chore: initial commit
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace MoreMountains.Tools
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{
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/// <summary>
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/// A test class used to demonstrate how MMObservable works in the MMObservableTest demo scene
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/// </summary>
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[AddComponentMenu("")]
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public class MMObservableDemoSubject : MonoBehaviour
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{
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/// a public float we expose, outputting the x position of our object
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public MMObservable<float> PositionX = new MMObservable<float>();
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/// <summary>
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/// On Update we update our x position
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/// </summary>
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protected virtual void Update()
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{
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PositionX.Value = this.transform.position.x;
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}
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}
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}
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