AiDefinitionRegistry(反射按id取共享图)+EnemyBrainContext(单类适配)+EnemyAiBrain组件 +E001 AiScript+EnemyBase去BT接signal+SceneObjectPlacerTool一键挂载+PlayMode集成验证. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Unity 2022.3=C#9,不用 C#10 的 CallerArgumentExpression;When(cond,label)显式可选, 默认回退"cond";spec 示例与 Phase1 计划(Task4/5 测试)同步更新. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
TDD/EditMode 覆盖: 程序集+Blackboard+能力接口+Transition/AiState+AiGraph/BrainBuilder +AiRuntime(条件/事件转换,IsControllable门,状态计时,trace,池复用重置); 后续4阶段路线图. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>