chore: initial commit
This commit is contained in:
30
Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Springs/MMSpringBloomIntensity_HDRP.cs
vendored
Normal file
30
Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Springs/MMSpringBloomIntensity_HDRP.cs
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
#if MM_HDRP
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.HighDefinition;
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namespace MoreMountains.Feedbacks
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{
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||||
[AddComponentMenu("More Mountains/Springs/MMSpringBloomIntensity_HDRP")]
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public class MMSpringBloomIntensity_HDRP : MMSpringFloatComponent<Volume>
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||||
{
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protected Bloom _bloom;
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|
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protected override void Initialization()
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||||
{
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||||
if (Target == null)
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||||
{
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Target = this.gameObject.GetComponent<Volume>();
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}
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Target.profile.TryGet(out _bloom);
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base.Initialization();
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}
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public override float TargetFloat
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{
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get => _bloom.intensity.value;
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set => _bloom.intensity.Override(value);
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}
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}
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}
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#endif
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@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
|
||||
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assetBundleVariant:
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||||
@@ -0,0 +1,30 @@
|
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#if MM_HDRP
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.HighDefinition;
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namespace MoreMountains.Feedbacks
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{
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[AddComponentMenu("More Mountains/Springs/MMSpringChromaticAberrationIntensity_HDRP")]
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public class MMSpringChromaticAberrationIntensity_HDRP : MMSpringFloatComponent<Volume>
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{
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protected ChromaticAberration _chromaticAberration;
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protected override void Initialization()
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{
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if (Target == null)
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{
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Target = this.gameObject.GetComponent<Volume>();
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}
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Target.profile.TryGet(out _chromaticAberration);
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base.Initialization();
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}
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public override float TargetFloat
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{
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get => _chromaticAberration.intensity.value;
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set => _chromaticAberration.intensity.Override(value);
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}
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}
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}
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#endif
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@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
|
||||
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|
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assetBundleVariant:
|
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@@ -0,0 +1,30 @@
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#if MM_HDRP
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.HighDefinition;
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namespace MoreMountains.Feedbacks
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{
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[AddComponentMenu("More Mountains/Springs/MMSpringColorAdjustmentsContrast_HDRP")]
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public class MMSpringColorAdjustmentsContrast_HDRP : MMSpringFloatComponent<Volume>
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{
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protected ColorAdjustments _colorAdjustments;
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protected override void Initialization()
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{
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if (Target == null)
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{
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Target = this.gameObject.GetComponent<Volume>();
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}
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Target.profile.TryGet(out _colorAdjustments);
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base.Initialization();
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}
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public override float TargetFloat
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{
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get => _colorAdjustments.contrast.value;
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set => _colorAdjustments.contrast.Override(value);
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}
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}
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}
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#endif
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: a1f799d610ab96d409225e15095ce227
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||||
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|
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externalObjects: {}
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|
||||
assetBundleName:
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||||
assetBundleVariant:
|
||||
@@ -0,0 +1,30 @@
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#if MM_HDRP
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.HighDefinition;
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namespace MoreMountains.Feedbacks
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{
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[AddComponentMenu("More Mountains/Springs/MMSpringColorAdjustmentsHueShift_HDRP")]
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public class MMSpringColorAdjustmentsHueShift_HDRP : MMSpringFloatComponent<Volume>
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{
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protected ColorAdjustments _colorAdjustments;
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protected override void Initialization()
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{
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if (Target == null)
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||||
{
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Target = this.gameObject.GetComponent<Volume>();
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}
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Target.profile.TryGet(out _colorAdjustments);
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base.Initialization();
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}
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public override float TargetFloat
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{
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get => _colorAdjustments.hueShift.value;
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set => _colorAdjustments.hueShift.Override(value);
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}
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}
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}
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#endif
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
|
||||
guid: f2e66687d665f8a4bb4d00f4b8ca3d1a
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||||
MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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||||
userData:
|
||||
assetBundleName:
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||||
assetBundleVariant:
|
||||
@@ -0,0 +1,30 @@
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#if MM_HDRP
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.HighDefinition;
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namespace MoreMountains.Feedbacks
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{
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[AddComponentMenu("More Mountains/Springs/MMSpringColorAdjustmentsSaturation_HDRP")]
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public class MMSpringColorAdjustmentsSaturation_HDRP : MMSpringFloatComponent<Volume>
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{
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protected ColorAdjustments _colorAdjustments;
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protected override void Initialization()
|
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{
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if (Target == null)
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||||
{
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||||
Target = this.gameObject.GetComponent<Volume>();
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}
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Target.profile.TryGet(out _colorAdjustments);
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base.Initialization();
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}
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public override float TargetFloat
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{
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get => _colorAdjustments.saturation.value;
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set => _colorAdjustments.saturation.Override(value);
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}
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}
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}
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#endif
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@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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||||
guid: c0c6834fc909cbf439bdf1d669ef2958
|
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MonoImporter:
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externalObjects: {}
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assetBundleName:
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assetBundleVariant:
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||||
@@ -0,0 +1,30 @@
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||||
#if MM_HDRP
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.HighDefinition;
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namespace MoreMountains.Feedbacks
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{
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[AddComponentMenu("More Mountains/Springs/MMSpringDepthOfFieldFocusDistance_HDRP")]
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public class MMSpringDepthOfFieldFocusDistance_HDRP : MMSpringFloatComponent<Volume>
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||||
{
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protected DepthOfField _depthOfField;
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protected override void Initialization()
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{
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if (Target == null)
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{
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Target = this.gameObject.GetComponent<Volume>();
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}
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Target.profile.TryGet(out _depthOfField);
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base.Initialization();
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}
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public override float TargetFloat
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{
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get => _depthOfField.focusDistance.value;
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set => _depthOfField.focusDistance.Override(value);
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}
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}
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||||
}
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#endif
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||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
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guid: 7969c2e1fc64bc64b8e2c338f430fa49
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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userData:
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assetBundleName:
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||||
assetBundleVariant:
|
||||
@@ -0,0 +1,30 @@
|
||||
#if MM_HDRP
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.HighDefinition;
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namespace MoreMountains.Feedbacks
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{
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[AddComponentMenu("More Mountains/Springs/MMSpringLensDistortionIntensity_HDRP")]
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public class MMSpringLensDistortionIntensity_HDRP : MMSpringFloatComponent<Volume>
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||||
{
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protected LensDistortion _lensDistortion;
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protected override void Initialization()
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||||
{
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if (Target == null)
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||||
{
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||||
Target = this.gameObject.GetComponent<Volume>();
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||||
}
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||||
Target.profile.TryGet(out _lensDistortion);
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base.Initialization();
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||||
}
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||||
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public override float TargetFloat
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{
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get => _lensDistortion.intensity.value;
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set => _lensDistortion.intensity.Override(value);
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||||
}
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||||
}
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||||
}
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||||
#endif
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||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
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guid: e43c981f3033d36468c3cf0e9cbb5ef2
|
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MonoImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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||||
@@ -0,0 +1,30 @@
|
||||
#if MM_HDRP
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using UnityEngine;
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using UnityEngine.Rendering;
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||||
using UnityEngine.Rendering.HighDefinition;
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||||
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namespace MoreMountains.Feedbacks
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{
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||||
[AddComponentMenu("More Mountains/Springs/MMSpringMotionBlurIntensity_HDRP")]
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||||
public class MMSpringMotionBlurIntensity_HDRP : MMSpringFloatComponent<Volume>
|
||||
{
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||||
protected MotionBlur _motionBlur;
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||||
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||||
protected override void Initialization()
|
||||
{
|
||||
if (Target == null)
|
||||
{
|
||||
Target = this.gameObject.GetComponent<Volume>();
|
||||
}
|
||||
Target.profile.TryGet(out _motionBlur);
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||||
base.Initialization();
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||||
}
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||||
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||||
public override float TargetFloat
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||||
{
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||||
get => _motionBlur.intensity.value;
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||||
set => _motionBlur.intensity.Override(value);
|
||||
}
|
||||
}
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||||
}
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||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
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guid: eab722862e080484cab1481e2481a922
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assetBundleVariant:
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@@ -0,0 +1,30 @@
|
||||
#if MM_HDRP
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||||
using UnityEngine;
|
||||
using UnityEngine.Rendering;
|
||||
using UnityEngine.Rendering.HighDefinition;
|
||||
|
||||
namespace MoreMountains.Feedbacks
|
||||
{
|
||||
[AddComponentMenu("More Mountains/Springs/MMSpringPaniniProjectionDistance_HDRP")]
|
||||
public class MMSpringPaniniProjectionDistance_HDRP : MMSpringFloatComponent<Volume>
|
||||
{
|
||||
protected PaniniProjection _paniniProjection;
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||||
|
||||
protected override void Initialization()
|
||||
{
|
||||
if (Target == null)
|
||||
{
|
||||
Target = this.gameObject.GetComponent<Volume>();
|
||||
}
|
||||
Target.profile.TryGet(out _paniniProjection);
|
||||
base.Initialization();
|
||||
}
|
||||
|
||||
public override float TargetFloat
|
||||
{
|
||||
get => _paniniProjection.distance.value;
|
||||
set => _paniniProjection.distance.Override(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
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30
Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Springs/MMSpringVignetteCenter_HDRP.cs
vendored
Normal file
30
Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Springs/MMSpringVignetteCenter_HDRP.cs
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
using UnityEngine;
|
||||
#if MM_HDRP
|
||||
using UnityEngine.Rendering;
|
||||
using UnityEngine.Rendering.HighDefinition;
|
||||
|
||||
namespace MoreMountains.Feedbacks
|
||||
{
|
||||
[AddComponentMenu("More Mountains/Springs/MMSpringVignetteCenter_HDRP")]
|
||||
public class MMSpringVignetteCenter_HDRP : MMSpringVector2Component<Volume>
|
||||
{
|
||||
protected Vignette _vignette;
|
||||
|
||||
protected override void Initialization()
|
||||
{
|
||||
if (Target == null)
|
||||
{
|
||||
Target = this.gameObject.GetComponent<Volume>();
|
||||
}
|
||||
Target.profile.TryGet(out _vignette);
|
||||
base.Initialization();
|
||||
}
|
||||
|
||||
public override Vector2 TargetVector2
|
||||
{
|
||||
get => _vignette.center.value;
|
||||
set => _vignette.center.Override(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
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30
Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Springs/MMSpringVignetteColor_HDRP.cs
vendored
Normal file
30
Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Springs/MMSpringVignetteColor_HDRP.cs
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
using UnityEngine;
|
||||
#if MM_HDRP
|
||||
using UnityEngine.Rendering;
|
||||
using UnityEngine.Rendering.HighDefinition;
|
||||
|
||||
namespace MoreMountains.Feedbacks
|
||||
{
|
||||
[AddComponentMenu("More Mountains/Springs/MMSpringVignetteColor_HDRP")]
|
||||
public class MMSpringVignetteColor_HDRP : MMSpringColorComponent<Volume>
|
||||
{
|
||||
protected Vignette _vignette;
|
||||
|
||||
protected override void Initialization()
|
||||
{
|
||||
if (Target == null)
|
||||
{
|
||||
Target = this.gameObject.GetComponent<Volume>();
|
||||
}
|
||||
Target.profile.TryGet(out _vignette);
|
||||
base.Initialization();
|
||||
}
|
||||
|
||||
public override Color TargetColor
|
||||
{
|
||||
get => _vignette.color.value;
|
||||
set => _vignette.color.Override(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
11
Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Springs/MMSpringVignetteColor_HDRP.cs.meta
vendored
Normal file
11
Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Springs/MMSpringVignetteColor_HDRP.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
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30
Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Springs/MMSpringVignetteIntensity_HDRP.cs
vendored
Normal file
30
Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Springs/MMSpringVignetteIntensity_HDRP.cs
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
#if MM_HDRP
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering;
|
||||
using UnityEngine.Rendering.HighDefinition;
|
||||
|
||||
namespace MoreMountains.Feedbacks
|
||||
{
|
||||
[AddComponentMenu("More Mountains/Springs/MMSpringVignetteIntensity_HDRP")]
|
||||
public class MMSpringVignetteIntensity_HDRP : MMSpringFloatComponent<Volume>
|
||||
{
|
||||
protected Vignette _vignette;
|
||||
|
||||
protected override void Initialization()
|
||||
{
|
||||
if (Target == null)
|
||||
{
|
||||
Target = this.gameObject.GetComponent<Volume>();
|
||||
}
|
||||
Target.profile.TryGet(out _vignette);
|
||||
base.Initialization();
|
||||
}
|
||||
|
||||
public override float TargetFloat
|
||||
{
|
||||
get => _vignette.intensity.value;
|
||||
set => _vignette.intensity.Override(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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guid: c6cf2103244e0c94f993f2f0f281b0c9
|
||||
MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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||||
@@ -0,0 +1,30 @@
|
||||
#if MM_HDRP
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering;
|
||||
using UnityEngine.Rendering.HighDefinition;
|
||||
|
||||
namespace MoreMountains.Feedbacks
|
||||
{
|
||||
[AddComponentMenu("More Mountains/Springs/MMSpringWhiteBalanceTemperature_HDRP")]
|
||||
public class MMSpringWhiteBalanceTemperature_HDRP : MMSpringFloatComponent<Volume>
|
||||
{
|
||||
protected WhiteBalance _whiteBalance;
|
||||
|
||||
protected override void Initialization()
|
||||
{
|
||||
if (Target == null)
|
||||
{
|
||||
Target = this.gameObject.GetComponent<Volume>();
|
||||
}
|
||||
Target.profile.TryGet(out _whiteBalance);
|
||||
base.Initialization();
|
||||
}
|
||||
|
||||
public override float TargetFloat
|
||||
{
|
||||
get => _whiteBalance.temperature.value;
|
||||
set => _whiteBalance.temperature.Override(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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guid: 0516121ec1782264898972570320fbc9
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30
Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Springs/MMSpringWhiteBalanceTint_HDRP.cs
vendored
Normal file
30
Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Springs/MMSpringWhiteBalanceTint_HDRP.cs
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
#if MM_HDRP
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering;
|
||||
using UnityEngine.Rendering.HighDefinition;
|
||||
|
||||
namespace MoreMountains.Feedbacks
|
||||
{
|
||||
[AddComponentMenu("More Mountains/Springs/MMSpringWhiteBalanceTint_HDRP")]
|
||||
public class MMSpringWhiteBalanceTint_HDRP : MMSpringFloatComponent<Volume>
|
||||
{
|
||||
protected WhiteBalance _whiteBalance;
|
||||
|
||||
protected override void Initialization()
|
||||
{
|
||||
if (Target == null)
|
||||
{
|
||||
Target = this.gameObject.GetComponent<Volume>();
|
||||
}
|
||||
Target.profile.TryGet(out _whiteBalance);
|
||||
base.Initialization();
|
||||
}
|
||||
|
||||
public override float TargetFloat
|
||||
{
|
||||
get => _whiteBalance.tint.value;
|
||||
set => _whiteBalance.tint.Override(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
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guid: 732c2868ba8b5ae43b78fceeb122bda4
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icon: {instanceID: 0}
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userData:
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assetBundleVariant:
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Reference in New Issue
Block a user