chore: initial commit
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Assets/Scripts/Combat/HitConfirmedEventChannelSO.cs
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8
Assets/Scripts/Combat/HitConfirmedEventChannelSO.cs
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using BaseGames.Core.Events;
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using UnityEngine;
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namespace BaseGames.Combat
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{
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[CreateAssetMenu(menuName = "Events/HitConfirmed")]
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public class HitConfirmedEventChannelSO : BaseEventChannelSO<HitInfo> { }
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}
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