Commit Graph

2 Commits

Author SHA1 Message Date
5922ef373d feat(combat): 弹反投射物伤害目标层改为显式配置
ProjectileConfigSO 新增 ReflectedTargetLayers:弹反后写入 HitBox.TargetLayers 的目标层显式配置;留空(Nothing)有明确缺省语义=自动翻转(PlayerHurtBox 位换 EnemyHurtBox 位、其余位保留)。Projectile/ParryableProjectile 两条弹反路径统一走 ApplyReflectedTargetLayers。现有 6 个投射物配置资产已显式配为 EnemyHurtBox。

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 10:43:57 +08:00
247de307c6 UI 系统 2026-06-08 16:05:00 +08:00