chore: initial commit
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@@ -0,0 +1,17 @@
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using UnityEditor;
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using UnityEngine;
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namespace PathBerserker2d
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{
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internal class PBWorldDrawer
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{
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[DrawGizmo(GizmoType.Selected | GizmoType.NonSelected | GizmoType.Pickable)]
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static void DrawGizmos(PBWorld src, GizmoType gizmoType)
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{
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if (PathBerserker2dSettings.DrawGraphWhilePlaying && PBWorld.NavGraph != null)
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{
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NavGraphDrawer.Draw(PBWorld.NavGraph);
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}
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}
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}
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}
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