chore: initial commit

This commit is contained in:
2026-05-08 11:04:00 +08:00
commit f55d2a57c3
6278 changed files with 866081 additions and 0 deletions

View File

@@ -0,0 +1,91 @@
// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2026 Kybernetik //
// FlexiMotion // https://kybernetik.com.au/flexi-motion // Copyright 2023 Kybernetik //
#if UNITY_EDITOR
using System;
using UnityEditor;
using UnityEngine;
using static Animancer.Editor.AnimancerGUI;
namespace Animancer.Editor
// namespace FlexiMotion.Editor
{
/// <summary>[Editor-Only] A <see cref="PropertyDrawer"/> which adds an "Edit" button to a field.</summary>
/// https://kybernetik.com.au/animancer/api/Animancer.Editor/EditableFieldDrawer
/// https://kybernetik.com.au/flexi-motion/api/FlexiMotion.Editor/EditableFieldDrawer
public abstract class EditableFieldDrawer : PropertyDrawer
{
/************************************************************************************************************************/
/// <summary>The method to call when the "Edit" button is clicked.</summary>
/// <remarks>Set this in a custom editor before drawing the attributed field then clear it afterwards.</remarks>
public static event Action<SerializedProperty> OnEdit;
/************************************************************************************************************************/
/// <inheritdoc/>
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
=> EditorGUI.GetPropertyHeight(property, label);
/************************************************************************************************************************/
/// <inheritdoc/>
public override void OnGUI(Rect area, SerializedProperty property, GUIContent label)
{
DrawEditableArea(area, property);
EditorGUI.PropertyField(area, property, label, true);
}
/************************************************************************************************************************/
private static GUIStyle
_LeftAlignedButtonStyle;
private static readonly GUIContent
EditContent = new();
private void DrawEditableArea(Rect area, SerializedProperty property)
{
if (property.hasMultipleDifferentValues)
return;
var label = EditContent;
label.text = null;
label.tooltip = null;
GetEditButtonLabel(property, label);
if (!string.IsNullOrEmpty(label.text))
{
area.xMin += EditorGUIUtility.labelWidth + StandardSpacing;
area.height = LineHeight;
if (OnEdit != null)
{
_LeftAlignedButtonStyle ??= new GUIStyle(EditorStyles.miniButton)
{
alignment = TextAnchor.MiddleLeft,
padding = EditorStyles.miniPullDown.padding,
};
if (GUI.Button(area, label, _LeftAlignedButtonStyle))
OnEdit(property);
}
else
{
GUI.Label(area, label);
}
}
}
/************************************************************************************************************************/
/// <summary>Sets the `label` for the "Edit" button.</summary>
public abstract void GetEditButtonLabel(SerializedProperty property, GUIContent label);
/************************************************************************************************************************/
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a1963a995221dc74ab5f720c1bfa566f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,265 @@
// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2026 Kybernetik //
// FlexiMotion // https://kybernetik.com.au/flexi-motion // Copyright 2023 Kybernetik //
#if UNITY_EDITOR
#if UNITY_6000_2_OR_NEWER
#pragma warning disable CS0618 // Type or member is obsolete - Tree View stuff was made generic in Unity 6.2.
#endif
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
namespace Animancer.Editor
//namespace FlexiMotion.Editor
{
/// <summary>An object that provides data to a <see cref="TransformTreeView"/>.</summary>
/// https://kybernetik.com.au/animancer/api/Animancer.Editor/ITransformTreeViewSource
/// https://kybernetik.com.au/flexi-motion/api/FlexiMotion.Editor/ITransformTreeViewSource
public interface ITransformTreeViewSource
{
/************************************************************************************************************************/
/// <summary>The object at the top of the target hierarchy.</summary>
Transform Root { get; }
/// <summary>The objects to show in the view.</summary>
IList<Transform> Transforms { get; }
/// <summary>Adds the items to be displayed in the view.</summary>
void AddItems(ref int id, TreeViewItem root);
/// <summary>Adds an item for the `transform` to be displayed in the view.</summary>
TreeViewItem AddItem(ref int id, TreeViewItem parent, Transform transform);
/// <summary>Called before a row is drawn.</summary>
void BeforeRowGUI(Rect area, TreeViewItem item);
/// <summary>Draws a cell in the <see cref="TreeView"/>.</summary>
void DrawCellGUI(Rect area, int column, int row, TreeViewItem item, ref bool isSelectionClick);
/************************************************************************************************************************/
}
/// <summary>A <see cref="TreeView"/> for displaying <see cref="Transform"/>s alongside other data.</summary>
/// https://kybernetik.com.au/animancer/api/Animancer.Editor/TransformTreeView
/// https://kybernetik.com.au/flexi-motion/api/FlexiMotion.Editor/TransformTreeView
public class TransformTreeView : TreeView, IDisposable
{
/************************************************************************************************************************/
/// <summary>The ID of the root item.</summary>
public const int RootID = 0;
/// <summary>The object which defines what to show in this view.</summary>
public readonly ITransformTreeViewSource Source;
/// <summary>The field used to filter this view.</summary>
public readonly SearchField Search = new();
/// <summary>The <see cref="Transform"/> of each row in this view.</summary>
public readonly List<Transform> Transforms = new();
/************************************************************************************************************************/
#region Initialization
/************************************************************************************************************************/
/// <summary>Creates a new <see cref="TransformTreeView"/>.</summary>
public TransformTreeView(
TreeViewState state,
MultiColumnHeader header,
ITransformTreeViewSource source)
: base(state, header)
{
Source = source;
Selection.selectionChanged += OnObjectSelectionChanged;
}
/************************************************************************************************************************/
/// <summary>Cleans up this view.</summary>
public void Dispose()
{
Selection.selectionChanged -= OnObjectSelectionChanged;
}
/************************************************************************************************************************/
/// <inheritdoc/>
protected override TreeViewItem BuildRoot()
{
Transforms.Clear();
var id = RootID;
var root = CreateItem(ref id, -1, "");
Transforms.Add(null);
Source.AddItems(ref id, root);
return root;
}
/************************************************************************************************************************/
/// <summary>Adds a new item for the `transform` as a child of the `parent` and increments the `id`.</summary>
public virtual TreeViewItem AddItem(ref int id, TreeViewItem parent, Transform transform)
{
Transforms.Add(transform);
var item = CreateItem(ref id, parent.depth + 1, transform.name);
parent.AddChild(item);
return item;
}
/// <summary>Adds a new item for each child of the `transform` recursively.</summary>
public void AddItemRecursive(ref int id, TreeViewItem parent, Transform transform)
{
parent = Source.AddItem(ref id, parent, transform);
foreach (Transform child in transform)
AddItemRecursive(ref id, parent, child);
}
/************************************************************************************************************************/
/// <summary>Creates a new <see cref="TreeViewItem"/> and increments the `id`.</summary>
public static TreeViewItem CreateItem(ref int id, int depth, string displayName)
=> new()
{
id = id++,
depth = depth,
displayName = displayName,
};
/************************************************************************************************************************/
#endregion
/************************************************************************************************************************/
#region GUI
/************************************************************************************************************************/
/// <summary>Draws the <see cref="SearchField"/> for filtering this view.</summary>
public void DrawSearchField(Rect area)
{
searchString = Search.OnGUI(area, searchString);
}
/************************************************************************************************************************/
/// <inheritdoc/>
protected override void RowGUI(RowGUIArgs args)
{
Source.BeforeRowGUI(args.rowRect, args.item);
var currentEvent = Event.current;
var isClick =
currentEvent.type == EventType.MouseDown &&
args.rowRect.Contains(currentEvent.mousePosition);
var visibleColumnCount = args.GetNumVisibleColumns();
for (int i = 0; i < visibleColumnCount; ++i)
{
var area = args.GetCellRect(i);
if (i == 0)
area.xMin += (args.item.depth + 1) * depthIndentWidth;
Source.DrawCellGUI(area, args.GetColumn(i), args.row, args.item, ref isClick);
}
if (isClick && currentEvent.type == EventType.Used)
SelectionClick(args.item, false);
}
/************************************************************************************************************************/
private static readonly List<GameObject>
SelectedObjects = new();
/// <summary>Called whenever the selected rows change.</summary>
public event Action<IList<int>> OnSelectionChanged;
/// <inheritdoc/>
protected override void SelectionChanged(IList<int> selectedIds)
{
base.SelectionChanged(selectedIds);
SelectedObjects.Clear();
for (int i = 0; i < selectedIds.Count; i++)
if (Transforms.TryGetObject(selectedIds[i], out var transform))
SelectedObjects.Add(transform.gameObject);
Selection.objects = SelectedObjects.ToArray();
OnSelectionChanged?.Invoke(selectedIds);
}
/************************************************************************************************************************/
private static readonly List<int>
SelectedIDs = new();
/// <summary>Called whenever the <see cref="Selection.objects"/> change.</summary>
public void OnObjectSelectionChanged()
{
var selectedObjects = Selection.objects;
SelectedIDs.Clear();
SelectedIDs.AddRange(GetSelection());
// Remove IDs that aren't in the Selection.
for (int i = SelectedIDs.Count - 1; i >= 0; i--)
{
if (!Transforms.TryGetObject(SelectedIDs[i], out var transform) ||
Array.IndexOf(selectedObjects, transform.gameObject) < 0)
{
SelectedIDs.RemoveAt(i);
}
}
// If no selected rows correspond to a selected object, add all rows of that object.
foreach (var selected in selectedObjects)
{
if (!AnimancerUtilities.TryGetTransform(selected, out var selectedTransform) ||
IsAlreadySelected(selectedTransform))
continue;
var index = Transforms.IndexOf(selectedTransform);
if (index >= 0)
{
SelectedIDs.Add(index);
while (Transforms.TryGetObject(++index, out var transform) &&
transform == selectedTransform)
SelectedIDs.Add(index);
}
}
SetSelection(SelectedIDs);
}
private bool IsAlreadySelected(Transform transform)
{
for (int i = 0; i < SelectedIDs.Count; i++)
{
if (!Transforms.TryGetObject(SelectedIDs[i], out var selectedTransform))
continue;
if (selectedTransform == transform)
return true;
}
return false;
}
/************************************************************************************************************************/
#endregion
/************************************************************************************************************************/
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3685453dea21e0a4287c1a3d5820d4cb
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,428 @@
// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2026 Kybernetik //
// FlexiMotion // https://kybernetik.com.au/flexi-motion // Copyright 2023 Kybernetik //
#if UNITY_EDITOR
#if UNITY_6000_2_OR_NEWER
#pragma warning disable CS0618 // Type or member is obsolete - Tree View stuff was made generic in Unity 6.2.
#endif
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
using static Animancer.Editor.AnimancerGUI;
namespace Animancer.Editor
{
/// <summary>[Editor-Only]
/// A <see cref="SerializedComponentDataEditorWindow{TObject, TData}"/>
/// which displays a <see cref="TransformTreeView"/>.
/// </summary>
/// https://kybernetik.com.au/animancer/api/Animancer.Editor/TransformTreeWindow_2
/// https://kybernetik.com.au/flexi-motion/api/FlexiMotion.Editor/TransformTreeWindow_2
public abstract class TransformTreeWindow<TObject, TData> :
SerializedComponentDataEditorWindow<TObject, TData>,
ITransformTreeViewSource
where TObject : Component
where TData : class, ICopyable<TData>, IEquatable<TData>, new()
{
/************************************************************************************************************************/
[SerializeField] private MultiColumnHeaderState _HeaderState;
[SerializeField] private TreeViewState _GUIState;
[NonSerialized] private TransformTreeView _TreeView;
/************************************************************************************************************************/
/// <summary>The header of the tree view.</summary>
public MultiColumnHeaderState HeaderState => _HeaderState;
/// <summary>The view used to display the <see cref="SerializedDataEditorWindow{TObject, TData}.Data"/>.</summary>
public TransformTreeView TreeView => _TreeView;
/************************************************************************************************************************/
/// <inheritdoc/>
protected override void OnEnable()
{
base.OnEnable();
minSize = new Vector2(400, 200);
Initialize();
Undo.undoRedoPerformed += ReloadTreeView;
Selection.selectionChanged += Repaint;
}
/************************************************************************************************************************/
/// <inheritdoc/>
protected override void OnDisable()
{
base.OnDisable();
Undo.undoRedoPerformed -= ReloadTreeView;
Selection.selectionChanged -= Repaint;
_TreeView?.Dispose();
SceneView.RepaintAll();
}
/************************************************************************************************************************/
/// <inheritdoc/>
protected override void CaptureData()
{
base.CaptureData();
Initialize();
}
/// <summary>
/// Initializes this window if the <see cref="SerializedDataEditorWindow{TObject, TData}.SourceObject"/>
/// has been set.
/// </summary>
protected virtual void Initialize()
{
if (SourceObject == null)
return;
titleContent = new($"{SourceObject.name}: {SourceObject.GetType().Name}");
var isNew = _GUIState == null;
if (isNew)
_GUIState = new();
if (_TreeView == null)
{
_TreeView = new(_GUIState, null, this);
_TreeView.Reload();
_TreeView.OnObjectSelectionChanged();
}
CreateHeader();
if (isNew)
InitializeExpandedRows();
}
/************************************************************************************************************************/
/// <summary>Calls <see cref="CreateColumns"/> and initializes the tree view header.</summary>
protected void CreateHeader()
{
var serializedHeaderState = _HeaderState;
_HeaderState = new(CreateColumns(position.width - LineHeight));
if (MultiColumnHeaderState.CanOverwriteSerializedFields(serializedHeaderState, _HeaderState))
MultiColumnHeaderState.OverwriteSerializedFields(serializedHeaderState, _HeaderState);
_TreeView.multiColumnHeader = new MultiColumnHeader(_HeaderState);
}
/// <summary>Creates the columns for the <see cref="TreeView"/> to use.</summary>
protected abstract MultiColumnHeaderState.Column[] CreateColumns(float width);
/// <summary>Creates a column for the <see cref="TreeView"/> to use.</summary>
protected static MultiColumnHeaderState.Column CreateColumn(string name, string tooltip, float width)
=> new()
{
headerContent = new GUIContent(name, tooltip),
width = width,
allowToggleVisibility = false,
canSort = false,
};
/************************************************************************************************************************/
/// <inheritdoc/>
public virtual void AddItems(ref int id, TreeViewItem root)
{
var rootTransform = Root;
TreeView.AddItemRecursive(ref id, root, rootTransform);
var transforms = Transforms;
var count = transforms.Count;
for (int i = 0; i < count; i++)
{
var transform = transforms[i];
if (!transform.IsChildOf(rootTransform))
{
AddItem(ref id, root, transform);
}
}
}
/// <inheritdoc/>
public virtual TreeViewItem AddItem(ref int id, TreeViewItem parent, Transform transform)
=> TreeView.AddItem(ref id, parent, transform);
/************************************************************************************************************************/
private void InitializeExpandedRows()
{
var includedTransforms = Transforms;
if (includedTransforms.Count == 0)// If there are no springs, expand everything.
{
_TreeView.SetExpandedRecursive(TransformTreeView.RootID, true);
}
else// Otherwise, only expand to show all springs.
{
var allTransforms = _TreeView.Transforms;
for (int i = 0; i < allTransforms.Count; i++)
{
var transform = allTransforms[i];
if (includedTransforms.Contains(transform))
{
while (transform.parent != null)
{
transform = transform.parent;
var index = allTransforms.LastIndexOf(transform);
if (index >= 0)
_TreeView.SetExpanded(index, true);
}
}
}
}
}
/************************************************************************************************************************/
/// <summary>Draws the GUI of this window.</summary>
protected virtual void OnGUI()
{
if (_TreeView == null ||
Data == null ||
SourceObject == null)
{
Close();
return;
}
GUILayout.FlexibleSpace();
var area = GUILayoutUtility.GetLastRect();
area.width = position.width;
var searchArea = area;
searchArea.xMin += StandardSpacing;
searchArea.y += StandardSpacing;
searchArea.height = LineHeight;
area.yMin = searchArea.yMax + StandardSpacing;
_TreeView.DrawSearchField(searchArea);
_TreeView.OnGUI(area);
DoFooterGUI();
}
/************************************************************************************************************************/
/// <inheritdoc/>
public virtual Transform Root
=> AnimancerUtilities.FindRoot(SourceObject.gameObject);
/// <inheritdoc/>
public abstract IList<Transform> Transforms { get; }
/************************************************************************************************************************/
/// <inheritdoc/>
public virtual void BeforeRowGUI(Rect area, TreeViewItem item)
{
var color = GetRowColor(item);
if (color.a > 0)
EditorGUI.DrawRect(area, color);
}
/// <summary>Gets the color of a row in the <see cref="TreeView"/>.</summary>
protected virtual Color GetRowColor(TreeViewItem item)
=> default;
/************************************************************************************************************************/
/// <inheritdoc/>
public abstract void DrawCellGUI(Rect area, int column, int row, TreeViewItem item, ref bool isSelectionClick);
/************************************************************************************************************************/
/// <summary>Draws a <see cref="Transform"/> cell.</summary>
public void DrawTransformCellGUI(Rect area, Transform transform)
{
var enabled = GUI.enabled;
if (Event.current.type != EventType.Repaint)
GUI.enabled = false;
var style = EditorStyles.objectField;
var contentOffset = style.contentOffset;
style.contentOffset = new(0, -1);
DoObjectFieldGUI(area, GUIContent.none, transform.gameObject, true);
style.contentOffset = contentOffset;
GUI.enabled = enabled;
}
/************************************************************************************************************************/
/// <summary>Draws a cell to toggle whether a particular item is included or not.</summary>
public void DrawIsIncludedCellGUI(
Rect area,
int treeItemID,
int definitionIndex,
ref bool isSelectionClick)
{
EditorGUI.BeginChangeCheck();
var isIncluded = definitionIndex >= 0;
isIncluded = GUI.Toggle(area, isIncluded, "");
if (EditorGUI.EndChangeCheck())
{
SetIncludedWithSelection(treeItemID, isIncluded);
isSelectionClick = false;
}
}
/************************************************************************************************************************/
private static readonly List<int>
TreeItemIDs = new();
private List<int> GetSelectedIDsWith(int treeItemID)
{
TreeItemIDs.Clear();
TreeItemIDs.AddRange(TreeView.GetSelection());
if (!TreeItemIDs.Contains(treeItemID))
TreeItemIDs.Add(treeItemID);
TreeItemIDs.Sort();
return TreeItemIDs;
}
/************************************************************************************************************************/
private void SetIncludedWithSelection(
int treeItemID,
bool isIncluded)
{
RecordUndo();
var selected = GetSelectedIDsWith(treeItemID);
for (int i = selected.Count - 1; i >= 0; i--)
{
treeItemID = selected[i];
var definitionIndex = GetDefinitionIndex(treeItemID);
SetIncluded(treeItemID, definitionIndex, isIncluded);
EditorGUIUtility.editingTextField = false;
}
TreeView.Reload();
GUIUtility.ExitGUI();
}
/// <summary>Adds or removes an item from the <see cref="SerializedDataEditorWindow{TObject, TData}.Data"/>.</summary>
protected abstract void SetIncluded(
int treeItemID,
int definitionIndex,
bool isIncluded);
/************************************************************************************************************************/
/// <summary>Sets the value of a field for all selected items.</summary>
protected void SetValue(
int treeItemID,
Action<int> setValue)
{
RecordUndo();
var selected = GetSelectedIDsWith(treeItemID);
for (int i = selected.Count - 1; i >= 0; i--)
{
var definitionIndex = GetDefinitionIndex(selected[i]);
if (definitionIndex >= 0)
setValue(definitionIndex);
}
}
/************************************************************************************************************************/
/// <summary>
/// Gets the index in the <see cref="SerializedDataEditorWindow{TObject, TData}.Data"/>
/// corresponding to a row in the <see cref="TreeView"/>.
/// Returns -1 if the row isn't included.
/// </summary>
protected virtual int GetDefinitionIndex(int treeItemID)
{
if (_TreeView.Transforms.TryGetObject(treeItemID, out var transform))
return Transforms.IndexOf(transform);
else
return -1;
}
/************************************************************************************************************************/
private static readonly GUIContent
RevertLabel = new(
"Revert",
"Undo all changes made in this window"),
ApplyLabel = new(
"Apply",
"Apply all changes made in this window to the source object"),
AutoApplyLabel = new(
"Auto Apply",
"Immediately apply all changes made in this window to the source object?");
/// <summary>Draws the GUI at the bottom of this window.</summary>
protected virtual void DoFooterGUI()
{
GUILayout.Space(StandardSpacing);
var area = GUILayoutUtility.GetRect(0, 0);
area.y -= 1;
area.height = 1;
EditorGUI.DrawRect(area, Grey(0.5f, 0.5f));
GUILayout.BeginHorizontal();
using (new EditorGUI.DisabledScope(Event.current.type != EventType.Repaint))
DoObjectFieldGUI("", SourceObject, true);
GUILayout.FlexibleSpace();
DoFooterCenterGUI();
GUILayout.FlexibleSpace();
DoApplyRevertGUI();
GUILayout.EndHorizontal();
}
/// <summary>Draws additional GUI controls in the center of the footer.</summary>
protected virtual void DoFooterCenterGUI() { }
/************************************************************************************************************************/
/// <inheritdoc/>
public override void Revert()
{
base.Revert();
_TreeView.Reload();
}
/************************************************************************************************************************/
private void ReloadTreeView()
=> TreeView.Reload();
/************************************************************************************************************************/
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 6b4b9d939f0ae08479831c5be6144e90
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,61 @@
// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2026 Kybernetik //
#if UNITY_EDITOR
using System;
using UnityEditor;
using UnityEngine;
namespace Animancer.Editor
{
/// <summary>[Editor-Only] A <see cref="PropertyDrawer"/> for <see cref="WeightedMaskLayersDefinition"/> fields.</summary>
/// https://kybernetik.com.au/animancer/api/Animancer.Editor/WeightedMaskLayersDefinitionDrawer
[CustomPropertyDrawer(typeof(WeightedMaskLayersDefinition), true)]
public class WeightedMaskLayersDefinitionDrawer : EditableFieldDrawer
{
/************************************************************************************************************************/
private static readonly Action<SerializedProperty> OnEditTarget = property =>
WeightedMaskLayersDefinitionWindow.Open<WeightedMaskLayersDefinitionWindow>(
(WeightedMaskLayers)property.serializedObject.targetObject, false);
/************************************************************************************************************************/
/// <inheritdoc/>
public override void OnGUI(Rect area, SerializedProperty property, GUIContent label)
{
try
{
if (property.serializedObject.targetObject is WeightedMaskLayers)
OnEdit += OnEditTarget;
base.OnGUI(area, property, label);
}
finally
{
OnEdit -= OnEditTarget;
}
}
/************************************************************************************************************************/
/// <inheritdoc/>
public override void GetEditButtonLabel(SerializedProperty property, GUIContent label)
{
var transforms = property.FindPropertyRelative(WeightedMaskLayersDefinition.TransformsField);
var weights = property.FindPropertyRelative(WeightedMaskLayersDefinition.WeightsField);
var transformCount = transforms.arraySize;
var groupCount = transformCount > 0
? weights.arraySize / transformCount
: 0;
label.text = $"Edit [{transformCount} Transforms] x [{groupCount} Groups]";
}
/************************************************************************************************************************/
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 58817c0af6d66fc4fbb7081d1ff7b6aa
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,374 @@
// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2026 Kybernetik //
#if UNITY_EDITOR
#if UNITY_6000_2_OR_NEWER
#pragma warning disable CS0618 // Type or member is obsolete - Tree View stuff was made generic in Unity 6.2.
#endif
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
using static Animancer.Editor.AnimancerGUI;
namespace Animancer.Editor
{
/// <summary>An <see cref="TransformTreeWindow{TTarget, TDefinition}"/> for editing spring definitions.</summary>
/// https://kybernetik.com.au/animancer/api/Animancer.Editor/WeightedMaskLayersDefinitionWindow
public class WeightedMaskLayersDefinitionWindow :
TransformTreeWindow<WeightedMaskLayers, WeightedMaskLayersDefinition>
{
/************************************************************************************************************************/
private const int
TransformColumn = 0,
IncludedColumn = 1,
FirstGroupColumn = 2,
RootMotionWeightsID = -2;
/************************************************************************************************************************/
/// <inheritdoc/>
public override IList<Transform> Transforms
=> Data.Transforms;
/// <inheritdoc/>
public override WeightedMaskLayersDefinition SourceData
{
get
{
var sourceObject = SourceObject;
return sourceObject != null
? sourceObject.Definition
: null;
}
set => SourceObject.Definition = value;
}
/************************************************************************************************************************/
/// <inheritdoc/>
protected override MultiColumnHeaderState.Column[] CreateColumns(float width)
{
const float TransformWidth = 300;
const float GroupWidth = 100;
var groupCount = Data.GroupCount;
var oldColumns = HeaderState?.columns;
var newColumns = new MultiColumnHeaderState.Column[groupCount + 2];
int index;
if (oldColumns == null)
{
var tooltip = "Select which objects to control the weight of";
newColumns[0] = CreateColumn(
"Transform",
tooltip,
TransformWidth);
var includedColumn = newColumns[1] = CreateColumn(
"?",
tooltip,
LineHeight + StandardSpacing);
includedColumn.minWidth = includedColumn.maxWidth = includedColumn.width;
index = 2;
}
else
{
var copyCount = Math.Min(oldColumns.Length, groupCount + 2);
for (int i = 0; i < copyCount; i++)
newColumns[i] = oldColumns[i];
index = copyCount;
}
for (int i = index; i < groupCount + 2; i++)
{
var groupIndex = i - 2;
var name = "Group " + groupIndex.ToStringCached();
var tooltip = "The weights for " + name;
if (groupIndex == 0)
{
name = "Default " + name;
tooltip += " (this group will be applied on startup by default)";
}
newColumns[i] = CreateColumn(
name,
tooltip,
GroupWidth);
}
return newColumns;
}
/************************************************************************************************************************/
/// <inheritdoc/>
public override void AddItems(ref int id, TreeViewItem root)
{
root.AddChild(new()
{
id = RootMotionWeightsID,
depth = 0,
});
base.AddItems(ref id, root);
}
/************************************************************************************************************************/
/// <inheritdoc/>
protected override Color GetRowColor(TreeViewItem item)
{
if (!TreeView.Transforms.TryGetObject(item.id, out var transform))
return default;
if (Transforms.IndexOf(transform) < 0)
return default;
return GetChainColor(transform, Transforms, 0.15f);
}
/// <summary>Returns a color based on the name of the `transform`'s highest included parent.</summary>
public static Color GetChainColor(Transform transform, IList<Transform> transforms, float alpha)
{
transform = GetChainRoot(transform, transforms);
return GetHashColor(transform.name.GetHashCode(), 1, 1, alpha);
}
/// <summary>Gets the highest parent of `transform` which is included in the `transforms`.</summary>
public static Transform GetChainRoot(Transform transform, IList<Transform> transforms)
{
var parent = transform.parent;
while (parent != null)
{
if (transforms.IndexOf(parent) >= 0)
transform = parent;
parent = parent.parent;
}
return transform;
}
/************************************************************************************************************************/
/// <inheritdoc/>
public override void DrawCellGUI(Rect area, int column, int row, TreeViewItem item, ref bool isSelectionClick)
{
if (!TreeView.Transforms.TryGetObject(item.id, out var transform))
{
if (item.id == RootMotionWeightsID)
DrawRootMotionWeightsCellGUI(area, column);
return;
}
var definitionIndex = GetDefinitionIndex(item.id);
switch (column)
{
case TransformColumn:
DrawTransformCellGUI(area, transform);
break;
case IncludedColumn:
DrawIsIncludedCellGUI(area, item.id, definitionIndex, ref isSelectionClick);
break;
default:
DrawWeightGUI(area, item.id, column - 2, definitionIndex);
break;
}
}
/************************************************************************************************************************/
private static GUIStyle _RootMotionWeightsLabelStyle;
private static readonly GUIContent RootMotionWeightsLabel = new(
"Root Motion Weights",
"When a Group is applied to a Layer, this value will multiply the Root Motion output of that layer");
private void DrawRootMotionWeightsCellGUI(Rect area, int column)
{
switch (column)
{
case TransformColumn:
_RootMotionWeightsLabelStyle ??= new(GUI.skin.label)
{
alignment = TextAnchor.MiddleRight,
};
area.yMin--;
GUI.Label(area, RootMotionWeightsLabel, _RootMotionWeightsLabelStyle);
break;
case IncludedColumn:
break;
default:
column -= FirstGroupColumn;
if (!Data.RootMotionWeights.TryGet(column, out var weight))
break;
if (DoFloatFieldGUI(area, ref weight))
{
weight = Mathf.Clamp01(weight);
var data = RecordUndo();
data.Validate();
data.RootMotionWeights[column] = weight;
}
break;
}
}
/************************************************************************************************************************/
/// <inheritdoc/>
protected override void SetIncluded(
int treeItemID,
int definitionIndex,
bool isIncluded)
{
var data = RecordUndo();
if (isIncluded)
{
if (definitionIndex < 0 &&
TreeView.Transforms.TryGetObject(treeItemID, out var transform))
{
var groupCount = data.GroupCount;
data.AddTransform(transform);
if (groupCount != data.GroupCount)
CreateHeader();
}
}
else
{
if (definitionIndex >= 0)
{
data.RemoveTransform(definitionIndex);
if (data.GroupCount <= 0)
CreateHeader();
}
}
}
/************************************************************************************************************************/
private void DrawWeightGUI(
Rect area,
int treeItemID,
int groupIndex,
int transformIndex)
{
if (transformIndex < 0)
return;
var weight = Data.GetWeight(groupIndex, transformIndex);
if (float.IsNaN(weight))
return;
if (DoFloatFieldGUI(area, ref weight))
{
weight = Mathf.Clamp01(weight);
SetValue(treeItemID, i => RecordUndo().SetWeight(groupIndex, i, weight));
}
}
/************************************************************************************************************************/
private static bool DoFloatFieldGUI(Rect area, ref float value)
{
EditorGUI.BeginChangeCheck();
var style = EditorStyles.numberField;
var contentOffset = style.contentOffset;
style.contentOffset = new(0, -2);
value = EditorGUI.FloatField(area, value);
style.contentOffset = contentOffset;
return EditorGUI.EndChangeCheck();
}
/************************************************************************************************************************/
private static readonly GUIContent
AddGroupLabel = new(
"Add Group",
"Add another weight group"),
RemoveGroupLabel = new(
"Remove Group",
"Remove the last weight group");
/// <inheritdoc/>
protected override void DoFooterCenterGUI()
{
var hasTransforms = !Data.Transforms.IsNullOrEmpty();
GUI.enabled = hasTransforms;
if (GUILayout.Button(AddGroupLabel))
{
RecordUndo().GroupCount++;
CreateHeader();
}
if (hasTransforms)
GUI.enabled = Data.GroupCount > 1;
if (GUILayout.Button(RemoveGroupLabel))
{
RecordUndo().GroupCount--;
CreateHeader();
}
}
/************************************************************************************************************************/
/// <inheritdoc/>
public override void Apply()
{
base.Apply();
CreateHeader();
SceneView.RepaintAll();
}
/// <inheritdoc/>
public override void Revert()
{
base.Revert();
CreateHeader();
SceneView.RepaintAll();
}
/************************************************************************************************************************/
/// <inheritdoc/>
public override WeightedMaskLayersDefinition RecordUndo(string name = "Animancer")
{
SceneView.RepaintAll();
return base.RecordUndo(name);
}
/************************************************************************************************************************/
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5eb9b334dfed14344935be3105cbe826
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,48 @@
// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2026 Kybernetik //
#if UNITY_EDITOR
using UnityEditor;
namespace Animancer.Editor
{
/// <summary>[Editor-Only] A custom GUI for <see cref="WeightedMaskLayers.Fade"/>.</summary>
/// https://kybernetik.com.au/animancer/api/Animancer.Editor/WeightedMaskLayersFadeDrawer
[CustomGUI(typeof(WeightedMaskLayers.Fade))]
public class WeightedMaskLayersFadeDrawer : CustomGUI<WeightedMaskLayers.Fade>
{
/************************************************************************************************************************/
private bool _IsExpanded;
/************************************************************************************************************************/
/// <inheritdoc/>
public override void DoGUI()
{
_IsExpanded = EditorGUILayout.Foldout(_IsExpanded, "Weighted Mask Layers Fade", true);
if (_IsExpanded)
DoDetailsGUI();
}
/************************************************************************************************************************/
/// <summary>Draws the GUI for the target's fields.</summary>
protected virtual void DoDetailsGUI()
{
EditorGUI.indentLevel++;
Value.ElapsedTime = EditorGUILayout.Slider("Elapsed", Value.ElapsedTime, 0, Value.Duration);
Value.Duration = EditorGUILayout.FloatField("Duration", Value.Duration);
EditorGUI.indentLevel--;
}
/************************************************************************************************************************/
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 53026c4d6eb23ee49beac098d7c7a08f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: