chore: initial commit
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using System;
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namespace PathBerserker2d
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{
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[AttributeUsage(AttributeTargets.Class)]
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internal class ScriptExecutionOrderAttribute : Attribute
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{
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private int order = 0;
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public ScriptExecutionOrderAttribute(int order)
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{
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this.order = order;
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}
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public int GetOrder()
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{
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return order;
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}
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}
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}
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