5 Commits

Author SHA1 Message Date
e7b44e1d60 fix: 修复 AttackState 动画结束后等待阶段的逻辑,确保播放新动画以避免重复触发事件 2026-05-22 13:12:16 +08:00
47bdc67cdf feat: Implement DownDash ability and related systems
- Added DownDash ability with cooldown and speed configuration.
- Introduced DownDashState to handle down dashing mechanics, including gravity manipulation and animation playback.
- Updated PlayerMovement to support DownDash functionality.
- Enhanced PlayerStats to manage spring charge consumption and healing.
- Modified PlayerCombat and WeaponHitBoxInstance to support new hit confirmation events.
- Updated AbilityType to include new form types for character abilities.
- Improved Gizmos for better visualization of enemy detection and attack ranges.
- Added feedback systems for form switching in PlayerFeedback and IFeedbackPlayer.
- Refactored combat and movement states to accommodate new abilities and ensure smooth transitions.
2026-05-22 00:09:50 +08:00
8ccfa22a0e 优化移动平台与玩家的交互逻辑,采用速度双缓冲方案以提升运动平滑度和代码清晰度 2026-05-21 19:27:36 +08:00
2dcb7a961a 角色能力,存档 2026-05-19 11:50:21 +08:00
f264329751 摄像机区域的架构改动 2026-05-15 14:47:24 +08:00