chore: initial commit
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// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2026 Kybernetik //
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#if UNITY_EDITOR
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using Animancer.Editor;
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using UnityEditor;
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[assembly: PolymorphicDrawerDetails(typeof(UnityEngine.Events.UnityEventBase), SeparateHeader = true)]
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namespace Animancer.Editor
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{
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/// <summary>[Editor-Only] <see cref="PropertyDrawer"/> for <see cref="UnityEvent"/>.</summary>
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/// https://kybernetik.com.au/animancer/api/Animancer.Editor/UnityEventDrawer
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[CustomPropertyDrawer(typeof(UnityEvent), true)]
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public class UnityEventDrawer : UnityEditorInternal.UnityEventDrawer { }
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}
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#endif
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