chore: initial commit
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// Copyright (c) Meta Platforms, Inc. and affiliates.
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using UnityEngine;
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using UnityEngine.UI;
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namespace Lofelt.NiceVibrations
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{
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[RequireComponent(typeof(Text))]
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public class VersionNumber : MonoBehaviour
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{
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public string Version = "v3.3";
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protected Text _text;
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protected virtual void Awake()
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{
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_text = this.gameObject.GetComponent<Text>();
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}
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protected virtual void Start()
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{
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// There is not much space in the text, so make the string for alpha
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// and beta versions a bit shorter
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_text.text = Version.Replace("-alpha.", "a").Replace("-beta.", "b");
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#if (UNITY_IOS && !UNITY_EDITOR)
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_text.text += " iOS " + DeviceCapabilities.platformVersion.ToString();
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#elif (UNITY_ANDROID && !UNITY_EDITOR)
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_text.text += " Android " + DeviceCapabilities.platformVersion.ToString();
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#endif
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}
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}
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}
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