// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2022 Kybernetik //
using System.Collections.Generic;
using UnityEngine;
namespace Animancer
{
/// A set of up/right/down/left animations.
///
/// Documentation:
///
/// Directional Animation Sets
///
/// https://kybernetik.com.au/animancer/api/Animancer/DirectionalAnimationSet2
///
[CreateAssetMenu(
menuName = Strings.MenuPrefix + "Directional Animation Set/2 Directions",
order = Strings.AssetMenuOrder + 4)]
[AnimancerHelpUrl(typeof(DirectionalAnimationSet2))]
public class DirectionalAnimationSet2 : DirectionalSet2,
IAnimationClipSource
{
/************************************************************************************************************************/
/// [] Adds all animations from this set to the `clips`.
void IAnimationClipSource.GetAnimationClips(List clips)
=> AddTo(clips);
/************************************************************************************************************************/
}
}