Commit Graph

3 Commits

Author SHA1 Message Date
f1c0b65737 feat: Enhance Addressable tools with improved scanning and filtering features
- Updated AddressReferenceGraphWindow to scan for AddressKeys in the _Game directory and added a warning for missing directories.
- Enhanced AddressableBatchTool with new filters for asset types (Prefab, Scene, ScriptableObject, Texture, Audio) and improved UI layout for better usability.
- Introduced automatic application of grouping and labeling rules during registration in AddressableBatchTool.
- Added functionality to quickly scan the _Game folder and improved address building logic.
- Updated AddressableRuleSyncWindow to include handling for custom labels and improved reporting of issues.
- Enhanced AddressableRules with a whitelist for known labels and refined grouping and labeling logic based on asset prefixes.
2026-05-22 13:34:47 +08:00
82ce9ff09a refactor(editor): reorganize Editor directory and unify menu hierarchy
File directory changes (mirror Scripts/ module structure):
- AbilityTypeDrawer.cs         → Equipment/
- CharacterWizardWindow.cs     → Character/
- FormEditorWindow.cs          → Player/
- GMToolWindow.cs              → Tools/
- SOManagerWindow.cs           → Tools/
- Map/MapRoomDataEditor.cs     → World/Map/
- Navigation/ (root)           → Enemies/Navigation/
- Achievements/                → Progression/

Menu hierarchy changes (BaseGames/ top-level):
- Data/: +Character Wizard (from Tools/), +Boss Skill Sequence (from Tools/)
- Addressables/: +Addressable Batch Tool, +Asset Reference Graph, +Validate Address Keys (from Tools/Verification/)
- Scene/Setup/: +Boot Flow Wizard, +Scaffold *, +Auto-Open Persistent (from Tools/)
- Scene/: +Camera Area Setup (from Camera/), +Bake All NavSurfaces (from Tools/)
- Events/: +Event Bus Monitor, +Event Chain Viewer, +Create/Reimport Event Channels (from Tools/)
- Tools/Validation/: +Validate All SOs, +Apply/Validate Script Order (from Tools/ flat)
- Tools/Maintenance/: +Missing Scripts/*, +Physics2D Layer Matrix/* (from Tools/ flat)

Result: BaseGames/Tools/ reduced from 16 flat items to 4 items + 2 submenus

Docs: update AssetFolderSpec §12 editor tool table with new menu paths

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-05-20 11:52:17 +08:00
f264329751 摄像机区域的架构改动 2026-05-15 14:47:24 +08:00