//------------------------------------------------------------------------------ // // This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator // version 1.14.2 // from Assets/_Game/Settings/PlayerInputActions.inputactions // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; using System.Collections; using System.Collections.Generic; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Utilities; /// /// Provides programmatic access to , , and instances defined in asset "Assets/_Game/Settings/PlayerInputActions.inputactions". /// /// /// This class is source generated and any manual edits will be discarded if the associated asset is reimported or modified. /// /// /// /// using namespace UnityEngine; /// using UnityEngine.InputSystem; /// /// // Example of using an InputActionMap named "Player" from a UnityEngine.MonoBehaviour implementing callback interface. /// public class Example : MonoBehaviour, MyActions.IPlayerActions /// { /// private MyActions_Actions m_Actions; // Source code representation of asset. /// private MyActions_Actions.PlayerActions m_Player; // Source code representation of action map. /// /// void Awake() /// { /// m_Actions = new MyActions_Actions(); // Create asset object. /// m_Player = m_Actions.Player; // Extract action map object. /// m_Player.AddCallbacks(this); // Register callback interface IPlayerActions. /// } /// /// void OnDestroy() /// { /// m_Actions.Dispose(); // Destroy asset object. /// } /// /// void OnEnable() /// { /// m_Player.Enable(); // Enable all actions within map. /// } /// /// void OnDisable() /// { /// m_Player.Disable(); // Disable all actions within map. /// } /// /// #region Interface implementation of MyActions.IPlayerActions /// /// // Invoked when "Move" action is either started, performed or canceled. /// public void OnMove(InputAction.CallbackContext context) /// { /// Debug.Log($"OnMove: {context.ReadValue<Vector2>()}"); /// } /// /// // Invoked when "Attack" action is either started, performed or canceled. /// public void OnAttack(InputAction.CallbackContext context) /// { /// Debug.Log($"OnAttack: {context.ReadValue<float>()}"); /// } /// /// #endregion /// } /// /// public partial class @PlayerInputActions: IInputActionCollection2, IDisposable { /// /// Provides access to the underlying asset instance. /// public InputActionAsset asset { get; } /// /// Constructs a new instance. /// public @PlayerInputActions() { asset = InputActionAsset.FromJson(@"{ ""version"": 1, ""name"": ""PlayerInputActions"", ""maps"": [ { ""name"": ""Gameplay"", ""id"": ""90bd98d7-0ab2-4ddb-8bda-5bfc6024b1aa"", ""actions"": [ { ""name"": ""Move"", ""type"": ""Value"", ""id"": ""f8621671-e257-429a-a12c-2bfb1b6fa21c"", ""expectedControlType"": ""Vector2"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": true }, { ""name"": ""Jump"", ""type"": ""Button"", ""id"": ""3e1fe2bd-b388-4d52-8fb3-dfcf600f7b7c"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Attack"", ""type"": ""Button"", ""id"": ""1bae501d-f515-4208-bd9e-594badc7654a"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""DownAttack"", ""type"": ""Button"", ""id"": ""6780773f-fbf3-4839-9e65-2a29c2401fa6"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""UpAttack"", ""type"": ""Button"", ""id"": ""2723de56-6408-4d6e-8056-0cb072462797"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Parry"", ""type"": ""Button"", ""id"": ""48970a05-4ed8-448a-b444-025ae53d81dc"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Dash"", ""type"": ""Button"", ""id"": ""ed351b14-2906-4142-aa33-e72a90cbde33"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""UseSpring"", ""type"": ""Button"", ""id"": ""a5cb6f2b-fa3f-4b59-9971-96111fa1fb1a"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""SwitchSkyForm"", ""type"": ""Button"", ""id"": ""288ba219-3999-4951-95a5-7f59de67e9c2"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""SwitchEarthForm"", ""type"": ""Button"", ""id"": ""1ebc4d85-1cd6-4730-abac-6020f74787e1"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""SwitchDeathForm"", ""type"": ""Button"", ""id"": ""1d80c36d-a347-44ac-9498-f3bb262f5643"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""SoulSkill"", ""type"": ""Button"", ""id"": ""32319b84-683d-4f2d-83ba-05b51ea9b1ca"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""SpiritSkill1"", ""type"": ""Button"", ""id"": ""30295ff0-4361-4869-8d1f-50e1771aa5bb"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""SpiritSkill2"", ""type"": ""Button"", ""id"": ""f22da5d3-02d8-4b2c-a75b-354780638972"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Interact"", ""type"": ""Button"", ""id"": ""80cc682b-d9e7-4116-ab8a-f9b2547e4b30"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Pause"", ""type"": ""Button"", ""id"": ""b15ae123-2d81-4473-a16f-dc7f1a9d3527"", ""expectedControlType"": """", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Spell"", ""type"": ""Button"", ""id"": ""7fa3801f-a2db-4ea0-a8f4-2ed90f7ecd8f"", ""expectedControlType"": """", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Inventory"", ""type"": ""Button"", ""id"": ""a1b2c3d4-e5f6-7890-abcd-ef1234567890"", ""expectedControlType"": """", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false } ], ""bindings"": [ { ""name"": """", ""id"": ""f47bddd8-497c-4b20-bd20-49e3bf22cc1f"", ""path"": ""/leftStick"", ""interactions"": """", ""processors"": """", ""groups"": ""Gamepad"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": ""2D Vector"", ""id"": ""60516856-67c8-42b6-8790-cd6dc65f9c36"", ""path"": ""2DVector"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Move"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""up"", ""id"": ""2390c2cd-0e96-46fe-a8bf-a1dcc56e2be2"", ""path"": ""/w"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""down"", ""id"": ""4add46ae-9c9a-4385-81a0-5cd650aa89a6"", ""path"": ""/s"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""left"", ""id"": ""1b048b38-9e8d-43c5-b799-84eb988a7d3d"", ""path"": ""/a"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Move"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""right"", ""id"": ""72376aca-dc3f-4bf7-b498-7e7a5cf2d530"", ""path"": ""/d"", 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"""", ""action"": ""Navigate"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""up"", ""id"": ""b489e707-914b-4478-b911-10e75a73e5c2"", ""path"": ""/leftStick/up"", ""interactions"": """", ""processors"": """", ""groups"": "";Gamepad"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""up"", ""id"": ""10f2d6a4-94da-4d79-88cc-a9dadadfa120"", ""path"": ""/rightStick/up"", ""interactions"": """", ""processors"": """", ""groups"": "";Gamepad"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""down"", ""id"": ""ddd79bd5-5503-4eab-aca2-93d92575a84a"", ""path"": ""/leftStick/down"", ""interactions"": """", ""processors"": """", ""groups"": "";Gamepad"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""down"", ""id"": ""9b164cbe-a66c-4caf-ba09-a6f84b36475a"", ""path"": ""/rightStick/down"", ""interactions"": """", ""processors"": """", ""groups"": "";Gamepad"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""left"", ""id"": ""b59f3f33-9730-422a-99c1-2695cec5e48a"", ""path"": ""/leftStick/left"", ""interactions"": """", ""processors"": """", ""groups"": "";Gamepad"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""left"", ""id"": ""506400ef-6960-4032-9624-6ec131423eb2"", ""path"": ""/rightStick/left"", ""interactions"": """", ""processors"": """", ""groups"": "";Gamepad"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""right"", ""id"": ""2c07c3b4-699b-4dde-ab28-5bd8f190eaf3"", ""path"": ""/leftStick/right"", ""interactions"": """", ""processors"": """", ""groups"": "";Gamepad"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""right"", ""id"": ""6a545dc0-75d7-4556-8af8-c060d951a2c2"", ""path"": ""/rightStick/right"", ""interactions"": """", ""processors"": """", ""groups"": "";Gamepad"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": """", ""id"": ""38b742b3-8125-485c-ab6d-8bfe034acb78"", ""path"": ""/dpad"", ""interactions"": """", ""processors"": """", ""groups"": "";Gamepad"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": ""Joystick"", ""id"": ""707eaebc-a6db-449c-9c83-ae6773cdcaf7"", ""path"": ""2DVector"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Navigate"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""up"", ""id"": ""9714a5ad-d5fb-44c3-be0f-a134a5ddb03b"", ""path"": ""/stick/up"", ""interactions"": """", ""processors"": """", ""groups"": ""Joystick"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""down"", ""id"": ""9eef44a9-6c59-4dba-9e52-1a51edf8255e"", ""path"": ""/stick/down"", ""interactions"": """", ""processors"": """", ""groups"": ""Joystick"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""left"", ""id"": ""75219c79-9470-41e8-88ef-a35eb5d532a5"", ""path"": ""/stick/left"", ""interactions"": """", ""processors"": """", ""groups"": ""Joystick"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""right"", ""id"": ""0eb30457-c8b6-426a-bd9a-919d3d720fef"", ""path"": ""/stick/right"", ""interactions"": """", ""processors"": """", ""groups"": ""Joystick"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""Keyboard"", ""id"": ""d19dae69-faee-40a3-87c0-a292c879607d"", ""path"": ""2DVector"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Navigate"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""up"", ""id"": ""f1745283-5e7c-4121-a44e-91e4a12a86a2"", ""path"": ""/w"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""up"", ""id"": ""fec1489f-16c5-49ea-8be3-f29336444c5a"", ""path"": ""/upArrow"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""down"", ""id"": ""f10707c9-071c-41f2-b97f-5f46cb95b15e"", ""path"": ""/s"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""down"", ""id"": ""be8f5a8e-a4a9-4bbe-91a8-ae2811ff9696"", ""path"": ""/downArrow"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""left"", ""id"": ""78875792-1535-4c46-9fad-6b6c7ae75bcd"", ""path"": ""/a"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""left"", ""id"": ""fba38f2f-4996-47fc-b369-8480e9593f0b"", ""path"": ""/leftArrow"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""right"", ""id"": ""3fa9923b-edfb-4def-abf8-801b7d9e77ca"", ""path"": ""/d"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""right"", ""id"": ""aa7524f2-5737-44b0-8783-6e7a722ccdd5"", ""path"": ""/rightArrow"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Navigate"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": """", ""id"": ""5632ce4b-cb65-4d5a-a133-262727b68139"", ""path"": ""/start"", ""interactions"": """", ""processors"": """", ""groups"": ""Gamepad"", ""action"": ""Cancel"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""5ef7192c-3c67-4fff-b29a-b21377bbc430"", ""path"": ""*/{Submit}"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse;Gamepad;Touch;Joystick;XR"", ""action"": ""Submit"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""e6b74122-53a6-4ad1-85fb-dce8de71bf51"", ""path"": ""/escape"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse;Gamepad;Touch;Joystick;XR"", ""action"": ""Cancel"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""448f17c8-8894-41c7-b41b-f39fceb9928f"", ""path"": ""/position"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Point"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""8ac9363b-5554-4db1-921a-76f0cd7c4630"", ""path"": ""/position"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""Point"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""80efa3a9-c91c-428c-8f39-6d2924cbaae2"", ""path"": ""/touch*/position"", ""interactions"": """", ""processors"": """", ""groups"": ""Touch"", ""action"": ""Point"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""7ea9b409-669b-46f6-b0af-c717a1406c95"", ""path"": ""/leftButton"", ""interactions"": """", ""processors"": """", ""groups"": "";Keyboard&Mouse"", ""action"": ""Click"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""0b684379-4daa-4656-9253-d07b04775dd2"", ""path"": ""/tip"", ""interactions"": """", ""processors"": """", ""groups"": "";Keyboard&Mouse"", ""action"": ""Click"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""f4d64e59-b1a7-4517-9a7a-39972e4ae64a"", ""path"": ""/touch*/press"", ""interactions"": """", ""processors"": """", ""groups"": ""Touch"", ""action"": ""Click"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""1910f113-09ab-4ef0-b126-6a638f38e7d1"", ""path"": ""/trigger"", ""interactions"": """", ""processors"": """", ""groups"": ""XR"", ""action"": ""Click"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""954897cb-1087-472a-b353-b041397ef647"", ""path"": ""/scroll"", ""interactions"": """", ""processors"": """", ""groups"": "";Keyboard&Mouse"", ""action"": ""ScrollWheel"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""591b8687-9f7e-498c-9cb6-aeafaa9013e7"", ""path"": ""/middleButton"", ""interactions"": """", ""processors"": """", ""groups"": "";Keyboard&Mouse"", ""action"": ""MiddleClick"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""790f83ba-a25d-4b98-ab40-e38af127bf61"", ""path"": ""/rightButton"", ""interactions"": """", ""processors"": """", ""groups"": "";Keyboard&Mouse"", ""action"": ""RightClick"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""26afc077-19d7-4014-984e-7ec31b029ec7"", ""path"": ""/devicePosition"", ""interactions"": """", ""processors"": """", ""groups"": ""XR"", ""action"": ""TrackedDevicePosition"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""e4e7f9d2-6793-4d26-a064-5502fb8a94b1"", ""path"": ""/deviceRotation"", ""interactions"": """", ""processors"": """", ""groups"": ""XR"", ""action"": ""TrackedDeviceOrientation"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""a1b2c3d4-e5f6-0001-0001-000000000101"", ""path"": ""/m"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""CycleMinimapZoom"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""a1b2c3d4-e5f6-0001-0001-000000000102"", ""path"": ""/rightStickPress"", ""interactions"": """", ""processors"": """", ""groups"": ""Gamepad"", ""action"": ""CycleMinimapZoom"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""a1b2c3d4-e5f6-0001-0001-000000000103"", ""path"": ""/c"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""MapCenter"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""a1b2c3d4-e5f6-0001-0001-000000000104"", ""path"": ""/buttonNorth"", ""interactions"": """", ""processors"": """", ""groups"": ""Gamepad"", ""action"": ""MapCenter"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""a1b2c3d4-e5f6-0001-0001-000000000105"", ""path"": ""/e"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""InventoryTabNext"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""a1b2c3d4-e5f6-0001-0001-000000000106"", ""path"": ""/rightShoulder"", ""interactions"": """", ""processors"": """", ""groups"": ""Gamepad"", ""action"": ""InventoryTabNext"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""a1b2c3d4-e5f6-0001-0001-000000000107"", ""path"": ""/q"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard&Mouse"", ""action"": ""InventoryTabPrev"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""a1b2c3d4-e5f6-0001-0001-000000000108"", ""path"": ""/leftShoulder"", ""interactions"": """", ""processors"": """", ""groups"": ""Gamepad"", ""action"": ""InventoryTabPrev"", ""isComposite"": false, ""isPartOfComposite"": false } ] } ], ""controlSchemes"": [ { ""name"": ""Keyboard&Mouse"", ""bindingGroup"": ""Keyboard&Mouse"", ""devices"": [ { ""devicePath"": """", ""isOptional"": false, ""isOR"": false }, { ""devicePath"": """", ""isOptional"": true, ""isOR"": false } ] }, { ""name"": ""Gamepad"", ""bindingGroup"": ""Gamepad"", ""devices"": [ { ""devicePath"": """", ""isOptional"": false, ""isOR"": false } ] } ] }"); // Gameplay m_Gameplay = asset.FindActionMap("Gameplay", throwIfNotFound: true); m_Gameplay_Move = m_Gameplay.FindAction("Move", throwIfNotFound: true); m_Gameplay_Jump = m_Gameplay.FindAction("Jump", throwIfNotFound: true); m_Gameplay_Attack = m_Gameplay.FindAction("Attack", throwIfNotFound: true); m_Gameplay_DownAttack = m_Gameplay.FindAction("DownAttack", throwIfNotFound: true); m_Gameplay_UpAttack = m_Gameplay.FindAction("UpAttack", throwIfNotFound: true); m_Gameplay_Parry = m_Gameplay.FindAction("Parry", throwIfNotFound: true); m_Gameplay_Dash = m_Gameplay.FindAction("Dash", throwIfNotFound: true); m_Gameplay_UseSpring = m_Gameplay.FindAction("UseSpring", throwIfNotFound: true); m_Gameplay_SwitchSkyForm = m_Gameplay.FindAction("SwitchSkyForm", throwIfNotFound: true); m_Gameplay_SwitchEarthForm = m_Gameplay.FindAction("SwitchEarthForm", throwIfNotFound: true); m_Gameplay_SwitchDeathForm = m_Gameplay.FindAction("SwitchDeathForm", throwIfNotFound: true); m_Gameplay_SoulSkill = m_Gameplay.FindAction("SoulSkill", throwIfNotFound: true); m_Gameplay_SpiritSkill1 = m_Gameplay.FindAction("SpiritSkill1", throwIfNotFound: true); m_Gameplay_SpiritSkill2 = m_Gameplay.FindAction("SpiritSkill2", throwIfNotFound: true); m_Gameplay_Interact = m_Gameplay.FindAction("Interact", throwIfNotFound: true); m_Gameplay_Pause = m_Gameplay.FindAction("Pause", throwIfNotFound: true); m_Gameplay_Spell = m_Gameplay.FindAction("Spell", throwIfNotFound: true); m_Gameplay_Inventory = m_Gameplay.FindAction("Inventory", throwIfNotFound: true); // UI m_UI = asset.FindActionMap("UI", throwIfNotFound: true); m_UI_Navigate = m_UI.FindAction("Navigate", throwIfNotFound: true); m_UI_Submit = m_UI.FindAction("Submit", throwIfNotFound: true); m_UI_Cancel = m_UI.FindAction("Cancel", throwIfNotFound: true); m_UI_Point = m_UI.FindAction("Point", throwIfNotFound: true); m_UI_Click = m_UI.FindAction("Click", throwIfNotFound: true); m_UI_ScrollWheel = m_UI.FindAction("ScrollWheel", throwIfNotFound: true); m_UI_MiddleClick = m_UI.FindAction("MiddleClick", throwIfNotFound: true); m_UI_RightClick = m_UI.FindAction("RightClick", throwIfNotFound: true); m_UI_TrackedDevicePosition = m_UI.FindAction("TrackedDevicePosition", throwIfNotFound: true); m_UI_TrackedDeviceOrientation = m_UI.FindAction("TrackedDeviceOrientation", throwIfNotFound: true); m_UI_CycleMinimapZoom = m_UI.FindAction("CycleMinimapZoom", throwIfNotFound: true); m_UI_MapCenter = m_UI.FindAction("MapCenter", throwIfNotFound: true); m_UI_InventoryTabNext = m_UI.FindAction("InventoryTabNext", throwIfNotFound: true); m_UI_InventoryTabPrev = m_UI.FindAction("InventoryTabPrev", throwIfNotFound: true); } ~@PlayerInputActions() { UnityEngine.Debug.Assert(!m_Gameplay.enabled, "This will cause a leak and performance issues, PlayerInputActions.Gameplay.Disable() has not been called."); UnityEngine.Debug.Assert(!m_UI.enabled, "This will cause a leak and performance issues, PlayerInputActions.UI.Disable() has not been called."); } /// /// Destroys this asset and all associated instances. /// public void Dispose() { UnityEngine.Object.Destroy(asset); } /// public InputBinding? bindingMask { get => asset.bindingMask; set => asset.bindingMask = value; } /// public ReadOnlyArray? devices { get => asset.devices; set => asset.devices = value; } /// public ReadOnlyArray controlSchemes => asset.controlSchemes; /// public bool Contains(InputAction action) { return asset.Contains(action); } /// public IEnumerator GetEnumerator() { return asset.GetEnumerator(); } /// IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } /// public void Enable() { asset.Enable(); } /// public void Disable() { asset.Disable(); } /// public IEnumerable bindings => asset.bindings; /// public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) { return asset.FindAction(actionNameOrId, throwIfNotFound); } /// public int FindBinding(InputBinding bindingMask, out InputAction action) { return asset.FindBinding(bindingMask, out action); } // Gameplay private readonly InputActionMap m_Gameplay; private List m_GameplayActionsCallbackInterfaces = new List(); private readonly InputAction m_Gameplay_Move; private readonly InputAction m_Gameplay_Jump; private readonly InputAction m_Gameplay_Attack; private readonly InputAction m_Gameplay_DownAttack; private readonly InputAction m_Gameplay_UpAttack; private readonly InputAction m_Gameplay_Parry; private readonly InputAction m_Gameplay_Dash; private readonly InputAction m_Gameplay_UseSpring; private readonly InputAction m_Gameplay_SwitchSkyForm; private readonly InputAction m_Gameplay_SwitchEarthForm; private readonly InputAction m_Gameplay_SwitchDeathForm; private readonly InputAction m_Gameplay_SoulSkill; private readonly InputAction m_Gameplay_SpiritSkill1; private readonly InputAction m_Gameplay_SpiritSkill2; private readonly InputAction m_Gameplay_Interact; private readonly InputAction m_Gameplay_Pause; private readonly InputAction m_Gameplay_Spell; private readonly InputAction m_Gameplay_Inventory; /// /// Provides access to input actions defined in input action map "Gameplay". /// public struct GameplayActions { private @PlayerInputActions m_Wrapper; /// /// Construct a new instance of the input action map wrapper class. /// public GameplayActions(@PlayerInputActions wrapper) { m_Wrapper = wrapper; } /// /// Provides access to the underlying input action "Gameplay/Move". /// public InputAction @Move => m_Wrapper.m_Gameplay_Move; /// /// Provides access to the underlying input action "Gameplay/Jump". /// public InputAction @Jump => m_Wrapper.m_Gameplay_Jump; /// /// Provides access to the underlying input action "Gameplay/Attack". /// public InputAction @Attack => m_Wrapper.m_Gameplay_Attack; /// /// Provides access to the underlying input action "Gameplay/DownAttack". /// public InputAction @DownAttack => m_Wrapper.m_Gameplay_DownAttack; /// /// Provides access to the underlying input action "Gameplay/UpAttack". /// public InputAction @UpAttack => m_Wrapper.m_Gameplay_UpAttack; /// /// Provides access to the underlying input action "Gameplay/Parry". /// public InputAction @Parry => m_Wrapper.m_Gameplay_Parry; /// /// Provides access to the underlying input action "Gameplay/Dash". /// public InputAction @Dash => m_Wrapper.m_Gameplay_Dash; /// /// Provides access to the underlying input action "Gameplay/UseSpring". /// public InputAction @UseSpring => m_Wrapper.m_Gameplay_UseSpring; /// /// Provides access to the underlying input action "Gameplay/SwitchSkyForm". /// public InputAction @SwitchSkyForm => m_Wrapper.m_Gameplay_SwitchSkyForm; /// /// Provides access to the underlying input action "Gameplay/SwitchEarthForm". /// public InputAction @SwitchEarthForm => m_Wrapper.m_Gameplay_SwitchEarthForm; /// /// Provides access to the underlying input action "Gameplay/SwitchDeathForm". /// public InputAction @SwitchDeathForm => m_Wrapper.m_Gameplay_SwitchDeathForm; /// /// Provides access to the underlying input action "Gameplay/SoulSkill". /// public InputAction @SoulSkill => m_Wrapper.m_Gameplay_SoulSkill; /// /// Provides access to the underlying input action "Gameplay/SpiritSkill1". /// public InputAction @SpiritSkill1 => m_Wrapper.m_Gameplay_SpiritSkill1; /// /// Provides access to the underlying input action "Gameplay/SpiritSkill2". /// public InputAction @SpiritSkill2 => m_Wrapper.m_Gameplay_SpiritSkill2; /// /// Provides access to the underlying input action "Gameplay/Interact". /// public InputAction @Interact => m_Wrapper.m_Gameplay_Interact; /// /// Provides access to the underlying input action "Gameplay/Pause". /// public InputAction @Pause => m_Wrapper.m_Gameplay_Pause; /// /// Provides access to the underlying input action "Gameplay/Spell". /// public InputAction @Spell => m_Wrapper.m_Gameplay_Spell; /// /// Provides access to the underlying input action "Gameplay/Inventory". /// public InputAction @Inventory => m_Wrapper.m_Gameplay_Inventory; /// /// Provides access to the underlying input action map instance. /// public InputActionMap Get() { return m_Wrapper.m_Gameplay; } /// public void Enable() { Get().Enable(); } /// public void Disable() { Get().Disable(); } /// public bool enabled => Get().enabled; /// /// Implicitly converts an to an instance. /// public static implicit operator InputActionMap(GameplayActions set) { return set.Get(); } /// /// Adds , and callbacks provided via on all input actions contained in this map. /// /// Callback instance. /// /// If is null or have already been added this method does nothing. /// /// public void AddCallbacks(IGameplayActions instance) { if (instance == null || m_Wrapper.m_GameplayActionsCallbackInterfaces.Contains(instance)) return; m_Wrapper.m_GameplayActionsCallbackInterfaces.Add(instance); @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; @DownAttack.started += instance.OnDownAttack; @DownAttack.performed += instance.OnDownAttack; @DownAttack.canceled += instance.OnDownAttack; @UpAttack.started += instance.OnUpAttack; @UpAttack.performed += instance.OnUpAttack; @UpAttack.canceled += instance.OnUpAttack; @Parry.started += instance.OnParry; @Parry.performed += instance.OnParry; @Parry.canceled += instance.OnParry; @Dash.started += instance.OnDash; @Dash.performed += instance.OnDash; @Dash.canceled += instance.OnDash; @UseSpring.started += instance.OnUseSpring; @UseSpring.performed += instance.OnUseSpring; @UseSpring.canceled += instance.OnUseSpring; @SwitchSkyForm.started += instance.OnSwitchSkyForm; @SwitchSkyForm.performed += instance.OnSwitchSkyForm; @SwitchSkyForm.canceled += instance.OnSwitchSkyForm; @SwitchEarthForm.started += instance.OnSwitchEarthForm; @SwitchEarthForm.performed += instance.OnSwitchEarthForm; @SwitchEarthForm.canceled += instance.OnSwitchEarthForm; @SwitchDeathForm.started += instance.OnSwitchDeathForm; @SwitchDeathForm.performed += instance.OnSwitchDeathForm; @SwitchDeathForm.canceled += instance.OnSwitchDeathForm; @SoulSkill.started += instance.OnSoulSkill; @SoulSkill.performed += instance.OnSoulSkill; @SoulSkill.canceled += instance.OnSoulSkill; @SpiritSkill1.started += instance.OnSpiritSkill1; @SpiritSkill1.performed += instance.OnSpiritSkill1; @SpiritSkill1.canceled += instance.OnSpiritSkill1; @SpiritSkill2.started += instance.OnSpiritSkill2; @SpiritSkill2.performed += instance.OnSpiritSkill2; @SpiritSkill2.canceled += instance.OnSpiritSkill2; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; @Spell.started += instance.OnSpell; @Spell.performed += instance.OnSpell; @Spell.canceled += instance.OnSpell; @Inventory.started += instance.OnInventory; @Inventory.performed += instance.OnInventory; @Inventory.canceled += instance.OnInventory; } /// /// Removes , and callbacks provided via on all input actions contained in this map. /// /// /// Calling this method when have not previously been registered has no side-effects. /// /// private void UnregisterCallbacks(IGameplayActions instance) { @Move.started -= instance.OnMove; @Move.performed -= instance.OnMove; @Move.canceled -= instance.OnMove; @Jump.started -= instance.OnJump; @Jump.performed -= instance.OnJump; @Jump.canceled -= instance.OnJump; @Attack.started -= instance.OnAttack; @Attack.performed -= instance.OnAttack; @Attack.canceled -= instance.OnAttack; @DownAttack.started -= instance.OnDownAttack; @DownAttack.performed -= instance.OnDownAttack; @DownAttack.canceled -= instance.OnDownAttack; @UpAttack.started -= instance.OnUpAttack; @UpAttack.performed -= instance.OnUpAttack; @UpAttack.canceled -= instance.OnUpAttack; @Parry.started -= instance.OnParry; @Parry.performed -= instance.OnParry; @Parry.canceled -= instance.OnParry; @Dash.started -= instance.OnDash; @Dash.performed -= instance.OnDash; @Dash.canceled -= instance.OnDash; @UseSpring.started -= instance.OnUseSpring; @UseSpring.performed -= instance.OnUseSpring; @UseSpring.canceled -= instance.OnUseSpring; @SwitchSkyForm.started -= instance.OnSwitchSkyForm; @SwitchSkyForm.performed -= instance.OnSwitchSkyForm; @SwitchSkyForm.canceled -= instance.OnSwitchSkyForm; @SwitchEarthForm.started -= instance.OnSwitchEarthForm; @SwitchEarthForm.performed -= instance.OnSwitchEarthForm; @SwitchEarthForm.canceled -= instance.OnSwitchEarthForm; @SwitchDeathForm.started -= instance.OnSwitchDeathForm; @SwitchDeathForm.performed -= instance.OnSwitchDeathForm; @SwitchDeathForm.canceled -= instance.OnSwitchDeathForm; @SoulSkill.started -= instance.OnSoulSkill; @SoulSkill.performed -= instance.OnSoulSkill; @SoulSkill.canceled -= instance.OnSoulSkill; @SpiritSkill1.started -= instance.OnSpiritSkill1; @SpiritSkill1.performed -= instance.OnSpiritSkill1; @SpiritSkill1.canceled -= instance.OnSpiritSkill1; @SpiritSkill2.started -= instance.OnSpiritSkill2; @SpiritSkill2.performed -= instance.OnSpiritSkill2; @SpiritSkill2.canceled -= instance.OnSpiritSkill2; @Interact.started -= instance.OnInteract; @Interact.performed -= instance.OnInteract; @Interact.canceled -= instance.OnInteract; @Pause.started -= instance.OnPause; @Pause.performed -= instance.OnPause; @Pause.canceled -= instance.OnPause; @Spell.started -= instance.OnSpell; @Spell.performed -= instance.OnSpell; @Spell.canceled -= instance.OnSpell; @Inventory.started -= instance.OnInventory; @Inventory.performed -= instance.OnInventory; @Inventory.canceled -= instance.OnInventory; } /// /// Unregisters and unregisters all input action callbacks via . /// /// public void RemoveCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterfaces.Remove(instance)) UnregisterCallbacks(instance); } /// /// Replaces all existing callback instances and previously registered input action callbacks associated with them with callbacks provided via . /// /// /// If is null, calling this method will only unregister all existing callbacks but not register any new callbacks. /// /// /// /// public void SetCallbacks(IGameplayActions instance) { foreach (var item in m_Wrapper.m_GameplayActionsCallbackInterfaces) UnregisterCallbacks(item); m_Wrapper.m_GameplayActionsCallbackInterfaces.Clear(); AddCallbacks(instance); } } /// /// Provides a new instance referencing this action map. /// public GameplayActions @Gameplay => new GameplayActions(this); // UI private readonly InputActionMap m_UI; private List m_UIActionsCallbackInterfaces = new List(); private readonly InputAction m_UI_Navigate; private readonly InputAction m_UI_Submit; private readonly InputAction m_UI_Cancel; private readonly InputAction m_UI_Point; private readonly InputAction m_UI_Click; private readonly InputAction m_UI_ScrollWheel; private readonly InputAction m_UI_MiddleClick; private readonly InputAction m_UI_RightClick; private readonly InputAction m_UI_TrackedDevicePosition; private readonly InputAction m_UI_TrackedDeviceOrientation; private readonly InputAction m_UI_CycleMinimapZoom; private readonly InputAction m_UI_MapCenter; private readonly InputAction m_UI_InventoryTabNext; private readonly InputAction m_UI_InventoryTabPrev; /// /// Provides access to input actions defined in input action map "UI". /// public struct UIActions { private @PlayerInputActions m_Wrapper; /// /// Construct a new instance of the input action map wrapper class. /// public UIActions(@PlayerInputActions wrapper) { m_Wrapper = wrapper; } /// /// Provides access to the underlying input action "UI/Navigate". /// public InputAction @Navigate => m_Wrapper.m_UI_Navigate; /// /// Provides access to the underlying input action "UI/Submit". /// public InputAction @Submit => m_Wrapper.m_UI_Submit; /// /// Provides access to the underlying input action "UI/Cancel". /// public InputAction @Cancel => m_Wrapper.m_UI_Cancel; /// /// Provides access to the underlying input action "UI/Point". /// public InputAction @Point => m_Wrapper.m_UI_Point; /// /// Provides access to the underlying input action "UI/Click". /// public InputAction @Click => m_Wrapper.m_UI_Click; /// /// Provides access to the underlying input action "UI/ScrollWheel". /// public InputAction @ScrollWheel => m_Wrapper.m_UI_ScrollWheel; /// /// Provides access to the underlying input action "UI/MiddleClick". /// public InputAction @MiddleClick => m_Wrapper.m_UI_MiddleClick; /// /// Provides access to the underlying input action "UI/RightClick". /// public InputAction @RightClick => m_Wrapper.m_UI_RightClick; /// /// Provides access to the underlying input action "UI/TrackedDevicePosition". /// public InputAction @TrackedDevicePosition => m_Wrapper.m_UI_TrackedDevicePosition; /// /// Provides access to the underlying input action "UI/TrackedDeviceOrientation". /// public InputAction @TrackedDeviceOrientation => m_Wrapper.m_UI_TrackedDeviceOrientation; /// /// Provides access to the underlying input action "UI/CycleMinimapZoom". /// public InputAction @CycleMinimapZoom => m_Wrapper.m_UI_CycleMinimapZoom; /// /// Provides access to the underlying input action "UI/MapCenter". /// public InputAction @MapCenter => m_Wrapper.m_UI_MapCenter; /// /// Provides access to the underlying input action "UI/InventoryTabNext". /// public InputAction @InventoryTabNext => m_Wrapper.m_UI_InventoryTabNext; /// /// Provides access to the underlying input action "UI/InventoryTabPrev". /// public InputAction @InventoryTabPrev => m_Wrapper.m_UI_InventoryTabPrev; /// /// Provides access to the underlying input action map instance. /// public InputActionMap Get() { return m_Wrapper.m_UI; } /// public void Enable() { Get().Enable(); } /// public void Disable() { Get().Disable(); } /// public bool enabled => Get().enabled; /// /// Implicitly converts an to an instance. /// public static implicit operator InputActionMap(UIActions set) { return set.Get(); } /// /// Adds , and callbacks provided via on all input actions contained in this map. /// /// Callback instance. /// /// If is null or have already been added this method does nothing. /// /// public void AddCallbacks(IUIActions instance) { if (instance == null || m_Wrapper.m_UIActionsCallbackInterfaces.Contains(instance)) return; m_Wrapper.m_UIActionsCallbackInterfaces.Add(instance); @Navigate.started += instance.OnNavigate; @Navigate.performed += instance.OnNavigate; @Navigate.canceled += instance.OnNavigate; @Submit.started += instance.OnSubmit; @Submit.performed += instance.OnSubmit; @Submit.canceled += instance.OnSubmit; @Cancel.started += instance.OnCancel; @Cancel.performed += instance.OnCancel; @Cancel.canceled += instance.OnCancel; @Point.started += instance.OnPoint; @Point.performed += instance.OnPoint; @Point.canceled += instance.OnPoint; @Click.started += instance.OnClick; @Click.performed += instance.OnClick; @Click.canceled += instance.OnClick; @ScrollWheel.started += instance.OnScrollWheel; @ScrollWheel.performed += instance.OnScrollWheel; @ScrollWheel.canceled += instance.OnScrollWheel; @MiddleClick.started += instance.OnMiddleClick; @MiddleClick.performed += instance.OnMiddleClick; @MiddleClick.canceled += instance.OnMiddleClick; @RightClick.started += instance.OnRightClick; @RightClick.performed += instance.OnRightClick; @RightClick.canceled += instance.OnRightClick; @TrackedDevicePosition.started += instance.OnTrackedDevicePosition; @TrackedDevicePosition.performed += instance.OnTrackedDevicePosition; @TrackedDevicePosition.canceled += instance.OnTrackedDevicePosition; @TrackedDeviceOrientation.started += instance.OnTrackedDeviceOrientation; @TrackedDeviceOrientation.performed += instance.OnTrackedDeviceOrientation; @TrackedDeviceOrientation.canceled += instance.OnTrackedDeviceOrientation; @CycleMinimapZoom.started += instance.OnCycleMinimapZoom; @CycleMinimapZoom.performed += instance.OnCycleMinimapZoom; @CycleMinimapZoom.canceled += instance.OnCycleMinimapZoom; @MapCenter.started += instance.OnMapCenter; @MapCenter.performed += instance.OnMapCenter; @MapCenter.canceled += instance.OnMapCenter; @InventoryTabNext.started += instance.OnInventoryTabNext; @InventoryTabNext.performed += instance.OnInventoryTabNext; @InventoryTabNext.canceled += instance.OnInventoryTabNext; @InventoryTabPrev.started += instance.OnInventoryTabPrev; @InventoryTabPrev.performed += instance.OnInventoryTabPrev; @InventoryTabPrev.canceled += instance.OnInventoryTabPrev; } /// /// Removes , and callbacks provided via on all input actions contained in this map. /// /// /// Calling this method when have not previously been registered has no side-effects. /// /// private void UnregisterCallbacks(IUIActions instance) { @Navigate.started -= instance.OnNavigate; @Navigate.performed -= instance.OnNavigate; @Navigate.canceled -= instance.OnNavigate; @Submit.started -= instance.OnSubmit; @Submit.performed -= instance.OnSubmit; @Submit.canceled -= instance.OnSubmit; @Cancel.started -= instance.OnCancel; @Cancel.performed -= instance.OnCancel; @Cancel.canceled -= instance.OnCancel; @Point.started -= instance.OnPoint; @Point.performed -= instance.OnPoint; @Point.canceled -= instance.OnPoint; @Click.started -= instance.OnClick; @Click.performed -= instance.OnClick; @Click.canceled -= instance.OnClick; @ScrollWheel.started -= instance.OnScrollWheel; @ScrollWheel.performed -= instance.OnScrollWheel; @ScrollWheel.canceled -= instance.OnScrollWheel; @MiddleClick.started -= instance.OnMiddleClick; @MiddleClick.performed -= instance.OnMiddleClick; @MiddleClick.canceled -= instance.OnMiddleClick; @RightClick.started -= instance.OnRightClick; @RightClick.performed -= instance.OnRightClick; @RightClick.canceled -= instance.OnRightClick; @TrackedDevicePosition.started -= instance.OnTrackedDevicePosition; @TrackedDevicePosition.performed -= instance.OnTrackedDevicePosition; @TrackedDevicePosition.canceled -= instance.OnTrackedDevicePosition; @TrackedDeviceOrientation.started -= instance.OnTrackedDeviceOrientation; @TrackedDeviceOrientation.performed -= instance.OnTrackedDeviceOrientation; @TrackedDeviceOrientation.canceled -= instance.OnTrackedDeviceOrientation; @CycleMinimapZoom.started -= instance.OnCycleMinimapZoom; @CycleMinimapZoom.performed -= instance.OnCycleMinimapZoom; @CycleMinimapZoom.canceled -= instance.OnCycleMinimapZoom; @MapCenter.started -= instance.OnMapCenter; @MapCenter.performed -= instance.OnMapCenter; @MapCenter.canceled -= instance.OnMapCenter; @InventoryTabNext.started -= instance.OnInventoryTabNext; @InventoryTabNext.performed -= instance.OnInventoryTabNext; @InventoryTabNext.canceled -= instance.OnInventoryTabNext; @InventoryTabPrev.started -= instance.OnInventoryTabPrev; @InventoryTabPrev.performed -= instance.OnInventoryTabPrev; @InventoryTabPrev.canceled -= instance.OnInventoryTabPrev; } /// /// Unregisters and unregisters all input action callbacks via . /// /// public void RemoveCallbacks(IUIActions instance) { if (m_Wrapper.m_UIActionsCallbackInterfaces.Remove(instance)) UnregisterCallbacks(instance); } /// /// Replaces all existing callback instances and previously registered input action callbacks associated with them with callbacks provided via . /// /// /// If is null, calling this method will only unregister all existing callbacks but not register any new callbacks. /// /// /// /// public void SetCallbacks(IUIActions instance) { foreach (var item in m_Wrapper.m_UIActionsCallbackInterfaces) UnregisterCallbacks(item); m_Wrapper.m_UIActionsCallbackInterfaces.Clear(); AddCallbacks(instance); } } /// /// Provides a new instance referencing this action map. /// public UIActions @UI => new UIActions(this); private int m_KeyboardMouseSchemeIndex = -1; /// /// Provides access to the input control scheme. /// /// public InputControlScheme KeyboardMouseScheme { get { if (m_KeyboardMouseSchemeIndex == -1) m_KeyboardMouseSchemeIndex = asset.FindControlSchemeIndex("Keyboard&Mouse"); return asset.controlSchemes[m_KeyboardMouseSchemeIndex]; } } private int m_GamepadSchemeIndex = -1; /// /// Provides access to the input control scheme. /// /// public InputControlScheme GamepadScheme { get { if (m_GamepadSchemeIndex == -1) m_GamepadSchemeIndex = asset.FindControlSchemeIndex("Gamepad"); return asset.controlSchemes[m_GamepadSchemeIndex]; } } /// /// Interface to implement callback methods for all input action callbacks associated with input actions defined by "Gameplay" which allows adding and removing callbacks. /// /// /// public interface IGameplayActions { /// /// Method invoked when associated input action "Move" is either , or . /// /// /// /// void OnMove(InputAction.CallbackContext context); /// /// Method invoked when associated input action "Jump" is either , or . /// /// /// /// void OnJump(InputAction.CallbackContext context); /// /// Method invoked when associated input action "Attack" is either , or . /// /// /// /// void OnAttack(InputAction.CallbackContext context); /// /// Method invoked when associated input action "DownAttack" is either , or . /// /// /// /// void OnDownAttack(InputAction.CallbackContext context); /// /// Method invoked when associated input action "UpAttack" is either , or . /// /// /// /// void OnUpAttack(InputAction.CallbackContext context); /// /// Method invoked when associated input action "Parry" is either , or . /// /// /// /// void OnParry(InputAction.CallbackContext context); /// /// Method invoked when associated input action "Dash" is either , or . /// /// /// /// void OnDash(InputAction.CallbackContext context); /// /// Method invoked when associated input action "UseSpring" is either , or . /// /// /// /// void OnUseSpring(InputAction.CallbackContext context); /// /// Method invoked when associated input action "SwitchSkyForm" is either , or . /// /// /// /// void OnSwitchSkyForm(InputAction.CallbackContext context); /// /// Method invoked when associated input action "SwitchEarthForm" is either , or . /// /// /// /// void OnSwitchEarthForm(InputAction.CallbackContext context); /// /// Method invoked when associated input action "SwitchDeathForm" is either , or . /// /// /// /// void OnSwitchDeathForm(InputAction.CallbackContext context); /// /// Method invoked when associated input action "SoulSkill" is either , or . /// /// /// /// void OnSoulSkill(InputAction.CallbackContext context); /// /// Method invoked when associated input action "SpiritSkill1" is either , or . /// /// /// /// void OnSpiritSkill1(InputAction.CallbackContext context); /// /// Method invoked when associated input action "SpiritSkill2" is either , or . /// /// /// /// void OnSpiritSkill2(InputAction.CallbackContext context); /// /// Method invoked when associated input action "Interact" is either , or . /// /// /// /// void OnInteract(InputAction.CallbackContext context); /// /// Method invoked when associated input action "Pause" is either , or . /// /// /// /// void OnPause(InputAction.CallbackContext context); /// /// Method invoked when associated input action "Spell" is either , or . /// /// /// /// void OnSpell(InputAction.CallbackContext context); /// /// Method invoked when associated input action "Inventory" is either , or . /// /// /// /// void OnInventory(InputAction.CallbackContext context); } /// /// Interface to implement callback methods for all input action callbacks associated with input actions defined by "UI" which allows adding and removing callbacks. /// /// /// public interface IUIActions { /// /// Method invoked when associated input action "Navigate" is either , or . /// /// /// /// void OnNavigate(InputAction.CallbackContext context); /// /// Method invoked when associated input action "Submit" is either , or . /// /// /// /// void OnSubmit(InputAction.CallbackContext context); /// /// Method invoked when associated input action "Cancel" is either , or . /// /// /// /// void OnCancel(InputAction.CallbackContext context); /// /// Method invoked when associated input action "Point" is either , or . /// /// /// /// void OnPoint(InputAction.CallbackContext context); /// /// Method invoked when associated input action "Click" is either , or . /// /// /// /// void OnClick(InputAction.CallbackContext context); /// /// Method invoked when associated input action "ScrollWheel" is either , or . /// /// /// /// void OnScrollWheel(InputAction.CallbackContext context); /// /// Method invoked when associated input action "MiddleClick" is either , or . /// /// /// /// void OnMiddleClick(InputAction.CallbackContext context); /// /// Method invoked when associated input action "RightClick" is either , or . /// /// /// /// void OnRightClick(InputAction.CallbackContext context); /// /// Method invoked when associated input action "TrackedDevicePosition" is either , or . /// /// /// /// void OnTrackedDevicePosition(InputAction.CallbackContext context); /// /// Method invoked when associated input action "TrackedDeviceOrientation" is either , or . /// /// /// /// void OnTrackedDeviceOrientation(InputAction.CallbackContext context); /// /// Method invoked when associated input action "CycleMinimapZoom" is either , or . /// /// /// /// void OnCycleMinimapZoom(InputAction.CallbackContext context); /// /// Method invoked when associated input action "MapCenter" is either , or . /// /// /// /// void OnMapCenter(InputAction.CallbackContext context); /// /// Method invoked when associated input action "InventoryTabNext" is either , or . /// /// /// /// void OnInventoryTabNext(InputAction.CallbackContext context); /// /// Method invoked when associated input action "InventoryTabPrev" is either , or . /// /// /// /// void OnInventoryTabPrev(InputAction.CallbackContext context); } }