chore: initial commit
This commit is contained in:
@@ -0,0 +1,150 @@
|
||||
// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2022 Kybernetik //
|
||||
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Animancer
|
||||
{
|
||||
/// <summary>A generic set of objects corresponding to left/right.</summary>
|
||||
/// <remarks>
|
||||
/// <strong>Documentation:</strong>
|
||||
/// <see href="https://kybernetik.com.au/animancer/docs/manual/playing/directional-sets">
|
||||
/// Directional Animation Sets</see>
|
||||
/// </remarks>
|
||||
/// https://kybernetik.com.au/animancer/api/Animancer/DirectionalSet2_1
|
||||
///
|
||||
[AnimancerHelpUrl(typeof(DirectionalSet2<>))]
|
||||
public class DirectionalSet2<T> : DirectionalSet<T>
|
||||
{
|
||||
/************************************************************************************************************************/
|
||||
#region Fields and Properties
|
||||
/************************************************************************************************************************/
|
||||
|
||||
[SerializeField]
|
||||
private T _Left;
|
||||
|
||||
/// <summary>[<see cref="SerializeField"/>] The object for <see cref="Direction2.Left"/>.</summary>
|
||||
/// <exception cref="ArgumentException"><see cref="AllowChanges"/> was not called before setting this value.</exception>
|
||||
public T Left
|
||||
{
|
||||
get => _Left;
|
||||
set
|
||||
{
|
||||
AssertAllowChanges();
|
||||
_Left = value;
|
||||
AnimancerUtilities.SetDirty(this);
|
||||
}
|
||||
}
|
||||
|
||||
/************************************************************************************************************************/
|
||||
|
||||
[SerializeField]
|
||||
private T _Right;
|
||||
|
||||
/// <summary>[<see cref="SerializeField"/>] The object for <see cref="Direction2.Right"/>.</summary>
|
||||
/// <exception cref="ArgumentException"><see cref="AllowChanges"/> was not called before setting this value.</exception>
|
||||
public T Right
|
||||
{
|
||||
get => _Right;
|
||||
set
|
||||
{
|
||||
AssertAllowChanges();
|
||||
_Right = value;
|
||||
AnimancerUtilities.SetDirty(this);
|
||||
}
|
||||
}
|
||||
|
||||
/************************************************************************************************************************/
|
||||
#endregion
|
||||
/************************************************************************************************************************/
|
||||
#region Directions
|
||||
/************************************************************************************************************************/
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override int DirectionCount
|
||||
=> 2;
|
||||
|
||||
/************************************************************************************************************************/
|
||||
|
||||
/// <inheritdoc/>
|
||||
protected override string GetDirectionName(int direction)
|
||||
=> ((Direction2)direction).ToString();
|
||||
|
||||
/************************************************************************************************************************/
|
||||
|
||||
/// <summary>Returns the object associated with the specified `direction`.</summary>
|
||||
public T Get(Direction2 direction)
|
||||
=> direction switch
|
||||
{
|
||||
Direction2.Left => _Left,
|
||||
Direction2.Right => _Right,
|
||||
_ => throw AnimancerUtilities.CreateUnsupportedArgumentException(direction),
|
||||
};
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override T Get(int direction)
|
||||
=> Get((Direction2)direction);
|
||||
|
||||
/************************************************************************************************************************/
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override T Get(Vector2 direction)
|
||||
=> Get(direction.x);
|
||||
|
||||
/// <summary>Negative `direction` returns <see cref="Left"/>, 0 or positive returns <see cref="Right"/>.</summary>
|
||||
public T Get(float direction)
|
||||
=> direction < 0 ? _Left : _Right;
|
||||
|
||||
/************************************************************************************************************************/
|
||||
|
||||
/// <summary>Sets the object associated with the specified `direction`.</summary>
|
||||
public void Set(Direction2 direction, T value)
|
||||
{
|
||||
switch (direction)
|
||||
{
|
||||
case Direction2.Left: Left = value; break;
|
||||
case Direction2.Right: Right = value; break;
|
||||
default: throw AnimancerUtilities.CreateUnsupportedArgumentException(direction);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Set(int direction, T value)
|
||||
=> Set((Direction2)direction, value);
|
||||
|
||||
/************************************************************************************************************************/
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override Vector2 GetDirection(int direction)
|
||||
=> ((Direction2)direction).ToVector2();
|
||||
|
||||
/************************************************************************************************************************/
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override int GetDirection(string name)
|
||||
{
|
||||
var direction = AnimancerUtilities.GetDirection(name);
|
||||
|
||||
if (direction.x == 0)
|
||||
direction.x = direction.y;
|
||||
|
||||
return direction.x switch
|
||||
{
|
||||
> 0 => (int)Direction2.Right,
|
||||
< 0 => (int)Direction2.Left,
|
||||
_ => -1
|
||||
};
|
||||
}
|
||||
|
||||
/************************************************************************************************************************/
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override Vector2 Snap(Vector2 vector)
|
||||
=> Directions.SnapToDirection2(vector);
|
||||
|
||||
/************************************************************************************************************************/
|
||||
#endregion
|
||||
/************************************************************************************************************************/
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user