// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2022 Kybernetik // using System.Collections.Generic; using UnityEngine; namespace Animancer { /// A set of up/right/down/left animations. /// /// Documentation: /// /// Directional Animation Sets /// /// https://kybernetik.com.au/animancer/api/Animancer/DirectionalAnimationSet2 /// [CreateAssetMenu( menuName = Strings.MenuPrefix + "Directional Animation Set/2 Directions", order = Strings.AssetMenuOrder + 4)] [AnimancerHelpUrl(typeof(DirectionalAnimationSet2))] public class DirectionalAnimationSet2 : DirectionalSet2, IAnimationClipSource { /************************************************************************************************************************/ /// [] Adds all animations from this set to the `clips`. void IAnimationClipSource.GetAnimationClips(List clips) => AddTo(clips); /************************************************************************************************************************/ } }