using UnityEngine; #if MM_UI using UnityEngine.UI; #endif using System.Collections; using System; using System.Reflection; using System.Collections.Generic; using System.Linq; namespace MoreMountains.Tools { public class MMPlotterAxis : MonoBehaviour { #if MM_UI public Text Label; public Text TimeLabel; #endif public Transform PlotterCurvePoint; public Transform PositionPoint; public Transform PositionPointVertical; public Transform RotationPoint; public Transform ScalePoint; public virtual void SetLabel(string newLabel) { #if MM_UI Label.text = newLabel; #endif } } }