chore: initial commit
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using UnityEngine;
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#if MM_UI
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using UnityEngine.UI;
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#endif
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using System.Collections;
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using System;
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using System.Reflection;
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using System.Collections.Generic;
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using System.Linq;
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namespace MoreMountains.Tools
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{
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public class MMPlotterAxis : MonoBehaviour
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{
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#if MM_UI
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public Text Label;
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public Text TimeLabel;
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#endif
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public Transform PlotterCurvePoint;
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public Transform PositionPoint;
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public Transform PositionPointVertical;
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public Transform RotationPoint;
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public Transform ScalePoint;
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public virtual void SetLabel(string newLabel)
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{
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#if MM_UI
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Label.text = newLabel;
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#endif
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}
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}
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}
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