chore: initial commit
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#if GRAPH_DESIGNER
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/// ---------------------------------------------
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/// Graph Designer
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/// Copyright (c) Opsive. All Rights Reserved.
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/// https://www.opsive.com
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/// ---------------------------------------------
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namespace Opsive.GraphDesigner.Runtime.Wrappers
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{
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/// <summary>
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/// Wrapper for the GameObject Shared Variables component.
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/// </summary>
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public class GameObjectSharedVariables : Runtime.Variables.GameObjectSharedVariables
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{
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}
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}
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#endif
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{
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"Opsive.GraphDesigner.Runtime.dll"
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],
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@@ -0,0 +1,16 @@
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#if GRAPH_DESIGNER
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/// ---------------------------------------------
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/// Graph Designer
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/// Copyright (c) Opsive. All Rights Reserved.
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/// https://www.opsive.com
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/// ---------------------------------------------
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namespace Opsive.GraphDesigner.Runtime.Wrappers
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{
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/// <summary>
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/// Wrapper for the Project Shared Variables component.
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/// </summary>
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public class ProjectSharedVariables : Runtime.Variables.ProjectSharedVariables
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{
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}
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}
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#endif
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@@ -0,0 +1,11 @@
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@@ -0,0 +1,16 @@
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#if GRAPH_DESIGNER
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/// ---------------------------------------------
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/// Graph Designer
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/// Copyright (c) Opsive. All Rights Reserved.
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/// https://www.opsive.com
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/// ---------------------------------------------
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namespace Opsive.GraphDesigner.Runtime.Wrappers
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{
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/// <summary>
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/// Wrapper for the Scene Shared Variables component.
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/// </summary>
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public class SceneSharedVariables : Runtime.Variables.SceneSharedVariables
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{
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}
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}
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#endif
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@@ -0,0 +1,11 @@
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