refactor(enemy): 删除 EnemyStatsSO 死字段(感知/击退/攻击等,已迁 sensor槽/DamageSourceSO)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-10 13:43:51 +08:00
co-authored by Claude Opus 4.8
parent d718b99685
commit f7554b1a65
4 changed files with 0 additions and 51 deletions
@@ -166,8 +166,6 @@ namespace BaseGames.Editor.Modules
SkillModule.AddChip(card, "HP", s.MaxHP.ToString());
SkillModule.AddChip(card, "防御", s.Defense.ToString());
SkillModule.AddChip(card, "移速", $"{s.WalkSpeed}/{s.RunSpeed}");
SkillModule.AddChip(card, "攻击", s.AttackDamage.ToString());
SkillModule.AddChip(card, "感知", $"{s.DetectRange}m");
return card;
}