chore: initial commit
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13
Assets/Scripts/Core/Events/DifficultyLevel.cs
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13
Assets/Scripts/Core/Events/DifficultyLevel.cs
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namespace BaseGames.Core.Events
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{
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/// <summary>
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/// 难度等级枚举。
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/// </summary>
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public enum DifficultyLevel
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{
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Easy = 0,
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Normal = 1,
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Hard = 2,
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SteelSoul = 3 // 一命模式
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}
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}
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