chore: initial commit
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7
Assets/Scripts/Core/Events/IntEventChannelSO.cs
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7
Assets/Scripts/Core/Events/IntEventChannelSO.cs
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using UnityEngine;
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namespace BaseGames.Core.Events
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{
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[CreateAssetMenu(menuName = "Events/Int")]
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public class IntEventChannelSO : BaseEventChannelSO<int> { }
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}
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