: Radius: 1 Box: HalfExtents: {x: 2.11, y: 4.9} Capsule: Radius: 0.5 Height: 1 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 --- !u!1 &282950465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 282950466} - component: {fileID: 282950468} - component: {fileID: 282950467} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &282950466 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282950465} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.1} m_LocalScale: {x: 4.0913, y: 4.0913, z: 0.06856} m_Children: [] m_Father: {fileID: 990617126} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &282950467 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282950465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &282950468 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282950465} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &284508336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284508337} - component: {fileID: 284508340} - component: {fileID: 284508339} - component: {fileID: 284508338} m_Layer: 1 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &284508337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284508336} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.39, y: 7.65, z: -0} m_LocalScale: {x: 3.941968, y: 1, z: 1} m_Children: [] m_Father: {fileID: 910184717} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &284508338 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284508336} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &284508339 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284508336} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &284508340 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284508336} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &303373903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 303373904} - component: {fileID: 303373910} - component: {fileID: 303373909} - component: {fileID: 303373907} - component: {fileID: 303373906} - component: {fileID: 303373905} - component: {fileID: 303373908} m_Layer: 0 m_Name: Agent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &303373904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303373903} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.18, y: 0, z: 0.5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 913276195} m_Father: {fileID: 1797941008} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!58 &303373905 CircleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303373903} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} serializedVersion: 2 m_Radius: 0.5 --- !u!50 &303373906 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303373903} m_BodyType: 1 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!114 &303373907 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303373903} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df2d86e514f647b4b1f579a4f0ab9022, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 Shape: 0 Circle: Radius: 3 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 --- !u!114 &303373908 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303373903} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'The Steering Sensor seeks a target position and avoids signals produced by an input sensor. It calculates a steering vector representing a desired point to move to. There are some simple built-in locomotion systems for Rigid Bodies or Character Controllers. These are optional, you can use the the sensor to calculate a Steering Vector and feed this into your own locomotion system. This example avoids signals detected by a Range Sensor.' --- !u!114 &303373909 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303373903} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f677a5c7e13449eaa95a95bb394eb757, type: 3} m_Name: m_EditorClassIdentifier: resolution: value: 3 seek: SeekMode: 0 SeekPosition: DestinationType: 0 DestinationTransform: {fileID: 0} DestinationPoint: {x: 0, y: 0, z: 0} DistanceOffset: 0 StopAtDestination: 0 SeekDirection: {x: 0, y: 0, z: 0} ArriveDistanceThreshold: 0.5 StoppingDistance: 1 interest: StabilizationWeight: 0.2 LocalForwardDirection: {x: 0, y: 1, z: 0} Sensors: [] SignalProcessors: [] MappingFunction: 0 RadialInterpolation: InnerRadius: 0 OuterRadius: 2 Power: 1 danger: Sensors: - {fileID: 303373907} SignalProcessors: [] MappingFunction: 0 RadialInterpolation: InnerRadius: 0.5 OuterRadius: 4 Power: 0.5 velocity: PreferredSpeed: 1.5 MaxSpeed: 1.5 Sensors: [] SignalProcessors: [] AgentRadius: 0.75 TimeHorizon: 1 SamplesPerPulse: 400 decision: MaxDangerThreshold: 0.5 PreferredVelocityInfluence: 1 InterpolationSpeed: 8 pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 LocomotionMode: 1 RigidBody: {fileID: 303373906} locomotion: MaxForwardSpeed: 1.5 MaxStrafeSpeed: 0.5 MaxTurnSpeedDegrees: 360 MaxAccel: 4 MaxAngularAccelDegrees: 360 MaxSpeedMultiplier: 1 Strafing: targetTransform: {fileID: 0} targetDirection: {x: 0, y: 0, z: 0} --- !u!114 &303373910 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303373903} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3267b5a6092caaf4abe4b1034cc0f17a, type: 3} m_Name: m_EditorClassIdentifier: Waypoints: - {fileID: 879500135} - {fileID: 1174454315} WaitTime: 1 NextWaypoint: {fileID: 0} --- !u!1 &309456503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 309456504} m_Layer: 0 m_Name: ----------------------- DEMO STATIONS ----------------------- m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &309456504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 309456503} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 155.67543, y: 30.684425, z: -21.735909} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &354541024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 354541025} - component: {fileID: 354541028} - component: {fileID: 354541027} - component: {fileID: 354541026} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &354541025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354541024} m_LocalRotation: {x: -0, y: -0, z: 0.29287317, w: 0.9561513} m_LocalPosition: {x: 0, y: 1.04, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 990617126} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 34.06} --- !u!61 &354541026 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354541024} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 0.99999994} m_EdgeRadius: 0 --- !u!23 &354541027 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354541024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &354541028 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 354541024} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &356711326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 356711327} - component: {fileID: 356711329} - component: {fileID: 356711328} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &356711327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356711326} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -4.641, z: 0} m_LocalScale: {x: 3.18879, y: 8, z: 0.09905} m_Children: [] m_Father: {fileID: 1552598790} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &356711328 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356711326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &356711329 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 356711326} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &375202652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 375202653} - component: {fileID: 375202656} - component: {fileID: 375202655} - component: {fileID: 375202654} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &375202653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375202652} m_LocalRotation: {x: 0, y: 0, z: 0.18660118, w: 0.9824358} m_LocalPosition: {x: 0, y: 6.39, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 458703150} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 21.509} --- !u!61 &375202654 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375202652} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.99999994, y: 1} m_EdgeRadius: 0 --- !u!23 &375202655 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375202652} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &375202656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 375202652} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &379693711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 379693712} - component: {fileID: 379693715} - component: {fileID: 379693714} - component: {fileID: 379693713} m_Layer: 1 m_Name: wall-2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &379693712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379693711} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -2.3000002, z: -0} m_LocalScale: {x: 8, y: 0.5, z: 1} m_Children: [] m_Father: {fileID: 819193449} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &379693713 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379693711} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &379693714 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379693711} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &379693715 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379693711} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &400019981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400019982} - component: {fileID: 400019985} - component: {fileID: 400019984} - component: {fileID: 400019983} m_Layer: 5 m_Name: README m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &400019982 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400019981} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1019278206} - {fileID: 1777982397} m_Father: {fileID: 546066325} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -6, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &400019983 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400019981} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &400019984 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400019981} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 0 --- !u!223 &400019985 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 400019981} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &406435495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 406435496} - component: {fileID: 406435499} - component: {fileID: 406435498} - component: {fileID: 406435497} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &406435496 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406435495} m_LocalRotation: {x: 0, y: 0, z: 0.7397015, w: 0.6729352} m_LocalPosition: {x: 7.99, y: -6.2, z: 0} m_LocalScale: {x: 0.5000001, y: 0.50000036, z: 0.5000005} m_Children: [] m_Father: {fileID: 1552598790} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 95.412} --- !u!61 &406435497 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406435495} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1.0000004, y: 1.0000006} m_EdgeRadius: 0 --- !u!23 &406435498 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406435495} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &406435499 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 406435495} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &407416302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 407416303} - component: {fileID: 407416306} - component: {fileID: 407416305} - component: {fileID: 407416304} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &407416303 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407416302} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 2072168217} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &407416304 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407416302} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &407416305 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407416302} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &407416306 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407416302} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &420872972 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 420872973} - component: {fileID: 420872976} - component: {fileID: 420872975} - component: {fileID: 420872974} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &420872973 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420872972} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.33, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.5} m_Children: [] m_Father: {fileID: 2134550133} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &420872974 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420872972} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &420872975 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420872972} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &420872976 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420872972} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &424642848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 424642849} - component: {fileID: 424642851} - component: {fileID: 424642850} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &424642849 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424642848} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1909788720} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &424642850 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424642848} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.2, g: 0.16862746, b: 0.25490198, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &424642851 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 424642848} m_CullTransparentMesh: 0 --- !u!1 &427936853 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 427936854} - component: {fileID: 427936857} - component: {fileID: 427936856} - component: {fileID: 427936855} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &427936854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427936853} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.66, y: 3.97, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 804498849} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &427936855 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427936853} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &427936856 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427936853} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &427936857 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 427936853} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &434938505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 434938506} - component: {fileID: 434938507} m_Layer: 0 m_Name: ray1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &434938506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434938505} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1305802605} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &434938507 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 434938505} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 5 Direction: {x: 0, y: 1} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 0 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &458703149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458703150} m_Layer: 0 m_Name: EFFICIENT m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &458703150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458703149} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 8, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1148771044} - {fileID: 375202653} - {fileID: 142682264} m_Father: {fileID: 1430234718} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &460389854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 460389855} m_Layer: 0 m_Name: BASIC SETUP m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &460389855 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460389854} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 244703008} - {fileID: 1200030051} - {fileID: 1188864823} - {fileID: 1077973453} - {fileID: 1080829257} m_Father: {fileID: 37591320} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &461826694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 461826695} - component: {fileID: 461826696} m_Layer: 0 m_Name: Input Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &461826695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461826694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 4.06, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1902455846} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &461826696 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 461826694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df2d86e514f647b4b1f579a4f0ab9022, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 Shape: 1 Circle: Radius: 1 Box: HalfExtents: {x: 2.11, y: 4.9} Capsule: Radius: 0.5 Height: 1 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 --- !u!1 &484024120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484024121} - component: {fileID: 484024126} - component: {fileID: 484024125} - component: {fileID: 484024124} - component: {fileID: 484024123} - component: {fileID: 484024122} m_Layer: 2 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &484024121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484024120} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1631605162} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &484024122 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484024120} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'Any collider shape will work with the Trigger Sensor, or even combinations of colliders. Whatever will make it receive those ''OnTriggerEnter'' and ''OnTriggerExit'' events. This is one reason its so versatile. I''m using here the including FOV Collider component to detect objects within a cone of vision.' --- !u!114 &484024123 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484024120} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3bd07e63ad254b1e93d9f68dd20093b3, type: 3} m_Name: m_EditorClassIdentifier: Length: 8 NearDistance: 0.1 FOVAngle: 45 Resolution: 2 --- !u!60 &484024124 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484024120} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: -0.038268343, y: 0.09238795} - {x: 0.038268343, y: 0.09238795} - {x: 3.0614674, y: 7.391036} - {x: 1.0442096, y: 7.931559} - {x: -1.0442096, y: 7.931559} - {x: -3.0614674, y: 7.391036} --- !u!50 &484024125 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484024120} m_BodyType: 1 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 0 m_CollisionDetection: 0 m_Constraints: 0 --- !u!114 &484024126 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 484024120} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49ef58afebdb4d60b88c5b9a80b60694, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 runInSafeMode: value: 0 --- !u!1 &485472647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485472648} - component: {fileID: 485472651} - component: {fileID: 485472650} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &485472648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485472647} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 4.95, z: 0.56} m_LocalScale: {x: 8, y: 14, z: 0.1} m_Children: [] m_Father: {fileID: 19621706} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &485472650 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485472647} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &485472651 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 485472647} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &488267219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 488267220} - component: {fileID: 488267223} - component: {fileID: 488267222} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &488267220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488267219} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 4.86, z: 0.1} m_LocalScale: {x: 2.91517, y: 10.94638, z: 0.09905} m_Children: [] m_Father: {fileID: 839686017} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &488267222 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488267219} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &488267223 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 488267219} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &490120724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 490120725} - component: {fileID: 490120728} - component: {fileID: 490120727} - component: {fileID: 490120726} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &490120725 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490120724} m_LocalRotation: {x: 0, y: 0, z: -0.49339533, w: 0.86980516} m_LocalPosition: {x: 0.29, y: 3.81, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 1869031381} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -59.128} --- !u!61 &490120726 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490120724} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0.0000019073486, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &490120727 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490120724} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &490120728 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 490120724} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &493374877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493374878} - component: {fileID: 493374881} - component: {fileID: 493374880} - component: {fileID: 493374879} m_Layer: 1 m_Name: wall-3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &493374878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493374877} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4.25, y: 4.95, z: -0} m_LocalScale: {x: 0.5, y: 15, z: 1} m_Children: [] m_Father: {fileID: 910184717} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &493374879 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493374877} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &493374880 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493374877} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &493374881 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493374877} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &546066324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 546066325} m_Layer: 0 m_Name: '[Boolean Sensor]' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &546066325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 546066324} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 185.53, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 400019982} - {fileID: 2757823} - {fileID: 2134550133} - {fileID: 942156706} m_Father: {fileID: 0} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &555454360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 555454361} - component: {fileID: 555454363} - component: {fileID: 555454362} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &555454361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555454360} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1781906081} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &555454362 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555454360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'You may configure which physics layers obstruct the sensor. Any object beyond the obstruction will not be detected.' --- !u!114 &555454363 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 555454360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 8 Direction: {x: 0, y: 1} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &564556565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 564556566} - component: {fileID: 564556567} m_Layer: 0 m_Name: ray3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &564556566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564556565} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1305802605} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &564556567 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 564556565} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 5 Direction: {x: 0, y: 1} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 0 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &565285843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565285844} - component: {fileID: 565285846} - component: {fileID: 565285845} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &565285844 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565285843} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.004, y: 0.004, z: 1} m_Children: [] m_Father: {fileID: 2043364235} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 800, y: 800} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &565285845 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565285843} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.75686276, g: 0.8156863, b: 0.93333334, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 80 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 90 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'The LOS Sensor is a compound sensor. That is it takes another Sensor as input. Select each LOS sensor and click ''Test''' --- !u!222 &565285846 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565285843} m_CullTransparentMesh: 0 --- !u!1 &568018033 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 568018034} - component: {fileID: 568018037} - component: {fileID: 568018036} - component: {fileID: 568018035} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &568018034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568018033} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 629947382} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &568018035 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568018033} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'Sensors may have a list of user-configured signal processors. These are executed in sequence to change the signals produced by the sensor. It''s straightforward to write your own signal processors by extending the base class. This example uses a processor to interpolate the signal strength by distance to the sensor. It also filters out signals below the minimum defined strength of 0.2, so they aren''t detected.' --- !u!114 &568018036 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568018033} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3158a8dc55efa854d98b1e9d38a0e0fd, type: 3} m_Name: m_EditorClassIdentifier: Operation: 0 RadialRange: InnerRadius: 0 OuterRadius: 10 Power: 1 MinimumStrength: 0.2 --- !u!114 &568018037 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 568018033} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df2d86e514f647b4b1f579a4f0ab9022, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: - {fileID: 568018036} OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 Shape: 1 Circle: Radius: 1 Box: HalfExtents: {x: 1, y: 10} Capsule: Radius: 0.5 Height: 1 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 --- !u!1 &580306496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580306497} - component: {fileID: 580306500} - component: {fileID: 580306499} - component: {fileID: 580306498} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &580306497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580306496} m_LocalRotation: {x: 0, y: 0, z: 0.25595188, w: 0.9666895} m_LocalPosition: {x: 1.19, y: -0.36, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 639639422} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 29.660002} --- !u!61 &580306498 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580306496} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1.0000001} m_EdgeRadius: 0 --- !u!23 &580306499 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580306496} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &580306500 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580306496} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &594767685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 594767686} - component: {fileID: 594767688} - component: {fileID: 594767687} m_Layer: 0 m_Name: Target-2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &594767686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594767685} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.17, y: 0.05, z: 0.521} m_LocalScale: {x: 1, y: 1, z: 0.09905} m_Children: [] m_Father: {fileID: 862124451} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &594767687 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594767685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &594767688 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 594767685} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &595541881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595541882} - component: {fileID: 595541885} - component: {fileID: 595541884} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &595541882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595541881} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -4.641, z: 0} m_LocalScale: {x: 3.18879, y: 8, z: 0.09905} m_Children: [] m_Father: {fileID: 1934479287} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &595541884 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595541881} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &595541885 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595541881} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &596193640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 596193641} m_Layer: 0 m_Name: target-2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &596193641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596193640} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.4, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1092853822} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &600737834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 600737835} - component: {fileID: 600737838} - component: {fileID: 600737837} - component: {fileID: 600737836} m_Layer: 1 m_Name: wall-1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &600737835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600737834} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 12.2, z: -0} m_LocalScale: {x: 8, y: 0.5, z: 1} m_Children: [] m_Father: {fileID: 910184717} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &600737836 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600737834} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &600737837 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600737834} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &600737838 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 600737834} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &628829693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 628829694} - component: {fileID: 628829696} - component: {fileID: 628829695} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &628829694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628829693} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 3.15, z: 0.1} m_LocalScale: {x: 5.58494, y: 10.94638, z: 0.09905} m_Children: [] m_Father: {fileID: 2134550133} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &628829695 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628829693} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &628829696 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 628829693} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &629947381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 629947382} m_Layer: 0 m_Name: BASIC SETUP m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &629947382 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 629947381} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 568018034} - {fileID: 1913469088} - {fileID: 2039808603} - {fileID: 1416886838} - {fileID: 2108593562} - {fileID: 1946357362} m_Father: {fileID: 959938807} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &632823049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 632823050} - component: {fileID: 632823053} - component: {fileID: 632823052} - component: {fileID: 632823051} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &632823050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632823049} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.66, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 1321025840} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &632823051 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632823049} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &632823052 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632823049} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &632823053 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 632823049} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &639639421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 639639422} m_Layer: 0 m_Name: BASIC SETUP m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &639639422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 639639421} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1155353627} - {fileID: 1627133310} - {fileID: 580306497} - {fileID: 1153208479} - {fileID: 1283547037} m_Father: {fileID: 1924069369} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &641221009 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 641221010} - component: {fileID: 641221013} - component: {fileID: 641221012} - component: {fileID: 641221011} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &641221010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641221009} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.66, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 731435698} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &641221011 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641221009} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &641221012 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641221009} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &641221013 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 641221009} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &645454933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 645454935} m_Layer: 0 m_Name: '[LOS Sensor]' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &645454935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645454933} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 141.53, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2043364235} - {fileID: 1321025840} - {fileID: 731435698} - {fileID: 1788905380} - {fileID: 804498849} - {fileID: 2072168217} m_Father: {fileID: 0} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &669826270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 669826271} m_Layer: 0 m_Name: '[Steering Sensor]' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &669826271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669826270} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 225.53, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1909788720} - {fileID: 1797941008} - {fileID: 19621706} m_Father: {fileID: 0} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &670603990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 670603991} - component: {fileID: 670603993} - component: {fileID: 670603992} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &670603991 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670603990} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 790494818} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &670603992 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670603990} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.2, g: 0.16862746, b: 0.25490198, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &670603993 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 670603990} m_CullTransparentMesh: 0 --- !u!1 &684299467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 684299468} - component: {fileID: 684299471} - component: {fileID: 684299470} - component: {fileID: 684299469} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &684299468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684299467} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2.25, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.5} m_Children: [] m_Father: {fileID: 2757823} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &684299469 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684299467} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &684299470 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684299467} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &684299471 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 684299467} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &703909860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 703909861} - component: {fileID: 703909865} - component: {fileID: 703909864} - component: {fileID: 703909862} - component: {fileID: 703909863} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &703909861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703909860} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.66, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: - {fileID: 1077362586} - {fileID: 919710647} - {fileID: 809532708} - {fileID: 1810698341} m_Father: {fileID: 1788905380} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &703909862 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703909860} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 33e07d4c892e462aac602282831698d2, type: 3} m_Name: m_EditorClassIdentifier: Targets: - {fileID: 1077362586} - {fileID: 919710647} - {fileID: 809532708} - {fileID: 1810698341} --- !u!61 &703909863 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703909860} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &703909864 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703909860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &703909865 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 703909860} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &718376942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 718376943} - component: {fileID: 718376946} - component: {fileID: 718376945} - component: {fileID: 718376944} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &718376943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718376942} m_LocalRotation: {x: 0, y: 0, z: -0.103634425, w: 0.9946155} m_LocalPosition: {x: 1.477, y: 0, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 1552598790} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -11.897} --- !u!61 &718376944 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718376942} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 0.99999994} m_EdgeRadius: 0 --- !u!23 &718376945 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718376942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &718376946 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718376942} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &718958563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 718958564} - component: {fileID: 718958567} - component: {fileID: 718958566} - component: {fileID: 718958565} m_Layer: 0 m_Name: Cube (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &718958564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718958563} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.54, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 804498849} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &718958565 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718958563} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &718958566 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718958563} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &718958567 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718958563} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &731435697 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 731435698} m_Layer: 0 m_Name: USER SIGNALS m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &731435698 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 731435697} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1224024800} - {fileID: 1343435745} - {fileID: 1239363921} - {fileID: 641221010} - {fileID: 2093239878} - {fileID: 1638033206} m_Father: {fileID: 645454935} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &738761355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738761356} - component: {fileID: 738761359} - component: {fileID: 738761358} - component: {fileID: 738761357} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &738761356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738761355} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.33, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.5} m_Children: [] m_Father: {fileID: 2757823} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &738761357 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738761355} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &738761358 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738761355} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &738761359 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738761355} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &754124092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 754124093} - component: {fileID: 754124096} - component: {fileID: 754124095} - component: {fileID: 754124094} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &754124093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754124092} m_LocalRotation: {x: 0, y: 0, z: 0.25595188, w: 0.9666895} m_LocalPosition: {x: 0.5, y: 3.1, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 1631605162} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 29.660002} --- !u!61 &754124094 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754124092} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: -0.0000076293945} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1.0000001} m_EdgeRadius: 0 --- !u!23 &754124095 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754124092} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &754124096 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754124092} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &768593728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 768593729} - component: {fileID: 768593732} - component: {fileID: 768593731} - component: {fileID: 768593730} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &768593729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768593728} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.01, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.5} m_Children: [] m_Father: {fileID: 2134550133} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &768593730 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768593728} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &768593731 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768593728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &768593732 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 768593728} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &790494817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 790494818} - component: {fileID: 790494821} - component: {fileID: 790494820} - component: {fileID: 790494819} m_Layer: 5 m_Name: README m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &790494818 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790494817} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 670603991} - {fileID: 1828741220} m_Father: {fileID: 37591320} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -5, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &790494819 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790494817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &790494820 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790494817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 0 --- !u!223 &790494821 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790494817} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &791205437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 791205438} m_Layer: 0 m_Name: BASIC SETUP m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &791205438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791205437} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 861416832} - {fileID: 1020492575} - {fileID: 1358669430} - {fileID: 1700681653} - {fileID: 80122806} - {fileID: 1051714753} m_Father: {fileID: 1430234718} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &791777594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 791777595} - component: {fileID: 791777598} - component: {fileID: 791777597} - component: {fileID: 791777596} m_Layer: 5 m_Name: README m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &791777595 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791777594} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1296576688} - {fileID: 1189454179} m_Father: {fileID: 959938807} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -5, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &791777596 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791777594} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &791777597 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791777594} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 1 --- !u!223 &791777598 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 791777594} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &804498848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 804498849} m_Layer: 0 m_Name: FIELD OF VIEW m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &804498849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804498848} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 18, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2008901157} - {fileID: 232949855} - {fileID: 1788069635} - {fileID: 121502697} - {fileID: 891371776} - {fileID: 427936854} - {fileID: 108534391} - {fileID: 1461637306} - {fileID: 1171493917} - {fileID: 718958564} - {fileID: 1363557909} m_Father: {fileID: 645454935} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &809532707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809532708} m_Layer: 0 m_Name: target-3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &809532708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809532707} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.4, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 703909861} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &819193448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 819193449} m_Layer: 0 m_Name: walls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &819193449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819193448} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2061840551} - {fileID: 379693712} - {fileID: 1118265640} - {fileID: 1234067808} - {fileID: 1352298125} - {fileID: 1084710170} - {fileID: 1912799910} m_Father: {fileID: 19621706} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &839686016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 839686017} m_Layer: 0 m_Name: MINIMUM SLOPE ANGLE m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &839686017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 839686016} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 12, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 993909421} - {fileID: 1555932393} - {fileID: 1877535247} - {fileID: 1552560827} - {fileID: 488267220} m_Father: {fileID: 1430234718} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &841803879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 841803880} - component: {fileID: 841803883} - component: {fileID: 841803882} - component: {fileID: 841803881} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &841803880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841803879} m_LocalRotation: {x: 0, y: 0, z: 0.2659936, w: 0.9639748} m_LocalPosition: {x: 7.16, y: -3.8, z: 0} m_LocalScale: {x: 0.4999999, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 1934479287} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30.852001} --- !u!61 &841803881 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841803879} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: -0.0000009536743} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &841803882 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841803879} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &841803883 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 841803879} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &852703885 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 852703886} - component: {fileID: 852703889} - component: {fileID: 852703888} - component: {fileID: 852703887} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &852703886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852703885} m_LocalRotation: {x: 0, y: 0, z: 0.07627528, w: 0.9970869} m_LocalPosition: {x: 4.98, y: -1.39, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 1934479287} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 8.749001} --- !u!61 &852703887 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852703885} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &852703888 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852703885} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &852703889 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 852703885} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &861416830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 861416832} - component: {fileID: 861416831} - component: {fileID: 861416833} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &861416831 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861416830} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 8 Direction: {x: 0, y: 1} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 ObstructedByLayers: serializedVersion: 2 m_Bits: 0 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!4 &861416832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861416830} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 791205438} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &861416833 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861416830} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'A ray sensor will detect all objects along its path. You can retrieve the RaycastHit data for each detected object.' --- !u!1 &861766599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 861766600} - component: {fileID: 861766603} - component: {fileID: 861766602} - component: {fileID: 861766601} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &861766600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861766599} m_LocalRotation: {x: -0, y: -0, z: 0.37761188, w: 0.92596394} m_LocalPosition: {x: -0.7, y: 3.89, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 1631605162} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 44.372} --- !u!61 &861766601 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861766599} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0.000015258789, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1.0000001} m_EdgeRadius: 0 --- !u!23 &861766602 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861766599} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &861766603 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861766599} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &862124450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862124451} m_Layer: 0 m_Name: Targets m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &862124451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862124450} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1996106981} - {fileID: 594767686} m_Father: {fileID: 19621706} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &878701670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 878701671} - component: {fileID: 878701674} - component: {fileID: 878701673} - component: {fileID: 878701672} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &878701671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878701670} m_LocalRotation: {x: -0, y: -0, z: -0.23664367, w: 0.97159654} m_LocalPosition: {x: 1.19, y: -0.36, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 990617126} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -27.377} --- !u!61 &878701672 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878701670} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0.0000076293945} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1.0000001} m_EdgeRadius: 0 --- !u!23 &878701673 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878701670} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &878701674 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878701670} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &879500134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 879500135} - component: {fileID: 879500137} - component: {fileID: 879500136} m_Layer: 0 m_Name: Target-1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &879500135 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879500134} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.3399963, y: 10.1, z: 0.521} m_LocalScale: {x: 1, y: 1, z: 0.09905} m_Children: [] m_Father: {fileID: 193638814} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &879500136 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879500134} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &879500137 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879500134} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &882226553 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 882226554} - component: {fileID: 882226555} m_Layer: 0 m_Name: ray2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &882226554 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882226553} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 3, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1305802605} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &882226555 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 882226553} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 5 Direction: {x: 0, y: 1} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 0 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &891371775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 891371776} - component: {fileID: 891371778} - component: {fileID: 891371777} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &891371776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891371775} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 3.15, z: 0.56} m_LocalScale: {x: 4.3097897, y: 10.94638, z: 0.09905} m_Children: [] m_Father: {fileID: 804498849} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &891371777 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891371775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &891371778 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 891371775} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &896186002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 896186003} - component: {fileID: 896186006} - component: {fileID: 896186005} - component: {fileID: 896186004} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &896186003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896186002} m_LocalRotation: {x: 0, y: 0, z: 0.18660118, w: 0.9824358} m_LocalPosition: {x: 0.62000084, y: 6.39, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 1869031381} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 21.509} --- !u!61 &896186004 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896186002} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.99999994, y: 1} m_EdgeRadius: 0 --- !u!23 &896186005 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896186002} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &896186006 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896186002} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &905354517 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 905354518} - component: {fileID: 905354519} - component: {fileID: 905354520} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &905354518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905354517} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1084713032} m_Father: {fileID: 1321025840} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &905354519 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905354517} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700ab74db1541ada368b8f42c2c6693, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] inputSensor: value: {fileID: 1084713033} pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 BlocksLineOfSight: serializedVersion: 2 m_Bits: 2 IgnoreTriggerColliders: 0 PointSamplingMethod: 0 TestLOSTargetsOnly: 0 NumberOfRays: 5 MinimumVisibility: 0.5 MovingAverageEnabled: 0 MovingAverageWindowSize: 10 LimitDistance: 0 MaxDistance: 1 VisibilityByDistance: Mode: 0 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 LimitViewAngle: 0 MaxViewAngle: 45 VisibilityByViewAngle: Mode: 0 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 FOVConstraintMethod: 0 --- !u!114 &905354520 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905354517} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'The LOS Sensor determines visibility and line of sight. The visibility percentage is the proportion of rays which reach the target unobstructed. It requires an Input sensor. The objects detected by the input sensor are tested by the LOS Sensor to produce a new list of detections. You can think of the LOS Sensor as a filtering function.' --- !u!1 &910184716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 910184717} m_Layer: 0 m_Name: walls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &910184717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910184716} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 600737835} - {fileID: 43959813} - {fileID: 493374878} - {fileID: 258608016} - {fileID: 1276014661} - {fileID: 1391973567} - {fileID: 284508337} m_Father: {fileID: 1797941008} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &913276194 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 303373904} m_Modifications: - target: {fileID: 4199228186221155674, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_Name value: Character Geom objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalRotation.x value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: -90 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} --- !u!4 &913276195 stripped Transform: m_CorrespondingSourceObject: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} m_PrefabInstance: {fileID: 913276194} m_PrefabAsset: {fileID: 0} --- !u!1 &919710646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 919710647} m_Layer: 0 m_Name: target-2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &919710647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919710646} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.4, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 703909861} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &924685694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 924685695} - component: {fileID: 924685697} - component: {fileID: 924685696} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &924685695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924685694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1552598790} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &924685696 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924685694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: Just like the Ray sensor you can specify which physics layers obstruct the Arc sensor. Any objects beyond the obstruction will not be detected. --- !u!114 &924685697 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 924685694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 425a559dad984a39ba714c30f4f07a4c, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Parameterisation: 0 Bezier: P1: {x: 0, y: 0} P2: {x: 8, y: 0} P3: {x: 8, y: -8} Segments: 10 Ballistic: Velocity: {x: 5, y: 0} Gravity: {x: 0, y: -10} Time: 1 Segments: 10 WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &942156705 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 942156706} m_Layer: 0 m_Name: SIGNAL COMBINATION m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &942156706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 942156705} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 16, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1305802605} - {fileID: 958545070} - {fileID: 1518318421} m_Father: {fileID: 546066325} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &957244631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 957244632} - component: {fileID: 957244635} - component: {fileID: 957244634} - component: {fileID: 957244633} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &957244632 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957244631} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 9.49, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 1781906081} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &957244633 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957244631} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &957244634 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957244631} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &957244635 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 957244631} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &958545069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 958545070} - component: {fileID: 958545073} - component: {fileID: 958545072} - component: {fileID: 958545071} m_Layer: 1 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &958545070 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958545069} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.01, y: 6.67, z: -0} m_LocalScale: {x: 6, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 942156706} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &958545071 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958545069} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &958545072 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958545069} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &958545073 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 958545069} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &959938806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959938807} m_Layer: 0 m_Name: '[Signal Processor]' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &959938807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959938806} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 260, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 791777595} - {fileID: 629947382} m_Father: {fileID: 0} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &966229574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 966229575} - component: {fileID: 966229576} m_Layer: 0 m_Name: Input Sensor 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &966229575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966229574} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.16, y: 6.62, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1212589530} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &966229576 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 966229574} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df2d86e514f647b4b1f579a4f0ab9022, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 Shape: 0 Circle: Radius: 1.5 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 --- !u!1 &975924943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 975924944} - component: {fileID: 975924946} - component: {fileID: 975924945} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &975924944 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975924943} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1522082482} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &975924945 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975924943} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.2, g: 0.16862746, b: 0.25490198, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &975924946 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 975924943} m_CullTransparentMesh: 0 --- !u!1 &981764505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 981764506} - component: {fileID: 981764508} - component: {fileID: 981764507} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &981764506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981764505} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1633545443} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &981764507 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981764505} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: Different shapes are available. --- !u!114 &981764508 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981764505} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df2d86e514f647b4b1f579a4f0ab9022, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 Shape: 1 Circle: Radius: 1 Box: HalfExtents: {x: 1, y: 2} Capsule: Radius: 0.5 Height: 1 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 --- !u!1 &986847182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 986847183} - component: {fileID: 986847185} - component: {fileID: 986847184} m_Layer: 0 m_Name: Ground (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &986847183 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986847182} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -2.16, z: 0} m_LocalScale: {x: 7.7499075, y: 0.5, z: 0.09905} m_Children: [] m_Father: {fileID: 4124594380487246409} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &986847184 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986847182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &986847185 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986847182} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &990617125 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 990617126} m_Layer: 0 m_Name: SAFE MODE m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &990617126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990617125} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 10, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1191210106} - {fileID: 354541025} - {fileID: 878701671} - {fileID: 1833750307} - {fileID: 282950466} m_Father: {fileID: 37591320} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &993909420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 993909421} - component: {fileID: 993909424} - component: {fileID: 993909422} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &993909421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993909420} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 839686017} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &993909422 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993909420} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'You can set a minimum slope angle a detection or obstruction must have. The angle is measured relative to the configured up-direction.' --- !u!114 &993909424 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993909420} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 8 Direction: {x: 0, y: 1} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 0 ObstructedByLayers: serializedVersion: 2 m_Bits: 1 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 40 SlopeUpDirection: {x: 1, y: 0} pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &996959533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 996959534} - component: {fileID: 996959536} - component: {fileID: 996959535} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &996959534 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996959533} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1947241697} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &996959535 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996959533} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.2, g: 0.16862746, b: 0.25490198, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &996959536 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996959533} m_CullTransparentMesh: 0 --- !u!1 &1001197089 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1001197090} - component: {fileID: 1001197093} - component: {fileID: 1001197092} m_Layer: 0 m_Name: Ground (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1001197090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001197089} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 5.45, y: -8.39, z: 0} m_LocalScale: {x: 7.7499075, y: 0.5, z: 0.09905} m_Children: [] m_Father: {fileID: 1934479287} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1001197092 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001197089} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1001197093 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001197089} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1019278205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019278206} - component: {fileID: 1019278208} - component: {fileID: 1019278207} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1019278206 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019278205} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400019982} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1019278207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019278205} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.2, g: 0.16862746, b: 0.25490198, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1019278208 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019278205} m_CullTransparentMesh: 0 --- !u!1 &1020492574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1020492575} - component: {fileID: 1020492578} - component: {fileID: 1020492577} - component: {fileID: 1020492576} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1020492575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020492574} m_LocalRotation: {x: 0, y: 0, z: -0.49339533, w: 0.86980516} m_LocalPosition: {x: -0.33, y: 3.81, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 791205438} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -59.128} --- !u!61 &1020492576 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020492574} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1020492577 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020492574} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1020492578 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020492574} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1051714752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1051714753} - component: {fileID: 1051714756} - component: {fileID: 1051714755} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1051714753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051714752} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 4.86, z: 0.1} m_LocalScale: {x: 2.9151654, y: 10.9463825, z: 0.09905} m_Children: [] m_Father: {fileID: 791205438} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1051714755 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051714752} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1051714756 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051714752} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1077362585 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1077362586} m_Layer: 0 m_Name: target-1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1077362586 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077362585} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 703909861} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1077973452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1077973453} - component: {fileID: 1077973456} - component: {fileID: 1077973455} - component: {fileID: 1077973454} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1077973453 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077973452} m_LocalRotation: {x: -0, y: -0, z: 0.6467592, w: 0.7626943} m_LocalPosition: {x: -1.21, y: 0.43, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 460389855} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 80.595} --- !u!61 &1077973454 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077973452} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.000015258789, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1.0000001} m_EdgeRadius: 0 --- !u!23 &1077973455 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077973452} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1077973456 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077973452} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1080829256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1080829257} - component: {fileID: 1080829259} - component: {fileID: 1080829258} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1080829257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080829256} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.1} m_LocalScale: {x: 4.0913, y: 4.0913, z: 0.06856} m_Children: [] m_Father: {fileID: 460389855} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1080829258 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080829256} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1080829259 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080829256} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1083297712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1083297713} m_Layer: 0 m_Name: target-2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1083297713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083297712} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.4, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 90835308} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1084710169 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084710170} - component: {fileID: 1084710173} - component: {fileID: 1084710172} - component: {fileID: 1084710171} m_Layer: 1 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1084710170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084710169} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.93, y: 6.57, z: -0} m_LocalScale: {x: 2.1481, y: 1, z: 1} m_Children: [] m_Father: {fileID: 819193449} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1084710171 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084710169} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.99999994, y: 1} m_EdgeRadius: 0 --- !u!23 &1084710172 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084710169} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1084710173 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084710169} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1084713031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1084713032} - component: {fileID: 1084713033} m_Layer: 0 m_Name: Input Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1084713032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084713031} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 4.06, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 905354518} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1084713033 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084713031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df2d86e514f647b4b1f579a4f0ab9022, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 Shape: 1 Circle: Radius: 1 Box: HalfExtents: {x: 2.11, y: 4.9} Capsule: Radius: 0.5 Height: 1 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 --- !u!1 &1092853821 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1092853822} - component: {fileID: 1092853826} - component: {fileID: 1092853825} - component: {fileID: 1092853823} - component: {fileID: 1092853824} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1092853822 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092853821} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: - {fileID: 264596636} - {fileID: 596193641} - {fileID: 1267022174} - {fileID: 1276812567} m_Father: {fileID: 1788905380} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1092853823 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092853821} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 33e07d4c892e462aac602282831698d2, type: 3} m_Name: m_EditorClassIdentifier: Targets: - {fileID: 264596636} - {fileID: 596193641} - {fileID: 1267022174} - {fileID: 1276812567} --- !u!61 &1092853824 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092853821} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1092853825 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092853821} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1092853826 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1092853821} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1118265639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1118265640} - component: {fileID: 1118265643} - component: {fileID: 1118265642} - component: {fileID: 1118265641} m_Layer: 1 m_Name: wall-3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1118265640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118265639} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4.25, y: 4.95, z: -0} m_LocalScale: {x: 0.5, y: 15, z: 1} m_Children: [] m_Father: {fileID: 819193449} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1118265641 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118265639} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1118265642 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118265639} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1118265643 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118265639} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1148771043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1148771044} - component: {fileID: 1148771046} - component: {fileID: 1148771045} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1148771044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148771043} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 458703150} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1148771045 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148771043} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'The most efficient usage is to detect and be obstructed by the same layers. It will only be able to detect a single object. It will use Physics.Raycast in this case. Otherwise it will use Physics.RacycastAll. If youre only interested in nearest detection then set this configuration.' --- !u!114 &1148771046 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1148771043} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 8 Direction: {x: 0, y: 1} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 ObstructedByLayers: serializedVersion: 2 m_Bits: 1 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &1153208478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1153208479} - component: {fileID: 1153208482} - component: {fileID: 1153208481} - component: {fileID: 1153208480} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1153208479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153208478} m_LocalRotation: {x: 0, y: 0, z: 0.25595188, w: 0.9666895} m_LocalPosition: {x: -1.21, y: 0.43, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 639639422} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 29.660002} --- !u!61 &1153208480 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153208478} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0.0000076293945, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1.0000001} m_EdgeRadius: 0 --- !u!23 &1153208481 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153208478} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1153208482 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153208478} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1155353626 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1155353627} - component: {fileID: 1155353629} - component: {fileID: 1155353628} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1155353627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155353626} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 639639422} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1155353628 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155353626} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'The Range sensor detects objects within its detection volume. You can retrieve the bounding boxes for any detected objects.' --- !u!114 &1155353629 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1155353626} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df2d86e514f647b4b1f579a4f0ab9022, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 Shape: 0 Circle: Radius: 2 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 --- !u!1 &1166942864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1166942865} - component: {fileID: 1166942868} - component: {fileID: 1166942867} - component: {fileID: 1166942866} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1166942865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166942864} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.01, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.5} m_Children: [] m_Father: {fileID: 2757823} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1166942866 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166942864} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1166942867 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166942864} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1166942868 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166942864} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1168281219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1168281220} - component: {fileID: 1168281223} - component: {fileID: 1168281222} - component: {fileID: 1168281221} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1168281220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168281219} m_LocalRotation: {x: 0, y: 0, z: 0.2659936, w: 0.9639748} m_LocalPosition: {x: 7.16, y: -3.8, z: 0} m_LocalScale: {x: 0.4999999, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 1552598790} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30.852001} --- !u!61 &1168281221 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168281219} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: -0.0000009536743} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1168281222 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168281219} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1168281223 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168281219} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1171493916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1171493917} - component: {fileID: 1171493920} - component: {fileID: 1171493919} - component: {fileID: 1171493918} m_Layer: 0 m_Name: Cube (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1171493917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171493916} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.66, y: 1.54, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 804498849} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1171493918 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171493916} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1171493919 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171493916} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1171493920 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1171493916} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1174454314 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1174454315} - component: {fileID: 1174454317} - component: {fileID: 1174454316} m_Layer: 0 m_Name: Target-2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1174454315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174454314} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.19, y: 0.05, z: 0.521} m_LocalScale: {x: 1, y: 1, z: 0.09905} m_Children: [] m_Father: {fileID: 193638814} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1174454316 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174454314} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1174454317 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174454314} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1188864822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1188864823} - component: {fileID: 1188864826} - component: {fileID: 1188864825} - component: {fileID: 1188864824} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1188864823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188864822} m_LocalRotation: {x: -0, y: -0, z: -0.13387296, w: 0.9909985} m_LocalPosition: {x: 1.19, y: -0.36, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 460389855} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -15.387001} --- !u!61 &1188864824 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188864822} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0.000015258789, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1.0000001} m_EdgeRadius: 0 --- !u!23 &1188864825 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188864822} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1188864826 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188864822} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1189454178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1189454179} - component: {fileID: 1189454181} - component: {fileID: 1189454180} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1189454179 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189454178} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.004, y: 0.004, z: 1} m_Children: [] m_Father: {fileID: 791777595} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 800, y: 800} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1189454180 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189454178} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.75686276, g: 0.8156863, b: 0.93333334, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 80 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 90 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Select each sensor and click it''s ''Test'' button in the component editor. Different configurations are described.' --- !u!222 &1189454181 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1189454178} m_CullTransparentMesh: 0 --- !u!1 &1191210105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1191210106} - component: {fileID: 1191210110} - component: {fileID: 1191210109} - component: {fileID: 1191210108} - component: {fileID: 1191210107} m_Layer: 2 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1191210106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191210105} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 990617126} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1191210107 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191210105} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'I''ve enabled ''Safe Mode'' on the sensor in this example. This mode protects against a quirk in Unity. If a detected object is disabled then no ''OnTriggerExit'' event is called. So the sensor has no way of knowing that it''s no longer detected. In safe mode the sensor will listen to ''OnTriggerStay'' as well in case an object was disabled. It''s not a perfect solution though, it''s worse for performance and it may take a few frames before the object is removed from the list. The correct way to solve the issue is to move an object far away from any sensors right before disabling it. This will ensure the ''OnTriggerExit'' event is called. This is one of the nuances of Trigger colliders in Unity. Obviously the correct solution is a bit of a hassle, so ''Safe Mode'' is available as a compromise.' --- !u!58 &1191210108 CircleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191210105} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} serializedVersion: 2 m_Radius: 2 --- !u!50 &1191210109 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191210105} m_BodyType: 1 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 0 m_CollisionDetection: 0 m_Constraints: 0 --- !u!114 &1191210110 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1191210105} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49ef58afebdb4d60b88c5b9a80b60694, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 runInSafeMode: value: 1 --- !u!1 &1195831995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1195831996} - component: {fileID: 1195831998} - component: {fileID: 1195831997} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1195831996 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195831995} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.004, y: 0.004, z: 1} m_Children: [] m_Father: {fileID: 1476053457} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 800, y: 800} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1195831997 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195831995} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.75686276, g: 0.8156863, b: 0.93333334, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 80 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 90 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Select each sensor and click it''s ''Test'' button in the component editor. Different configurations are described.' --- !u!222 &1195831998 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1195831995} m_CullTransparentMesh: 0 --- !u!1 &1198099545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1198099546} - component: {fileID: 1198099548} - component: {fileID: 1198099547} m_Layer: 0 m_Name: Ground (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1198099546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198099545} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 5.45, y: -8.39, z: 0} m_LocalScale: {x: 7.7499075, y: 0.5, z: 0.09905} m_Children: [] m_Father: {fileID: 1552598790} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1198099547 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198099545} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1198099548 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198099545} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1200030050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1200030051} - component: {fileID: 1200030054} - component: {fileID: 1200030053} - component: {fileID: 1200030052} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1200030051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200030050} m_LocalRotation: {x: 0, y: 0, z: 0.25595188, w: 0.9666895} m_LocalPosition: {x: 0, y: 1.04, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 460389855} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 29.660002} --- !u!61 &1200030052 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200030050} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 0.99999994} m_EdgeRadius: 0 --- !u!23 &1200030053 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200030050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1200030054 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200030050} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1212589529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1212589530} - component: {fileID: 1212589532} - component: {fileID: 1212589531} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1212589530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212589529} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 183449933} - {fileID: 966229575} m_Father: {fileID: 2757823} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1212589531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212589529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: The Boolean sensor can be put in 'Or' mode. It will detect all signals from its input sensors. --- !u!114 &1212589532 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212589529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1f53f8d119af4887ab3ce0bfbba6fc45, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] InputSensors: m_list: - {fileID: 183449934} - {fileID: 966229576} operation: value: 1 --- !u!1 &1221622711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1221622712} - component: {fileID: 1221622715} - component: {fileID: 1221622714} - component: {fileID: 1221622713} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1221622712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221622711} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.62000084, y: 9.49, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 1869031381} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1221622713 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221622711} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1221622714 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221622711} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1221622715 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221622711} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1224024799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1224024800} - component: {fileID: 1224024802} - component: {fileID: 1224024803} - component: {fileID: 1224024801} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1224024800 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224024799} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 731435698} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1224024801 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224024799} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'The ''User Signals'' sensor can be useful if you would like to specify exactly which objects you wish to test line-of-sight against. It lets you manually enter a detection list like a sensor would normally generate. Each signal''s ''Shape'' (a bounding box) is quite important for generating random points on the object to raycast against.' --- !u!114 &1224024802 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224024799} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700ab74db1541ada368b8f42c2c6693, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] inputSensor: value: {fileID: 1224024803} pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 BlocksLineOfSight: serializedVersion: 2 m_Bits: 2 IgnoreTriggerColliders: 0 PointSamplingMethod: 0 TestLOSTargetsOnly: 0 NumberOfRays: 5 MinimumVisibility: 0.5 MovingAverageEnabled: 0 MovingAverageWindowSize: 10 LimitDistance: 0 MaxDistance: 1 VisibilityByDistance: Mode: 0 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 LimitViewAngle: 0 MaxViewAngle: 45 VisibilityByViewAngle: Mode: 0 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 FOVConstraintMethod: 0 --- !u!114 &1224024803 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224024799} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c4c1d5d87910469a9a2713f1ff1cf39a, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] inputSignals: m_list: - _object: {fileID: 1343435744} Strength: 1 Shape: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0.25, y: 0.25, z: 0} - _object: {fileID: 1239363920} Strength: 1 Shape: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0.25, y: 0.25, z: 0} - _object: {fileID: 641221009} Strength: 1 Shape: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0.25, y: 0.25, z: 0} --- !u!1 &1234067807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1234067808} - component: {fileID: 1234067811} - component: {fileID: 1234067810} - component: {fileID: 1234067809} m_Layer: 1 m_Name: wall-4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1234067808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234067807} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -4.25, y: 4.95, z: -0} m_LocalScale: {x: 0.5, y: 15, z: 1} m_Children: [] m_Father: {fileID: 819193449} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1234067809 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234067807} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1234067810 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234067807} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1234067811 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234067807} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1239363920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239363921} - component: {fileID: 1239363924} - component: {fileID: 1239363923} - component: {fileID: 1239363922} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1239363921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239363920} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 731435698} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1239363922 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239363920} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1239363923 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239363920} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1239363924 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239363920} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1267022173 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1267022174} m_Layer: 0 m_Name: target-3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1267022174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1267022173} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.4, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1092853822} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1276014660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1276014661} - component: {fileID: 1276014664} - component: {fileID: 1276014663} - component: {fileID: 1276014662} m_Layer: 1 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1276014661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276014660} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.47, y: 3.21, z: -0} m_LocalScale: {x: 2, y: 1, z: 1} m_Children: [] m_Father: {fileID: 910184717} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1276014662 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276014660} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1276014663 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276014660} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1276014664 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276014660} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1276812566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1276812567} m_Layer: 0 m_Name: target-4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1276812567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1276812566} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1092853822} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1283547036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1283547037} - component: {fileID: 1283547039} - component: {fileID: 1283547038} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1283547037 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283547036} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.1} m_LocalScale: {x: 4.0913, y: 4.0913, z: 0.068563886} m_Children: [] m_Father: {fileID: 639639422} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1283547038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283547036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1283547039 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283547036} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1287676899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1287676900} - component: {fileID: 1287676903} - component: {fileID: 1287676902} - component: {fileID: 1287676901} m_Layer: 1 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1287676900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287676899} m_LocalRotation: {x: 0, y: 0, z: 0.07627528, w: 0.9970869} m_LocalPosition: {x: 4.98, y: -1.39, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 1552598790} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 8.749001} --- !u!61 &1287676901 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287676899} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1287676902 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287676899} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1287676903 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287676899} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1296576687 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1296576688} - component: {fileID: 1296576690} - component: {fileID: 1296576689} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1296576688 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296576687} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 791777595} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1296576689 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296576687} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.2, g: 0.16862746, b: 0.25490198, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1296576690 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1296576687} m_CullTransparentMesh: 0 --- !u!1 &1304814965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1304814966} - component: {fileID: 1304814969} - component: {fileID: 1304814968} - component: {fileID: 1304814967} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1304814966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1304814965} m_LocalRotation: {x: 0, y: 0, z: -0.103634425, w: 0.9946155} m_LocalPosition: {x: 1.477, y: 0, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 1934479287} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -11.897} --- !u!61 &1304814967 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1304814965} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 0.99999994} m_EdgeRadius: 0 --- !u!23 &1304814968 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1304814965} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1304814969 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1304814965} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1305802604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1305802605} - component: {fileID: 1305802607} - component: {fileID: 1305802606} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1305802605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305802604} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 434938506} - {fileID: 882226554} - {fileID: 564556566} m_Father: {fileID: 942156706} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1305802606 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305802604} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: When an object is detected by multiple input sensors it's folded into a single signal. The shape of the output signal encapsulates the shapes' of the input signals. --- !u!114 &1305802607 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305802604} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1f53f8d119af4887ab3ce0bfbba6fc45, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] InputSensors: m_list: - {fileID: 434938507} - {fileID: 882226555} - {fileID: 564556567} operation: value: 1 --- !u!1 &1310231285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1310231286} - component: {fileID: 1310231289} - component: {fileID: 1310231288} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1310231286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310231285} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 4.86, z: 0.1} m_LocalScale: {x: 2.91517, y: 10.94638, z: 0.09905} m_Children: [] m_Father: {fileID: 1869031381} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1310231288 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310231285} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1310231289 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1310231285} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1321025839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1321025840} m_Layer: 0 m_Name: BASIC SETUP m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1321025840 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321025839} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 905354518} - {fileID: 36206304} - {fileID: 178622486} - {fileID: 632823050} - {fileID: 1711005419} - {fileID: 1991804727} m_Father: {fileID: 645454935} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1335429712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1335429713} - component: {fileID: 1335429714} m_Layer: 0 m_Name: Input Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1335429713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335429712} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 4.06, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1726720504} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1335429714 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1335429712} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df2d86e514f647b4b1f579a4f0ab9022, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 Shape: 1 Circle: Radius: 1 Box: HalfExtents: {x: 2.11, y: 4.9} Capsule: Radius: 0.5 Height: 1 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 --- !u!1 &1343435744 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1343435745} - component: {fileID: 1343435748} - component: {fileID: 1343435747} - component: {fileID: 1343435746} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1343435745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343435744} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.66, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 731435698} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1343435746 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343435744} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1343435747 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343435744} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1343435748 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1343435744} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1352298124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1352298125} - component: {fileID: 1352298128} - component: {fileID: 1352298127} - component: {fileID: 1352298126} m_Layer: 1 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1352298125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352298124} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.47, y: 3.21, z: -0} m_LocalScale: {x: 2, y: 1, z: 1} m_Children: [] m_Father: {fileID: 819193449} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1352298126 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352298124} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1352298127 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352298124} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1352298128 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352298124} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1358669429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1358669430} - component: {fileID: 1358669433} - component: {fileID: 1358669432} - component: {fileID: 1358669431} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1358669430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358669429} m_LocalRotation: {x: 0, y: 0, z: 0.18660118, w: 0.9824358} m_LocalPosition: {x: 0, y: 6.39, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 791205438} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 21.509} --- !u!61 &1358669431 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358669429} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.99999994, y: 1} m_EdgeRadius: 0 --- !u!23 &1358669432 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358669429} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1358669433 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358669429} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1363557908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1363557909} - component: {fileID: 1363557912} - component: {fileID: 1363557911} - component: {fileID: 1363557910} m_Layer: 0 m_Name: Cube (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1363557909 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363557908} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.66, y: 1.54, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 804498849} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1363557910 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363557908} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1363557911 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363557908} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1363557912 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1363557908} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1364579032 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 1421130601} m_Modifications: - target: {fileID: 4199228186221155674, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_Name value: Character Geom objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalPosition.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalRotation.x value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: -90 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} --- !u!4 &1364579033 stripped Transform: m_CorrespondingSourceObject: {fileID: 4199228186221155675, guid: 800164de8c284c9da2c6ec7c993972f9, type: 3} m_PrefabInstance: {fileID: 1364579032} m_PrefabAsset: {fileID: 0} --- !u!1 &1391203847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1391203848} - component: {fileID: 1391203851} - component: {fileID: 1391203850} - component: {fileID: 1391203849} m_Layer: 1 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1391203848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391203847} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.967, y: 5.48, z: -0} m_LocalScale: {x: 2, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 1788905380} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1391203849 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391203847} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1391203850 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391203847} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1391203851 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391203847} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1391973566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1391973567} - component: {fileID: 1391973570} - component: {fileID: 1391973569} - component: {fileID: 1391973568} m_Layer: 1 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1391973567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391973566} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.93, y: 6.57, z: -0} m_LocalScale: {x: 2.1481, y: 1, z: 1} m_Children: [] m_Father: {fileID: 910184717} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1391973568 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391973566} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.0000076293945, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.99999994, y: 1} m_EdgeRadius: 0 --- !u!23 &1391973569 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391973566} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1391973570 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1391973566} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1416886837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1416886838} - component: {fileID: 1416886841} - component: {fileID: 1416886840} - component: {fileID: 1416886839} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1416886838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416886837} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.477, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 629947382} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1416886839 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416886837} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1416886840 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416886837} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1416886841 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416886837} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1421130600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1421130601} - component: {fileID: 1421130606} - component: {fileID: 1421130604} - component: {fileID: 1421130605} - component: {fileID: 1421130603} - component: {fileID: 1421130602} m_Layer: 0 m_Name: Agent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1421130601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421130600} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.18, y: 0, z: 0.5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1364579033} - {fileID: 7542316083649865933} m_Father: {fileID: 19621706} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1421130602 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421130600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'Another possible configuration detecting obstacles. A ring of Ray sensors around the agent. Configurations with Ray sensors can work better then a Range sensor as in the previous example. The reason being that Ray sensors produce signals with bounding boxes located at the point of intersection and Range sensors calculate bounding boxes that encapsulate the whole object. If the Range sensor detects a large mesh or level geometry, it''s signals bounding box will also be large. This can be problematic because the Steering sensor avoids the bounding box specified in the signal.' --- !u!58 &1421130603 CircleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421130600} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} serializedVersion: 2 m_Radius: 0.5 --- !u!114 &1421130604 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421130600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f677a5c7e13449eaa95a95bb394eb757, type: 3} m_Name: m_EditorClassIdentifier: resolution: value: 3 seek: SeekMode: 0 SeekPosition: DestinationType: 0 DestinationTransform: {fileID: 0} DestinationPoint: {x: 0, y: 0, z: 0} DistanceOffset: 0 StopAtDestination: 0 SeekDirection: {x: 0, y: 0, z: 0} ArriveDistanceThreshold: 0.5 StoppingDistance: 1 interest: StabilizationWeight: 0.2 LocalForwardDirection: {x: 0, y: 1, z: 0} Sensors: [] SignalProcessors: [] MappingFunction: 0 RadialInterpolation: InnerRadius: 0 OuterRadius: 2 Power: 1 danger: Sensors: [] SignalProcessors: [] MappingFunction: 0 RadialInterpolation: InnerRadius: 0 OuterRadius: 2 Power: 1 velocity: PreferredSpeed: 1.5 MaxSpeed: 1.5 Sensors: - {fileID: 7542316083650044288} - {fileID: 7732784097861583091} - {fileID: 7542316083650040062} - {fileID: 9023894747731937080} - {fileID: 7542316083650134910} - {fileID: 7542316083650118816} - {fileID: 7542316083650140816} - {fileID: 7542316083650038982} - {fileID: 6557620268532271851} - {fileID: 9176930308613826504} - {fileID: 1734594879355632426} - {fileID: 5191972711329250329} SignalProcessors: [] AgentRadius: 0.75 TimeHorizon: 2 SamplesPerPulse: 400 decision: MaxDangerThreshold: 0.5 PreferredVelocityInfluence: 1 InterpolationSpeed: 8 pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 LocomotionMode: 1 RigidBody: {fileID: 1421130605} locomotion: MaxForwardSpeed: 1.5 MaxStrafeSpeed: 0.5 MaxTurnSpeedDegrees: 360 MaxAccel: 4 MaxAngularAccelDegrees: 360 MaxSpeedMultiplier: 1 Strafing: targetTransform: {fileID: 0} targetDirection: {x: 0, y: 0, z: 0} --- !u!50 &1421130605 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421130600} m_BodyType: 1 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!114 &1421130606 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421130600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3267b5a6092caaf4abe4b1034cc0f17a, type: 3} m_Name: m_EditorClassIdentifier: Waypoints: - {fileID: 1996106981} - {fileID: 594767686} WaitTime: 1 NextWaypoint: {fileID: 0} --- !u!1 &1430234717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1430234718} m_Layer: 0 m_Name: '[Ray Sensor]' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1430234718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430234717} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1522082482} - {fileID: 791205438} - {fileID: 1781906081} - {fileID: 458703150} - {fileID: 839686017} - {fileID: 1869031381} m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1433470277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1433470278} m_Layer: 0 m_Name: target-3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1433470278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1433470277} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.4, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 90835308} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1461637305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1461637306} - component: {fileID: 1461637309} - component: {fileID: 1461637308} - component: {fileID: 1461637307} m_Layer: 0 m_Name: Cube (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1461637306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461637305} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.66, y: 3.97, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 804498849} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1461637307 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461637305} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1461637308 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461637305} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1461637309 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461637305} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1476053456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476053457} - component: {fileID: 1476053460} - component: {fileID: 1476053459} - component: {fileID: 1476053458} m_Layer: 5 m_Name: README m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1476053457 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476053456} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1933882815} - {fileID: 1195831996} m_Father: {fileID: 1592898438} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -5, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1476053458 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476053456} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1476053459 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476053456} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 0 --- !u!223 &1476053460 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476053456} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1476147957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476147958} - component: {fileID: 1476147961} - component: {fileID: 1476147960} - component: {fileID: 1476147959} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1476147958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476147957} m_LocalRotation: {x: 0, y: 0, z: 0.25595188, w: 0.9666895} m_LocalPosition: {x: -1.21, y: 0.43, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 1633545443} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 29.660002} --- !u!61 &1476147959 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476147957} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0.0000076293945, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1.0000001} m_EdgeRadius: 0 --- !u!23 &1476147960 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476147957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1476147961 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476147957} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1492370427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1492370428} - component: {fileID: 1492370431} - component: {fileID: 1492370430} - component: {fileID: 1492370429} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1492370428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492370427} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.66, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 2072168217} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1492370429 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492370427} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1492370430 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492370427} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1492370431 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492370427} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1494622862 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494622863} - component: {fileID: 1494622865} - component: {fileID: 1494622864} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1494622863 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494622862} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2043364235} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1494622864 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494622862} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.2, g: 0.16862746, b: 0.25490198, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1494622865 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494622862} m_CullTransparentMesh: 0 --- !u!1 &1512119752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1512119753} - component: {fileID: 1512119756} - component: {fileID: 1512119755} - component: {fileID: 1512119754} m_Layer: 0 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1512119753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512119752} m_LocalRotation: {x: 0, y: 0, z: 0.7397015, w: 0.6729352} m_LocalPosition: {x: 7.99, y: -6.2, z: 0} m_LocalScale: {x: 0.5000001, y: 0.50000036, z: 0.5000005} m_Children: [] m_Father: {fileID: 1934479287} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 95.412} --- !u!61 &1512119754 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512119752} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1.0000004, y: 1.0000006} m_EdgeRadius: 0 --- !u!23 &1512119755 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512119752} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1512119756 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1512119752} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1518318420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1518318421} - component: {fileID: 1518318423} - component: {fileID: 1518318422} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1518318421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518318420} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 3.15, z: 0.1} m_LocalScale: {x: 6.62318, y: 10.94638, z: 0.09905} m_Children: [] m_Father: {fileID: 942156706} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1518318422 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518318420} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1518318423 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1518318420} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1522082478 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1522082482} - component: {fileID: 1522082481} - component: {fileID: 1522082480} - component: {fileID: 1522082479} m_Layer: 5 m_Name: README m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1522082479 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522082478} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1522082480 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522082478} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 0 --- !u!223 &1522082481 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522082478} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &1522082482 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1522082478} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 975924944} - {fileID: 1776025735} m_Father: {fileID: 1430234718} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -5, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1550734241 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1550734242} - component: {fileID: 1550734245} - component: {fileID: 1550734244} - component: {fileID: 1550734243} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1550734242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550734241} m_LocalRotation: {x: -0, y: -0, z: -0.5229372, w: 0.8523713} m_LocalPosition: {x: 0, y: 5.65, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 1631605162} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -63.059002} --- !u!61 &1550734243 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550734241} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: -0.0000076293945} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 0.99999994} m_EdgeRadius: 0 --- !u!23 &1550734244 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550734241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1550734245 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550734241} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1552560826 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1552560827} - component: {fileID: 1552560830} - component: {fileID: 1552560829} - component: {fileID: 1552560828} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1552560827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552560826} m_LocalRotation: {x: 0, y: 0, z: 0.13052616, w: 0.9914449} m_LocalPosition: {x: 0, y: 5.491, z: -0} m_LocalScale: {x: 0.5, y: 0.25, z: 0.5} m_Children: [] m_Father: {fileID: 839686017} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 15} --- !u!61 &1552560828 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552560826} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1.0000001} m_EdgeRadius: 0 --- !u!23 &1552560829 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552560826} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1552560830 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552560826} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1552598789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1552598790} m_Layer: 0 m_Name: OBSTRUCTION m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1552598790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552598789} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 15, y: 5, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 924685695} - {fileID: 718376943} - {fileID: 1287676900} - {fileID: 1168281220} - {fileID: 406435496} - {fileID: 356711327} - {fileID: 1198099546} m_Father: {fileID: 1592898438} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1553139788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1553139789} - component: {fileID: 1553139792} - component: {fileID: 1553139791} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1553139789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553139788} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 4.86, z: 0.1} m_LocalScale: {x: 2.91517, y: 10.94638, z: 0.09905} m_Children: [] m_Father: {fileID: 1781906081} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1553139791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553139788} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1553139792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553139788} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1555932392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1555932393} - component: {fileID: 1555932396} - component: {fileID: 1555932395} - component: {fileID: 1555932394} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1555932393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555932392} m_LocalRotation: {x: 0, y: 0, z: 0.6427876, w: 0.7660445} m_LocalPosition: {x: -0.13, y: 1.83, z: -0} m_LocalScale: {x: 0.5, y: 0.25, z: 0.5} m_Children: [] m_Father: {fileID: 839686017} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 80} --- !u!61 &1555932394 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555932392} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1.0000001} m_EdgeRadius: 0 --- !u!23 &1555932395 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555932392} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1555932396 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555932392} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1592832086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1592832088} - component: {fileID: 1592832087} m_Layer: 0 m_Name: '[Physics]' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1592832087 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592832086} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bdf091b3cc164b439c78caf8c628b8dc, type: 3} m_Name: m_EditorClassIdentifier: GravityForce: {x: 0, y: -9.81, z: 0} --- !u!4 &1592832088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592832086} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 7.577423, y: 7.002678, z: -4.757374} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1592898437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1592898438} m_Layer: 0 m_Name: '[Arc Sensor]' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1592898438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1592898437} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 36, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1476053457} - {fileID: 1934479287} - {fileID: 1552598790} m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1596849743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1596849744} - component: {fileID: 1596849747} - component: {fileID: 1596849746} - component: {fileID: 1596849745} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1596849744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596849743} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.62000084, y: 1.477, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 1869031381} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1596849745 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596849743} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1596849746 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596849743} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1596849747 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596849743} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1619011405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1619011406} - component: {fileID: 1619011408} - component: {fileID: 1619011407} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1619011406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619011405} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1869031381} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1619011407 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619011405} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: Different casting shapes are available. --- !u!114 &1619011408 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1619011405} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 1 Circle: Radius: 0.5 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 8 Direction: {x: 0, y: 1} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 ObstructedByLayers: serializedVersion: 2 m_Bits: 0 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &1627133309 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1627133310} - component: {fileID: 1627133313} - component: {fileID: 1627133312} - component: {fileID: 1627133311} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1627133310 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627133309} m_LocalRotation: {x: 0, y: 0, z: -0.103634425, w: 0.9946155} m_LocalPosition: {x: 0, y: 1.27, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 639639422} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -11.897} --- !u!61 &1627133311 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627133309} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 0.99999994} m_EdgeRadius: 0 --- !u!23 &1627133312 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627133309} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1627133313 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1627133309} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1631605161 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1631605162} m_Layer: 0 m_Name: FIELD OF VIEW m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1631605162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1631605161} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 5, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 484024121} - {fileID: 1550734242} - {fileID: 754124093} - {fileID: 861766600} - {fileID: 147084283} m_Father: {fileID: 37591320} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1633545442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1633545443} m_Layer: 0 m_Name: BOX m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1633545443 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633545442} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 5, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 981764506} - {fileID: 1660639294} - {fileID: 271150094} - {fileID: 1476147958} - {fileID: 1696325494} m_Father: {fileID: 1924069369} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1638033205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1638033206} - component: {fileID: 1638033208} - component: {fileID: 1638033207} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1638033206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638033205} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 3.15, z: 0.56} m_LocalScale: {x: 4.3097897, y: 10.94638, z: 0.09905} m_Children: [] m_Father: {fileID: 731435698} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1638033207 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638033205} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1638033208 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1638033205} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1660639293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1660639294} - component: {fileID: 1660639297} - component: {fileID: 1660639296} - component: {fileID: 1660639295} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1660639294 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660639293} m_LocalRotation: {x: 0, y: 0, z: -0.103634425, w: 0.9946155} m_LocalPosition: {x: 0, y: 1.27, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 1633545443} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -11.897} --- !u!61 &1660639295 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660639293} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 0.99999994} m_EdgeRadius: 0 --- !u!23 &1660639296 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660639293} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1660639297 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1660639293} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1681966235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1681966236} - component: {fileID: 1681966237} m_Layer: 0 m_Name: Input Sensor 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1681966236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681966235} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.16, y: 6.62, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1832933790} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1681966237 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1681966235} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df2d86e514f647b4b1f579a4f0ab9022, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 Shape: 0 Circle: Radius: 1.5 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 --- !u!1 &1685054559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1685054560} - component: {fileID: 1685054562} - component: {fileID: 1685054561} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1685054560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685054559} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 3.15, z: 0.56} m_LocalScale: {x: 4.3097897, y: 10.94638, z: 0.09905} m_Children: [] m_Father: {fileID: 2072168217} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1685054561 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685054559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1685054562 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685054559} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1696325493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1696325494} - component: {fileID: 1696325496} - component: {fileID: 1696325495} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1696325494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696325493} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.1} m_LocalScale: {x: 4.0913, y: 4.0913, z: 0.06856} m_Children: [] m_Father: {fileID: 1633545443} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1696325495 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696325493} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1696325496 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696325493} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1700681652 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1700681653} - component: {fileID: 1700681656} - component: {fileID: 1700681655} - component: {fileID: 1700681654} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1700681653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700681652} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.477, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 791205438} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1700681654 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700681652} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1700681655 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700681652} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1700681656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1700681652} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1711005418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1711005419} - component: {fileID: 1711005422} - component: {fileID: 1711005421} - component: {fileID: 1711005420} m_Layer: 1 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1711005419 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711005418} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.967, y: 5.48, z: -0} m_LocalScale: {x: 2, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 1321025840} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1711005420 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711005418} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1711005421 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711005418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1711005422 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1711005418} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1726720503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1726720504} - component: {fileID: 1726720506} - component: {fileID: 1726720505} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1726720504 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726720503} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1335429713} m_Father: {fileID: 1788905380} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1726720505 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726720503} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: The 'LOSTargets' component lets you specify explicit points to test line-of-sight against. --- !u!114 &1726720506 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1726720503} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700ab74db1541ada368b8f42c2c6693, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] inputSensor: value: {fileID: 1335429714} pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 BlocksLineOfSight: serializedVersion: 2 m_Bits: 2 IgnoreTriggerColliders: 0 PointSamplingMethod: 0 TestLOSTargetsOnly: 0 NumberOfRays: 1 MinimumVisibility: 0.5 MovingAverageEnabled: 0 MovingAverageWindowSize: 10 LimitDistance: 0 MaxDistance: 1 VisibilityByDistance: Mode: 0 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 LimitViewAngle: 0 MaxViewAngle: 45 VisibilityByViewAngle: Mode: 0 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 FOVConstraintMethod: 0 --- !u!1 &1776025734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1776025735} - component: {fileID: 1776025737} - component: {fileID: 1776025736} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1776025735 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776025734} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.004, y: 0.004, z: 1} m_Children: [] m_Father: {fileID: 1522082482} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 800, y: 800} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1776025736 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776025734} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.75686276, g: 0.8156863, b: 0.93333334, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 80 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 90 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Select each sensor and click it''s ''Test'' button in the component editor. Different configurations are described.' --- !u!222 &1776025737 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776025734} m_CullTransparentMesh: 0 --- !u!1 &1777982396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1777982397} - component: {fileID: 1777982399} - component: {fileID: 1777982398} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1777982397 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777982396} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.004, y: 0.004, z: 1} m_Children: [] m_Father: {fileID: 400019982} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 800, y: 800} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1777982398 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777982396} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.75686276, g: 0.8156863, b: 0.93333334, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 80 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 90 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'The Boolean sensor is another type of compound sensor. It combines the signals from its inputs. Select each sensor and click ''Test''' --- !u!222 &1777982399 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777982396} m_CullTransparentMesh: 0 --- !u!1 &1781906080 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1781906081} m_Layer: 0 m_Name: OBSTRUCTION m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1781906081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781906080} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 555454361} - {fileID: 2085563289} - {fileID: 24857534} - {fileID: 2030848971} - {fileID: 957244632} - {fileID: 1553139789} m_Father: {fileID: 1430234718} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1788069634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1788069635} - component: {fileID: 1788069638} - component: {fileID: 1788069637} - component: {fileID: 1788069636} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1788069635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788069634} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 6.67, z: -0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 804498849} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1788069636 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788069634} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1788069637 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788069634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1788069638 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788069634} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1788905379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1788905380} m_Layer: 0 m_Name: LOS TARGETS m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1788905380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788905379} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 12, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1726720504} - {fileID: 1092853822} - {fileID: 703909861} - {fileID: 90835308} - {fileID: 1391203848} - {fileID: 141706481} m_Father: {fileID: 645454935} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1797941007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1797941008} m_Layer: 0 m_Name: BASIC SETUP m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1797941008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797941007} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 303373904} - {fileID: 1823669917} - {fileID: 193638814} - {fileID: 910184717} m_Father: {fileID: 669826271} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!850595691 &1806715359 LightingSettings: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Settings.lighting serializedVersion: 3 m_GIWorkflowMode: 0 m_EnableBakedLightmaps: 0 m_EnableRealtimeLightmaps: 0 m_RealtimeEnvironmentLighting: 1 m_BounceScale: 1 m_AlbedoBoost: 1 m_IndirectOutputScale: 1 m_UsingShadowmask: 1 m_BakeBackend: 1 m_LightmapMaxSize: 1024 m_BakeResolution: 40 m_Padding: 2 m_TextureCompression: 1 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 m_ExtractAO: 0 m_MixedBakeMode: 2 m_LightmapsBakeMode: 1 m_FilterMode: 1 m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_RealtimeResolution: 2 m_ForceWhiteAlbedo: 0 m_ForceUpdates: 0 m_FinalGather: 0 m_FinalGatherRayCount: 256 m_FinalGatherFiltering: 1 m_PVRCulling: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 500 m_PVREnvironmentSampleCount: 500 m_PVREnvironmentReferencePointCount: 2048 m_LightProbeSampleCountMultiplier: 4 m_PVRBounces: 2 m_PVRMinBounces: 2 m_PVREnvironmentMIS: 0 m_PVRFilteringMode: 2 m_PVRDenoiserTypeDirect: 0 m_PVRDenoiserTypeIndirect: 0 m_PVRDenoiserTypeAO: 0 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 --- !u!1 &1810698340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1810698341} m_Layer: 0 m_Name: target-4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1810698341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810698340} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 703909861} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1823669916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1823669917} - component: {fileID: 1823669919} - component: {fileID: 1823669918} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1823669917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823669916} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 4.95, z: 0.56} m_LocalScale: {x: 8, y: 14, z: 0.1} m_Children: [] m_Father: {fileID: 1797941008} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1823669918 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823669916} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1823669919 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1823669916} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1828741219 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828741220} - component: {fileID: 1828741222} - component: {fileID: 1828741221} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1828741220 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828741219} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.004, y: 0.004, z: 1} m_Children: [] m_Father: {fileID: 790494818} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 800, y: 800} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1828741221 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828741219} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.75686276, g: 0.8156863, b: 0.93333334, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 80 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 90 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'The Trigger sensor cannot be tested in edit mode. Play the scene and then observe each sensor.' --- !u!222 &1828741222 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828741219} m_CullTransparentMesh: 0 --- !u!1 &1832933789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1832933790} - component: {fileID: 1832933792} - component: {fileID: 1832933791} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1832933790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832933789} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 228947999} - {fileID: 1681966236} m_Father: {fileID: 2134550133} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1832933791 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832933789} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: In 'And' mode the Boolean sensor will detect signals that are in common between all input sensors. --- !u!114 &1832933792 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832933789} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1f53f8d119af4887ab3ce0bfbba6fc45, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] InputSensors: m_list: - {fileID: 228948000} - {fileID: 1681966237} operation: value: 0 --- !u!1 &1833750306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1833750307} - component: {fileID: 1833750310} - component: {fileID: 1833750309} - component: {fileID: 1833750308} m_Layer: 0 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1833750307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833750306} m_LocalRotation: {x: 0, y: 0, z: -0.103634425, w: 0.9946155} m_LocalPosition: {x: -1.21, y: 0.43, z: 0} m_LocalScale: {x: 0.5, y: 0.5000001, z: 0.49999994} m_Children: [] m_Father: {fileID: 990617126} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -11.897} --- !u!61 &1833750308 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833750306} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.000015258789, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1.0000001} m_EdgeRadius: 0 --- !u!23 &1833750309 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833750306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1833750310 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1833750306} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1869031380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1869031381} m_Layer: 0 m_Name: SPHERICAL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1869031381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869031380} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 16, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1619011406} - {fileID: 490120725} - {fileID: 896186003} - {fileID: 1596849744} - {fileID: 1221622712} - {fileID: 1310231286} m_Father: {fileID: 1430234718} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1877535246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1877535247} - component: {fileID: 1877535250} - component: {fileID: 1877535249} - component: {fileID: 1877535248} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1877535247 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877535246} m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956} m_LocalPosition: {x: 0, y: 3.752, z: -0} m_LocalScale: {x: 0.5, y: 0.25, z: 0.5} m_Children: [] m_Father: {fileID: 839686017} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45} --- !u!61 &1877535248 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877535246} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1877535249 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877535246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1877535250 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1877535246} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1899608138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1899608139} m_Layer: 0 m_Name: target-4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1899608139 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899608138} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 90835308} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1902455845 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1902455846} - component: {fileID: 1902455848} - component: {fileID: 1902455847} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1902455846 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902455845} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 461826695} m_Father: {fileID: 2072168217} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1902455847 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902455845} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'Enable the ''Moving Average'' filter to smooth out the visibility scores between pulses. The ''Window Size'' is the number of pulses that will be averaged over. I''m only generating one test point per object and it still gives a precise percentage visibility. Press the ''play'' button to see it going.' --- !u!114 &1902455848 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1902455845} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700ab74db1541ada368b8f42c2c6693, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] inputSensor: value: {fileID: 461826696} pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 BlocksLineOfSight: serializedVersion: 2 m_Bits: 2 IgnoreTriggerColliders: 0 PointSamplingMethod: 0 TestLOSTargetsOnly: 0 NumberOfRays: 1 MinimumVisibility: 0.5 MovingAverageEnabled: 1 MovingAverageWindowSize: 200 LimitDistance: 0 MaxDistance: 1 VisibilityByDistance: Mode: 0 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 LimitViewAngle: 0 MaxViewAngle: 45 VisibilityByViewAngle: Mode: 0 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 FOVConstraintMethod: 0 --- !u!1 &1909788719 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1909788720} - component: {fileID: 1909788723} - component: {fileID: 1909788722} - component: {fileID: 1909788721} m_Layer: 5 m_Name: README m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1909788720 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909788719} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 424642849} - {fileID: 148139911} m_Father: {fileID: 669826271} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -8, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1909788721 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909788719} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1909788722 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909788719} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 0 --- !u!223 &1909788723 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909788719} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1912799909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912799910} - component: {fileID: 1912799913} - component: {fileID: 1912799912} - component: {fileID: 1912799911} m_Layer: 1 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1912799910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912799909} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.39, y: 7.65, z: -0} m_LocalScale: {x: 3.941968, y: 1, z: 1} m_Children: [] m_Father: {fileID: 819193449} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1912799911 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912799909} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1912799912 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912799909} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1912799913 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912799909} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1913469087 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1913469088} - component: {fileID: 1913469091} - component: {fileID: 1913469090} - component: {fileID: 1913469089} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1913469088 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913469087} m_LocalRotation: {x: 0, y: 0, z: -0.49339533, w: 0.86980516} m_LocalPosition: {x: -0.33, y: 3.81, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 629947382} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -59.128} --- !u!61 &1913469089 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913469087} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &1913469090 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913469087} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1913469091 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913469087} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1924069368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1924069369} m_Layer: 0 m_Name: '[Range Sensor]' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1924069369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924069368} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 75.53, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1947241697} - {fileID: 639639422} - {fileID: 1633545443} m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1930621112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1930621113} - component: {fileID: 1930621114} - component: {fileID: 1930621115} m_Layer: 0 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1930621113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930621112} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1934479287} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1930621114 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930621112} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 425a559dad984a39ba714c30f4f07a4c, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Parameterisation: 0 Bezier: P1: {x: 0, y: 0} P2: {x: 8, y: 0} P3: {x: 8, y: -8} Segments: 10 Ballistic: Velocity: {x: 5, y: 0} Gravity: {x: 0, y: -10} Time: 1 Segments: 10 WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 ObstructedByLayers: serializedVersion: 2 m_Bits: 0 DetectionMode: 0 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!114 &1930621115 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930621112} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: The Arc sensor has a lot in common with the Ray sensor, except it detects along a curve. It does one raycast for each segment so its best to keep the number of segments as low as possible. --- !u!1 &1933882814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1933882815} - component: {fileID: 1933882817} - component: {fileID: 1933882816} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1933882815 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933882814} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1476053457} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1933882816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933882814} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.2, g: 0.16862746, b: 0.25490198, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1933882817 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933882814} m_CullTransparentMesh: 0 --- !u!1 &1934479286 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1934479287} m_Layer: 0 m_Name: BASIC SETUP m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1934479287 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934479286} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 5, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1930621113} - {fileID: 1304814966} - {fileID: 852703886} - {fileID: 841803880} - {fileID: 1512119753} - {fileID: 595541882} - {fileID: 1001197090} m_Father: {fileID: 1592898438} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1946357361 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1946357362} - component: {fileID: 1946357364} - component: {fileID: 1946357363} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1946357362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946357361} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 4.86, z: 0.1} m_LocalScale: {x: 2.9151654, y: 10.9463825, z: 0.09905} m_Children: [] m_Father: {fileID: 629947382} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1946357363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946357361} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1946357364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946357361} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1947241696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947241697} - component: {fileID: 1947241700} - component: {fileID: 1947241699} - component: {fileID: 1947241698} m_Layer: 5 m_Name: README m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1947241697 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947241696} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 996959534} - {fileID: 215692309} m_Father: {fileID: 1924069369} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -5, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1947241698 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947241696} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1947241699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947241696} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 0 --- !u!223 &1947241700 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947241696} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &1991804726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1991804727} - component: {fileID: 1991804729} - component: {fileID: 1991804728} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1991804727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991804726} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 3.15, z: 0.56} m_LocalScale: {x: 4.3097873, y: 10.94638, z: 0.09905} m_Children: [] m_Father: {fileID: 1321025840} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1991804728 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991804726} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1991804729 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1991804726} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1996106980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1996106981} - component: {fileID: 1996106983} - component: {fileID: 1996106982} m_Layer: 0 m_Name: Target-1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1996106981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996106980} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.3399963, y: 10.1, z: 0.521} m_LocalScale: {x: 1, y: 1, z: 0.09905} m_Children: [] m_Father: {fileID: 862124451} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1996106982 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996106980} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1996106983 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996106980} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2008901156 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2008901157} - component: {fileID: 2008901163} - component: {fileID: 2008901158} m_Layer: 2 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2008901157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008901156} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 281446191} m_Father: {fileID: 804498849} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2008901158 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008901156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'The LOS Sensor can be constrained to a max distance and viewing angle. This will define a field of view. A ray that falls outside the fov will have it''s visibility set to zero, as if it had been obstructed. Each rays'' visibility can be dampened as it approaches the boundary of the fov. This way objects in the peripheral vision or far in the distance will have its visibility reduced.' --- !u!114 &2008901163 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2008901156} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700ab74db1541ada368b8f42c2c6693, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] inputSensor: value: {fileID: 281446192} pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 BlocksLineOfSight: serializedVersion: 2 m_Bits: 2 IgnoreTriggerColliders: 0 PointSamplingMethod: 0 TestLOSTargetsOnly: 0 NumberOfRays: 5 MinimumVisibility: 0.5 MovingAverageEnabled: 0 MovingAverageWindowSize: 10 LimitDistance: 1 MaxDistance: 9.5 VisibilityByDistance: Mode: 2 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 LimitViewAngle: 1 MaxViewAngle: 25 VisibilityByViewAngle: Mode: 2 Curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 FOVConstraintMethod: 0 --- !u!1 &2030848970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2030848971} - component: {fileID: 2030848974} - component: {fileID: 2030848973} - component: {fileID: 2030848972} m_Layer: 0 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2030848971 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030848970} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.477, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 1781906081} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &2030848972 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030848970} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &2030848973 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030848970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2030848974 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030848970} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2033277051 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2033277052} - component: {fileID: 2033277054} - component: {fileID: 2033277053} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2033277052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033277051} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 3.15, z: 0.1} m_LocalScale: {x: 5.584936, y: 10.94638, z: 0.09905} m_Children: [] m_Father: {fileID: 2757823} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2033277053 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033277051} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 618ccef04f9f495a8febd3c10c7a028e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2033277054 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2033277051} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2039808602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2039808603} - component: {fileID: 2039808606} - component: {fileID: 2039808605} - component: {fileID: 2039808604} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2039808603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039808602} m_LocalRotation: {x: 0, y: 0, z: 0.18660118, w: 0.9824358} m_LocalPosition: {x: 0, y: 6.39, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 629947382} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 21.509} --- !u!61 &2039808604 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039808602} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.99999994, y: 1} m_EdgeRadius: 0 --- !u!23 &2039808605 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039808602} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2039808606 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2039808602} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2043364234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2043364235} - component: {fileID: 2043364238} - component: {fileID: 2043364237} - component: {fileID: 2043364236} m_Layer: 5 m_Name: README m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2043364235 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043364234} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1494622863} - {fileID: 565285844} m_Father: {fileID: 645454935} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -5, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2043364236 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043364234} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &2043364237 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043364234} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 1 --- !u!223 &2043364238 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2043364234} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!1 &2061840550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2061840551} - component: {fileID: 2061840554} - component: {fileID: 2061840553} - component: {fileID: 2061840552} m_Layer: 1 m_Name: wall-1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2061840551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061840550} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 12.2, z: -0} m_LocalScale: {x: 8, y: 0.5, z: 1} m_Children: [] m_Father: {fileID: 819193449} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &2061840552 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061840550} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &2061840553 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061840550} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2061840554 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2061840550} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2072168216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2072168217} m_Layer: 0 m_Name: VISIBILITY SMOOTHING m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2072168217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2072168216} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 24, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1902455846} - {fileID: 1492370428} - {fileID: 407416303} - {fileID: 270601442} - {fileID: 204141648} - {fileID: 1685054560} m_Father: {fileID: 645454935} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2085563288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2085563289} - component: {fileID: 2085563292} - component: {fileID: 2085563291} - component: {fileID: 2085563290} m_Layer: 1 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2085563289 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085563288} m_LocalRotation: {x: 0, y: 0, z: -0.49339533, w: 0.86980516} m_LocalPosition: {x: -0.33, y: 3.81, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 1781906081} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -59.128} --- !u!61 &2085563290 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085563288} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0.00000023841858, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &2085563291 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085563288} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2085563292 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085563288} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2093239877 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2093239878} - component: {fileID: 2093239881} - component: {fileID: 2093239880} - component: {fileID: 2093239879} m_Layer: 1 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2093239878 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093239877} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.967, y: 5.48, z: -0} m_LocalScale: {x: 2, y: 0.5000001, z: 1} m_Children: [] m_Father: {fileID: 731435698} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &2093239879 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093239877} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &2093239880 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093239877} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: b3e033edc04a46e2a90dddfc0797ea0a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2093239881 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093239877} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2108593561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2108593562} - component: {fileID: 2108593565} - component: {fileID: 2108593564} - component: {fileID: 2108593563} m_Layer: 0 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2108593562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108593561} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 9.49, z: -0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: [] m_Father: {fileID: 629947382} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &2108593563 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108593561} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!23 &2108593564 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108593561} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2108593565 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108593561} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &2134550132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2134550133} m_Layer: 0 m_Name: AND m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2134550133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134550132} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 8, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1832933790} - {fileID: 420872973} - {fileID: 768593729} - {fileID: 196167610} - {fileID: 628829694} m_Father: {fileID: 546066325} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &904204170873273265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6557620268532271850} m_LocalRotation: {x: 0, y: -0, z: 0.8660254, w: -0.5} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7542316083649865933} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 240} --- !u!1 &1734594879355632425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7106280340896222201} - component: {fileID: 1734594879355632426} m_Layer: 0 m_Name: Ray300 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1734594879355632426 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734594879355632425} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.1 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 4 Direction: {x: 1, y: 0} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!4 &3535113522750041771 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9023894747731937079} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7542316083649865933} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!223 &4124594379083066017 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379083066021} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &4124594379083066018 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379083066021} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 0 --- !u!114 &4124594379083066019 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379083066021} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!224 &4124594379083066020 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379083066021} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4124594379344092700} - {fileID: 4124594380172541066} m_Father: {fileID: 4124594380419250485} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: -5, y: 0} m_SizeDelta: {x: 4, y: 4} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &4124594379083066021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594379083066020} - component: {fileID: 4124594379083066017} - component: {fileID: 4124594379083066018} - component: {fileID: 4124594379083066019} m_Layer: 5 m_Name: README m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!33 &4124594379129599608 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379129599614} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4124594379129599609 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379129599614} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!4 &4124594379129599613 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379129599614} m_LocalRotation: {x: -0, y: -0, z: 0.25752512, w: 0.96627164} m_LocalPosition: {x: 0, y: -1.32, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4124594379216435610} m_Father: {fileID: 4124594380297129231} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 29.847002} --- !u!1 &4124594379129599614 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594379129599613} - component: {fileID: 4124594379129599608} - component: {fileID: 4124594379129599609} - component: {fileID: 4124594379129599617} - component: {fileID: 4124594379129599616} - component: {fileID: 4124594379129599615} m_Layer: 0 m_Name: Link-2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!233 &4124594379129599615 HingeJoint2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379129599614} m_Enabled: 1 serializedVersion: 4 m_EnableCollision: 0 m_ConnectedRigidBody: {fileID: 4124594380297129218} m_BreakForce: Infinity m_BreakTorque: Infinity m_AutoConfigureConnectedAnchor: 1 m_Anchor: {x: 0, y: 0} m_ConnectedAnchor: {x: 0.00000035762784, y: -1.3199999} m_UseMotor: 0 m_Motor: m_MotorSpeed: 0 m_MaximumMotorForce: 10000 m_UseLimits: 0 m_AngleLimits: m_LowerAngle: 0 m_UpperAngle: 359 --- !u!50 &4124594379129599616 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379129599614} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!61 &4124594379129599617 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379129599614} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.000000059604645, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.99999994, y: 0.99999994} m_EdgeRadius: 0 --- !u!33 &4124594379216435589 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379216435611} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4124594379216435590 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379216435611} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!4 &4124594379216435610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379216435611} m_LocalRotation: {x: -0, y: -0, z: 0.17230055, w: 0.9850444} m_LocalPosition: {x: 0, y: -1.35, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4124594379129599613} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 19.843} --- !u!1 &4124594379216435611 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594379216435610} - component: {fileID: 4124594379216435589} - component: {fileID: 4124594379216435590} - component: {fileID: 4124594379216435614} - component: {fileID: 4124594379216435613} - component: {fileID: 4124594379216435612} m_Layer: 0 m_Name: Link-3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!233 &4124594379216435612 HingeJoint2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379216435611} m_Enabled: 1 serializedVersion: 4 m_EnableCollision: 0 m_ConnectedRigidBody: {fileID: 4124594379129599616} m_BreakForce: Infinity m_BreakTorque: Infinity m_AutoConfigureConnectedAnchor: 1 m_Anchor: {x: 0, y: 0} m_ConnectedAnchor: {x: 0.00000027753407, y: -1.349997} m_UseMotor: 0 m_Motor: m_MotorSpeed: 0 m_MaximumMotorForce: 10000 m_UseLimits: 0 m_AngleLimits: m_LowerAngle: 0 m_UpperAngle: 359 --- !u!50 &4124594379216435613 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379216435611} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!61 &4124594379216435614 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379216435611} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!222 &4124594379344092698 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379344092701} m_CullTransparentMesh: 0 --- !u!114 &4124594379344092699 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379344092701} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.2, g: 0.16862746, b: 0.25490198, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!224 &4124594379344092700 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379344092701} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4124594379083066020} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &4124594379344092701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594379344092700} - component: {fileID: 4124594379344092698} - component: {fileID: 4124594379344092699} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &4124594379526983586 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379526983588} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49143767f1d3487ab2d0267f48f2d7eb, type: 3} m_Name: m_EditorClassIdentifier: comment: 'There are two chains. Each link has a collider and RigidBody. One of the chains has a SignalProxy on each of the links that points to its root. If a GameObject is detected by a sensor and that GameObject has a SignalProxy component, then the sensor will instead detect the target pointed to by the SignalProxy.' --- !u!4 &4124594379526983587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379526983588} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.13, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4124594380487246409} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4124594379526983588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594379526983587} - component: {fileID: 4124594379526983589} - component: {fileID: 4124594379526983586} m_Layer: 2 m_Name: Sensor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &4124594379526983589 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379526983588} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: df2d86e514f647b4b1f579a4f0ab9022, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] DetectionMode: 0 Shape: 0 Circle: Radius: 6.19 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.5 Height: 1 DetectsOnLayers: serializedVersion: 2 m_Bits: 1 IgnoreTriggerColliders: 0 pulseRoutine: Mode: value: 2 UpdateFunction: 0 Interval: value: 1 --- !u!4 &4124594379885697929 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379885697930} m_LocalRotation: {x: 0, y: 0, z: -0.25752914, w: 0.96627057} m_LocalPosition: {x: 0, y: -1.32, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4124594380067019380} m_Father: {fileID: 4124594380429635731} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -29.847} --- !u!1 &4124594379885697930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594379885697929} - component: {fileID: 4124594379885697971} - component: {fileID: 4124594379885697972} - component: {fileID: 4124594379885697975} - component: {fileID: 4124594379885697933} - component: {fileID: 4124594379885697932} - component: {fileID: 4124594379885697931} m_Layer: 0 m_Name: Link-2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!233 &4124594379885697931 HingeJoint2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379885697930} m_Enabled: 1 serializedVersion: 4 m_EnableCollision: 0 m_ConnectedRigidBody: {fileID: 4124594380429635734} m_BreakForce: Infinity m_BreakTorque: Infinity m_AutoConfigureConnectedAnchor: 1 m_Anchor: {x: 0, y: 0} m_ConnectedAnchor: {x: 0.00000065565104, y: -1.3199989} m_UseMotor: 0 m_Motor: m_MotorSpeed: 0 m_MaximumMotorForce: 10000 m_UseLimits: 0 m_AngleLimits: m_LowerAngle: 0 m_UpperAngle: 359 --- !u!50 &4124594379885697932 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379885697930} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!61 &4124594379885697933 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379885697930} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.00000023841858, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!33 &4124594379885697971 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379885697930} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4124594379885697972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379885697930} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &4124594379885697975 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594379885697930} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67eea049b12f26745897ae87177de0a6, type: 3} m_Name: m_EditorClassIdentifier: ProxyTarget: {fileID: 4124594380406002848} --- !u!114 &4124594380067019379 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380067019381} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67eea049b12f26745897ae87177de0a6, type: 3} m_Name: m_EditorClassIdentifier: ProxyTarget: {fileID: 4124594380406002848} --- !u!4 &4124594380067019380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380067019381} m_LocalRotation: {x: 0, y: 0, z: -0.17229877, w: 0.9850448} m_LocalPosition: {x: 0, y: -1.35, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4124594379885697929} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -19.843} --- !u!1 &4124594380067019381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594380067019380} - component: {fileID: 4124594380067019390} - component: {fileID: 4124594380067019391} - component: {fileID: 4124594380067019379} - component: {fileID: 4124594380067019384} - component: {fileID: 4124594380067019383} - component: {fileID: 4124594380067019382} m_Layer: 0 m_Name: Link-3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!233 &4124594380067019382 HingeJoint2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380067019381} m_Enabled: 1 serializedVersion: 4 m_EnableCollision: 0 m_ConnectedRigidBody: {fileID: 4124594379885697932} m_BreakForce: Infinity m_BreakTorque: Infinity m_AutoConfigureConnectedAnchor: 1 m_Anchor: {x: 0, y: 0} m_ConnectedAnchor: {x: -0.00000030174849, y: -1.3499974} m_UseMotor: 0 m_Motor: m_MotorSpeed: 0 m_MaximumMotorForce: 10000 m_UseLimits: 0 m_AngleLimits: m_LowerAngle: 0 m_UpperAngle: 359 --- !u!50 &4124594380067019383 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380067019381} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!61 &4124594380067019384 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380067019381} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.0000076293945, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!33 &4124594380067019390 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380067019381} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4124594380067019391 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380067019381} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &4124594380172541064 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380172541067} m_CullTransparentMesh: 0 --- !u!114 &4124594380172541065 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380172541067} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.75686276, g: 0.8156863, b: 0.93333334, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 80 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 90 m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'The Signal Proxy component causes a target to be detected when the proxy owner is detected. Pulse the sensor and observe the effect.' --- !u!224 &4124594380172541066 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380172541067} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.004, y: 0.004, z: 1} m_Children: [] m_Father: {fileID: 4124594379083066020} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 800, y: 800} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &4124594380172541067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594380172541066} - component: {fileID: 4124594380172541064} - component: {fileID: 4124594380172541065} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &4124594380297129216 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594380297129231} - component: {fileID: 4124594380297129226} - component: {fileID: 4124594380297129227} - component: {fileID: 4124594380297129219} - component: {fileID: 4124594380297129218} - component: {fileID: 4124594380297129217} m_Layer: 0 m_Name: Link-1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!233 &4124594380297129217 HingeJoint2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380297129216} m_Enabled: 1 serializedVersion: 4 m_EnableCollision: 0 m_ConnectedRigidBody: {fileID: 4124594380813815922} m_BreakForce: Infinity m_BreakTorque: Infinity m_AutoConfigureConnectedAnchor: 1 m_Anchor: {x: 0, y: 0} m_ConnectedAnchor: {x: 0.000005304814, y: -1.2700031} m_UseMotor: 0 m_Motor: m_MotorSpeed: 0 m_MaximumMotorForce: 10000 m_UseLimits: 0 m_AngleLimits: m_LowerAngle: 0 m_UpperAngle: 359 --- !u!50 &4124594380297129218 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380297129216} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!61 &4124594380297129219 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380297129216} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!33 &4124594380297129226 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380297129216} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4124594380297129227 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380297129216} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!4 &4124594380297129231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380297129216} m_LocalRotation: {x: -0, y: -0, z: 0.26858786, w: 0.9632553} m_LocalPosition: {x: 0, y: -1.27, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4124594379129599613} m_Father: {fileID: 4124594380813815935} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 31.161001} --- !u!1 &4124594380406002848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594380406002863} - component: {fileID: 4124594380406002858} - component: {fileID: 4124594380406002859} - component: {fileID: 4124594380406002851} - component: {fileID: 4124594380406002850} - component: {fileID: 4124594380406002849} m_Layer: 0 m_Name: Chain_WithSignalProxy m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!233 &4124594380406002849 HingeJoint2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380406002848} m_Enabled: 1 serializedVersion: 4 m_EnableCollision: 0 m_ConnectedRigidBody: {fileID: 0} m_BreakForce: Infinity m_BreakTorque: Infinity m_AutoConfigureConnectedAnchor: 1 m_Anchor: {x: 0, y: 0} m_ConnectedAnchor: {x: 127.979996, y: 1.595} m_UseMotor: 0 m_Motor: m_MotorSpeed: 0 m_MaximumMotorForce: 10000 m_UseLimits: 0 m_AngleLimits: m_LowerAngle: 0 m_UpperAngle: 359 --- !u!50 &4124594380406002850 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380406002848} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!61 &4124594380406002851 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380406002848} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0.000015258789, y: -0.0000076293945} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 1} m_EdgeRadius: 0 --- !u!33 &4124594380406002858 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380406002848} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4124594380406002859 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380406002848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!4 &4124594380406002863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380406002848} m_LocalRotation: {x: 0, y: 0, z: -0.2518244, w: 0.96777296} m_LocalPosition: {x: 2.52, y: 1.595, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: - {fileID: 4124594380429635731} m_Father: {fileID: 4124594380487246409} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -29.171} --- !u!4 &4124594380419250485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380419250486} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 123.53, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4124594379083066020} - {fileID: 4124594380487246409} m_Father: {fileID: 0} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4124594380419250486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594380419250485} m_Layer: 0 m_Name: '[Signal Proxy]' m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &4124594380429635729 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380429635732} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67eea049b12f26745897ae87177de0a6, type: 3} m_Name: m_EditorClassIdentifier: ProxyTarget: {fileID: 4124594380406002848} --- !u!4 &4124594380429635731 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380429635732} m_LocalRotation: {x: 0, y: 0, z: -0.26859203, w: 0.96325403} m_LocalPosition: {x: 0, y: -1.27, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4124594379885697929} m_Father: {fileID: 4124594380406002863} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -31.161} --- !u!1 &4124594380429635732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594380429635731} - component: {fileID: 4124594380429635741} - component: {fileID: 4124594380429635742} - component: {fileID: 4124594380429635729} - component: {fileID: 4124594380429635735} - component: {fileID: 4124594380429635734} - component: {fileID: 4124594380429635733} m_Layer: 0 m_Name: Link-1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!233 &4124594380429635733 HingeJoint2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380429635732} m_Enabled: 1 serializedVersion: 4 m_EnableCollision: 0 m_ConnectedRigidBody: {fileID: 4124594380406002850} m_BreakForce: Infinity m_BreakTorque: Infinity m_AutoConfigureConnectedAnchor: 1 m_Anchor: {x: 0, y: 0} m_ConnectedAnchor: {x: 0.0000015497208, y: -1.2699989} m_UseMotor: 0 m_Motor: m_MotorSpeed: 0 m_MaximumMotorForce: 10000 m_UseLimits: 0 m_AngleLimits: m_LowerAngle: 0 m_UpperAngle: 359 --- !u!50 &4124594380429635734 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380429635732} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!61 &4124594380429635735 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380429635732} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.0000076293945, y: -0.000015258789} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1.0000001, y: 1.0000001} m_EdgeRadius: 0 --- !u!33 &4124594380429635741 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380429635732} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4124594380429635742 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380429635732} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!4 &4124594380487246409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380487246410} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.93, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4124594379526983587} - {fileID: 4124594380813815935} - {fileID: 4124594380406002863} - {fileID: 986847183} m_Father: {fileID: 4124594380419250485} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4124594380487246410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594380487246409} m_Layer: 0 m_Name: USAGE m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &4124594380813815920 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4124594380813815935} - component: {fileID: 4124594380813815930} - component: {fileID: 4124594380813815931} - component: {fileID: 4124594380813815923} - component: {fileID: 4124594380813815922} - component: {fileID: 4124594380813815921} m_Layer: 0 m_Name: Chain m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!233 &4124594380813815921 HingeJoint2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380813815920} m_Enabled: 1 serializedVersion: 4 m_EnableCollision: 0 m_ConnectedRigidBody: {fileID: 0} m_BreakForce: Infinity m_BreakTorque: Infinity m_AutoConfigureConnectedAnchor: 1 m_Anchor: {x: 0, y: 0} m_ConnectedAnchor: {x: 122.63, y: 1.595} m_UseMotor: 0 m_Motor: m_MotorSpeed: 0 m_MaximumMotorForce: 10000 m_UseLimits: 0 m_AngleLimits: m_LowerAngle: 0 m_UpperAngle: 359 --- !u!50 &4124594380813815922 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380813815920} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!61 &4124594380813815923 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380813815920} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0.0000076293945} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.99999994, y: 0.99999994} m_EdgeRadius: 0 --- !u!33 &4124594380813815930 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380813815920} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4124594380813815931 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380813815920} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2793df3d2e554463a21d1a1ef045f17f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!4 &4124594380813815935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4124594380813815920} m_LocalRotation: {x: -0, y: -0, z: 0.25182757, w: 0.9677721} m_LocalPosition: {x: -2.83, y: 1.595, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_Children: - {fileID: 4124594380297129231} m_Father: {fileID: 4124594380487246409} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 29.171001} --- !u!4 &4782480121889292302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9176930308613826503} m_LocalRotation: {x: 0, y: -0, z: 0.7071068, w: -0.7071068} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7542316083649865933} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 270} --- !u!4 &4936449742046208794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7732784097861583090} m_LocalRotation: {x: 0, y: 0, z: 0.2588191, w: 0.9659258} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7542316083649865933} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30} --- !u!1 &5191972711329250328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7446737197702549986} - component: {fileID: 5191972711329250329} m_Layer: 0 m_Name: Ray330 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &5191972711329250329 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5191972711329250328} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.1 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 4 Direction: {x: 1, y: 0} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &6557620268532271850 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 904204170873273265} - component: {fileID: 6557620268532271851} m_Layer: 0 m_Name: Ray240 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &6557620268532271851 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6557620268532271850} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.1 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 4 Direction: {x: 1, y: 0} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!4 &7106280340896222201 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1734594879355632425} m_LocalRotation: {x: 0, y: -0, z: 0.5, w: -0.8660254} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7542316083649865933} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 300} --- !u!4 &7446737197702549986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5191972711329250328} m_LocalRotation: {x: 0, y: -0, z: 0.25881916, w: -0.9659258} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7542316083649865933} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 330} --- !u!4 &7542316083649841775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542316083650118815} m_LocalRotation: {x: 0, y: 0, z: 0.9659258, w: 0.2588191} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7542316083649865933} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 150} --- !u!4 &7542316083649865933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542316083650039139} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7542316083649957967} - {fileID: 4936449742046208794} - {fileID: 7542316083649869203} - {fileID: 3535113522750041771} - {fileID: 7542316083649935267} - {fileID: 7542316083649841775} - {fileID: 7542316083649932737} - {fileID: 7542316083649894377} - {fileID: 904204170873273265} - {fileID: 4782480121889292302} - {fileID: 7106280340896222201} - {fileID: 7446737197702549986} m_Father: {fileID: 1421130601} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7542316083649869203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542316083650040061} m_LocalRotation: {x: 0, y: 0, z: 0.5, w: 0.8660254} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7542316083649865933} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60} --- !u!4 &7542316083649894377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542316083650038981} m_LocalRotation: {x: 0, y: -0, z: 0.9659259, w: -0.25881898} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7542316083649865933} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 210} --- !u!4 &7542316083649932737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542316083650140815} m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7542316083649865933} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} --- !u!4 &7542316083649935267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542316083650134909} m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7542316083649865933} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120} --- !u!4 &7542316083649957967 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542316083650044287} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7542316083649865933} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7542316083650038981 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7542316083649894377} - component: {fileID: 7542316083650038982} m_Layer: 0 m_Name: Ray210 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &7542316083650038982 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542316083650038981} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.1 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 4 Direction: {x: 1, y: 0} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &7542316083650039139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7542316083649865933} m_Layer: 0 m_Name: Rays m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &7542316083650040061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7542316083649869203} - component: {fileID: 7542316083650040062} m_Layer: 0 m_Name: Ray60 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &7542316083650040062 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542316083650040061} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.1 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 4 Direction: {x: 1, y: 0} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &7542316083650044287 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7542316083649957967} - component: {fileID: 7542316083650044288} m_Layer: 0 m_Name: Ray0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &7542316083650044288 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542316083650044287} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.1 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 4 Direction: {x: 1, y: 0} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &7542316083650118815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7542316083649841775} - component: {fileID: 7542316083650118816} m_Layer: 0 m_Name: Ray150 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &7542316083650118816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542316083650118815} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.1 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 4 Direction: {x: 1, y: 0} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &7542316083650134909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7542316083649935267} - component: {fileID: 7542316083650134910} m_Layer: 0 m_Name: Ray120 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &7542316083650134910 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542316083650134909} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.1 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 4 Direction: {x: 1, y: 0} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &7542316083650140815 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7542316083649932737} - component: {fileID: 7542316083650140816} m_Layer: 0 m_Name: Ray180 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &7542316083650140816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542316083650140815} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.1 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 4 Direction: {x: 1, y: 0} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1001 &7679033253340906639 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 7679033253436974913, guid: 948201d1dfb84faf91f0bd822801c610, type: 3} propertyPath: m_Name value: '[Lights]' objectReference: {fileID: 0} - target: {fileID: 7679033253436974943, guid: 948201d1dfb84faf91f0bd822801c610, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 7679033253436974943, guid: 948201d1dfb84faf91f0bd822801c610, type: 3} propertyPath: m_LocalPosition.x value: 155.67543 objectReference: {fileID: 0} - target: {fileID: 7679033253436974943, guid: 948201d1dfb84faf91f0bd822801c610, type: 3} propertyPath: m_LocalPosition.y value: 30.684425 objectReference: {fileID: 0} - target: {fileID: 7679033253436974943, guid: 948201d1dfb84faf91f0bd822801c610, type: 3} propertyPath: m_LocalPosition.z value: -21.735909 objectReference: {fileID: 0} - target: {fileID: 7679033253436974943, guid: 948201d1dfb84faf91f0bd822801c610, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 7679033253436974943, guid: 948201d1dfb84faf91f0bd822801c610, type: 3} propertyPath: m_LocalRotation.x value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 7679033253436974943, guid: 948201d1dfb84faf91f0bd822801c610, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 7679033253436974943, guid: 948201d1dfb84faf91f0bd822801c610, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 7679033253436974943, guid: 948201d1dfb84faf91f0bd822801c610, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: -90 objectReference: {fileID: 0} - target: {fileID: 7679033253436974943, guid: 948201d1dfb84faf91f0bd822801c610, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 7679033253436974943, guid: 948201d1dfb84faf91f0bd822801c610, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 948201d1dfb84faf91f0bd822801c610, type: 3} --- !u!1 &7732784097861583090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4936449742046208794} - component: {fileID: 7732784097861583091} m_Layer: 0 m_Name: Ray30 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &7732784097861583091 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7732784097861583090} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.1 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 4 Direction: {x: 1, y: 0} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &9023894747731937079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3535113522750041771} - component: {fileID: 9023894747731937080} m_Layer: 0 m_Name: Ray90 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &9023894747731937080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9023894747731937079} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.1 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 4 Direction: {x: 1, y: 0} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: [] --- !u!1 &9176930308613826503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4782480121889292302} - component: {fileID: 9176930308613826504} m_Layer: 0 m_Name: Ray270 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &9176930308613826504 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9176930308613826503} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 67743d858b7a45d39461726716d6af2e, type: 3} m_Name: m_EditorClassIdentifier: signalProcessors: [] OnDetected: m_PersistentCalls: m_Calls: [] OnLostDetection: m_PersistentCalls: m_Calls: [] OnSomeDetection: m_PersistentCalls: m_Calls: [] OnNoDetection: m_PersistentCalls: m_Calls: [] Shape: 0 Circle: Radius: 1 Box: HalfExtents: {x: 0.5, y: 0.5} Capsule: Radius: 0.1 Height: 1 signalFilter: IgnoreList: [] EnableTagFilter: 0 AllowedTags: [] Length: 4 Direction: {x: 1, y: 0} WorldSpace: 0 DetectsOnLayers: serializedVersion: 2 m_Bits: 2 ObstructedByLayers: serializedVersion: 2 m_Bits: 2 DetectionMode: 0 IgnoreTriggerColliders: 0 MinimumSlopeAngle: 0 SlopeUpDirection: {x: 0, y: 1} pulseRoutine: Mode: value: 1 UpdateFunction: 0 Interval: value: 0.1 onObstruction: m_PersistentCalls: m_Calls: [] onClear: m_PersistentCalls: m_Calls: []