Merge branch 'master' of ssh://git.joywaygames.cn:2222/basegames/zeling_v2
This commit is contained in:
@@ -1,4 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4f007001a22b3d24dae350342c4d19c8
|
||||
DefaultImporter:
|
||||
userData:
|
||||
@@ -1,4 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8f46310a8b0a8f04a92993c37c713243
|
||||
DefaultImporter:
|
||||
userData:
|
||||
@@ -1,4 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d719ed2e2c87eae4e8dd520e2df659c1
|
||||
DefaultImporter:
|
||||
userData:
|
||||
@@ -1,4 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ee3a420017f129443896310d9fab256b
|
||||
DefaultImporter:
|
||||
userData:
|
||||
@@ -1,4 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 995cf2d9b4a41f840b3a41712e9b3bc0
|
||||
DefaultImporter:
|
||||
userData:
|
||||
@@ -1,4 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2c20a7b4db3cd0a4a99bcf6218f92860
|
||||
DefaultImporter:
|
||||
userData:
|
||||
@@ -14,9 +14,13 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
debugShaders:
|
||||
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
|
||||
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
|
||||
m_RendererFeatures: []
|
||||
m_RendererFeatureMap:
|
||||
m_UseNativeRenderPass: 0
|
||||
m_LayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_TransparencySortMode: 0
|
||||
m_TransparencySortAxis: {x: 0, y: 1, z: 0}
|
||||
m_HDREmulationScale: 1
|
||||
@@ -45,6 +49,8 @@ MonoBehaviour:
|
||||
m_PointLightShader: {fileID: 4800000, guid: e35a31e1679aeff489e202f5cc4853d5, type: 3}
|
||||
m_PointLightVolumeShader: {fileID: 4800000, guid: c7d04ca57e5449d49ad9cee1c604bc26, type: 3}
|
||||
m_CoreBlitShader: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
|
||||
m_BlitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3}
|
||||
m_CoreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3}
|
||||
m_SamplingShader: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
|
||||
m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00, type: 3}
|
||||
m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6, type: 3}
|
||||
|
||||
@@ -4006,6 +4006,7 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 1351863799}
|
||||
- {fileID: 1484423199}
|
||||
- {fileID: 451927145}
|
||||
m_Father: {fileID: 783576435}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &200829413
|
||||
@@ -9085,7 +9086,7 @@ Transform:
|
||||
m_GameObject: {fileID: 430284909}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -7.25, y: 11.141231, z: 0}
|
||||
m_LocalPosition: {x: -37.75, y: -12.358769, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
@@ -9391,6 +9392,11 @@ MonoBehaviour:
|
||||
BarrelClipping: 0.25
|
||||
Anamorphism: 0
|
||||
BlendHint: 0
|
||||
--- !u!4 &451927145 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 7501110767542530711, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3}
|
||||
m_PrefabInstance: {fileID: 1770039941}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &453188546
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -24275,6 +24281,14 @@ PrefabInstance:
|
||||
propertyPath: m_IsActive
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1168850068, guid: f69fa61624ad24b45aea231f95b304f7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -6.850006
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1168850068, guid: f69fa61624ad24b45aea231f95b304f7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -11.750015
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 84902510026916610, guid: f69fa61624ad24b45aea231f95b304f7, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
@@ -24331,6 +24345,10 @@ PrefabInstance:
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 889089369648510900, guid: f69fa61624ad24b45aea231f95b304f7, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3038242981975524717, guid: f69fa61624ad24b45aea231f95b304f7, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 1
|
||||
@@ -24343,6 +24361,14 @@ PrefabInstance:
|
||||
propertyPath: m_IsActive
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5700777543042887316, guid: f69fa61624ad24b45aea231f95b304f7, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6142569862384799837, guid: f69fa61624ad24b45aea231f95b304f7, type: 3}
|
||||
propertyPath: m_IsGlobal
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6900265410266641283, guid: f69fa61624ad24b45aea231f95b304f7, type: 3}
|
||||
propertyPath: m_Cameras.Array.size
|
||||
value: 0
|
||||
@@ -28596,6 +28622,63 @@ Transform:
|
||||
m_Children: []
|
||||
m_Father: {fileID: 281203958}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &1770039941
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 199785320}
|
||||
m_Modifications:
|
||||
- target: {fileID: 5652501251207193424, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Sprite01
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7501110767542530711, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7501110767542530711, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7501110767542530711, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7501110767542530711, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7501110767542530711, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7501110767542530711, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7501110767542530711, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7501110767542530711, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7501110767542530711, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7501110767542530711, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3}
|
||||
--- !u!1 &1770698158
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
8
Assets/_Game/Settings/Render Pipeline.meta
Normal file
8
Assets/_Game/Settings/Render Pipeline.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c3883ad108fef3f479baefd39ab46eed
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
68
Assets/_Game/Settings/Render Pipeline/GrabTex.cs
Normal file
68
Assets/_Game/Settings/Render Pipeline/GrabTex.cs
Normal file
@@ -0,0 +1,68 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering;
|
||||
using UnityEngine.Rendering.Universal;
|
||||
|
||||
public class GrabTex : ScriptableRendererFeature
|
||||
{
|
||||
class CustomRenderPass : ScriptableRenderPass
|
||||
{
|
||||
static string rt_Name = "_GrabTex";
|
||||
static int rt_ID = Shader.PropertyToID(rt_Name);
|
||||
|
||||
// This method is called before executing the render pass.
|
||||
// It can be used to configure render targets and their clear state. Also to create temporary render target textures.
|
||||
// When empty this render pass will render to the active camera render target.
|
||||
// You should never call CommandBuffer.SetRenderTarget. Instead call <c>ConfigureTarget</c> and <c>ConfigureClear</c>.
|
||||
// The render pipeline will ensure target setup and clearing happens in a performant manner.
|
||||
public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData)
|
||||
{
|
||||
RenderTextureDescriptor descriptor = new RenderTextureDescriptor(1920, 1080, RenderTextureFormat.DefaultHDR, 0);
|
||||
|
||||
cmd.GetTemporaryRT(rt_ID, descriptor);
|
||||
|
||||
ConfigureTarget(rt_ID);
|
||||
ConfigureClear(ClearFlag.Color, Color.black);
|
||||
|
||||
}
|
||||
|
||||
// Here you can implement the rendering logic.
|
||||
// Use <c>ScriptableRenderContext</c> to issue drawing commands or execute command buffers
|
||||
// https://docs.unity3d.com/ScriptReference/Rendering.ScriptableRenderContext.html
|
||||
// You don't have to call ScriptableRenderContext.submit, the render pipeline will call it at specific points in the pipeline.
|
||||
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
|
||||
{
|
||||
CommandBuffer cmd = CommandBufferPool.Get("tmpcmd");
|
||||
|
||||
cmd.Blit(renderingData.cameraData.renderer.cameraColorTarget, rt_ID);
|
||||
context.ExecuteCommandBuffer(cmd);
|
||||
cmd.Clear();
|
||||
cmd.Release();
|
||||
}
|
||||
|
||||
// Cleanup any allocated resources that were created during the execution of this render pass.
|
||||
public override void OnCameraCleanup(CommandBuffer cmd)
|
||||
{
|
||||
cmd.ReleaseTemporaryRT(rt_ID);
|
||||
}
|
||||
}
|
||||
|
||||
CustomRenderPass m_ScriptablePass;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Create()
|
||||
{
|
||||
m_ScriptablePass = new CustomRenderPass();
|
||||
|
||||
// Configures where the render pass should be injected.
|
||||
m_ScriptablePass.renderPassEvent = RenderPassEvent.AfterRenderingTransparents;
|
||||
}
|
||||
|
||||
// Here you can inject one or multiple render passes in the renderer.
|
||||
// This method is called when setting up the renderer once per-camera.
|
||||
public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData)
|
||||
{
|
||||
renderer.EnqueuePass(m_ScriptablePass);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
11
Assets/_Game/Settings/Render Pipeline/GrabTex.cs.meta
Normal file
11
Assets/_Game/Settings/Render Pipeline/GrabTex.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 74a184ad5805c344597e5de6c6cdc44d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
114
Assets/_Game/Settings/Render Pipeline/URP 2D Asset.asset
Normal file
114
Assets/_Game/Settings/Render Pipeline/URP 2D Asset.asset
Normal file
@@ -0,0 +1,114 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
|
||||
m_Name: URP 2D Asset
|
||||
m_EditorClassIdentifier:
|
||||
k_AssetVersion: 11
|
||||
k_AssetPreviousVersion: 11
|
||||
m_RendererType: 1
|
||||
m_RendererData: {fileID: 0}
|
||||
m_RendererDataList:
|
||||
- {fileID: 11400000, guid: 53a40c3d24dd2fa4b94d16629de70cd5, type: 2}
|
||||
m_DefaultRendererIndex: 0
|
||||
m_RequireDepthTexture: 1
|
||||
m_RequireOpaqueTexture: 1
|
||||
m_OpaqueDownsampling: 3
|
||||
m_SupportsTerrainHoles: 0
|
||||
m_SupportsHDR: 1
|
||||
m_HDRColorBufferPrecision: 0
|
||||
m_MSAA: 1
|
||||
m_RenderScale: 1
|
||||
m_UpscalingFilter: 0
|
||||
m_FsrOverrideSharpness: 0
|
||||
m_FsrSharpness: 0.92
|
||||
m_EnableLODCrossFade: 1
|
||||
m_LODCrossFadeDitheringType: 1
|
||||
m_ShEvalMode: 0
|
||||
m_MainLightRenderingMode: 1
|
||||
m_MainLightShadowsSupported: 1
|
||||
m_MainLightShadowmapResolution: 2048
|
||||
m_AdditionalLightsRenderingMode: 1
|
||||
m_AdditionalLightsPerObjectLimit: 4
|
||||
m_AdditionalLightShadowsSupported: 0
|
||||
m_AdditionalLightsShadowmapResolution: 2048
|
||||
m_AdditionalLightsShadowResolutionTierLow: 256
|
||||
m_AdditionalLightsShadowResolutionTierMedium: 512
|
||||
m_AdditionalLightsShadowResolutionTierHigh: 1024
|
||||
m_ReflectionProbeBlending: 0
|
||||
m_ReflectionProbeBoxProjection: 0
|
||||
m_ShadowDistance: 50
|
||||
m_ShadowCascadeCount: 1
|
||||
m_Cascade2Split: 0.25
|
||||
m_Cascade3Split: {x: 0.1, y: 0.3}
|
||||
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
|
||||
m_CascadeBorder: 0.2
|
||||
m_ShadowDepthBias: 1
|
||||
m_ShadowNormalBias: 1
|
||||
m_AnyShadowsSupported: 1
|
||||
m_SoftShadowsSupported: 0
|
||||
m_ConservativeEnclosingSphere: 1
|
||||
m_NumIterationsEnclosingSphere: 64
|
||||
m_SoftShadowQuality: 2
|
||||
m_AdditionalLightsCookieResolution: 2048
|
||||
m_AdditionalLightsCookieFormat: 3
|
||||
m_UseSRPBatcher: 1
|
||||
m_SupportsDynamicBatching: 0
|
||||
m_MixedLightingSupported: 1
|
||||
m_SupportsLightCookies: 1
|
||||
m_SupportsLightLayers: 0
|
||||
m_DebugLevel: 0
|
||||
m_StoreActionsOptimization: 0
|
||||
m_EnableRenderGraph: 0
|
||||
m_UseAdaptivePerformance: 1
|
||||
m_ColorGradingMode: 1
|
||||
m_ColorGradingLutSize: 32
|
||||
m_UseFastSRGBLinearConversion: 0
|
||||
m_SupportDataDrivenLensFlare: 1
|
||||
m_ShadowType: 1
|
||||
m_LocalShadowsSupported: 0
|
||||
m_LocalShadowsAtlasResolution: 256
|
||||
m_MaxPixelLights: 0
|
||||
m_ShadowAtlasResolution: 256
|
||||
m_VolumeFrameworkUpdateMode: 0
|
||||
m_Textures:
|
||||
blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
|
||||
bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
|
||||
m_PrefilteringModeMainLightShadows: 4
|
||||
m_PrefilteringModeAdditionalLight: 4
|
||||
m_PrefilteringModeAdditionalLightShadows: 0
|
||||
m_PrefilterXRKeywords: 1
|
||||
m_PrefilteringModeForwardPlus: 0
|
||||
m_PrefilteringModeDeferredRendering: 0
|
||||
m_PrefilteringModeScreenSpaceOcclusion: 0
|
||||
m_PrefilterDebugKeywords: 1
|
||||
m_PrefilterWriteRenderingLayers: 1
|
||||
m_PrefilterHDROutput: 1
|
||||
m_PrefilterSSAODepthNormals: 1
|
||||
m_PrefilterSSAOSourceDepthLow: 1
|
||||
m_PrefilterSSAOSourceDepthMedium: 1
|
||||
m_PrefilterSSAOSourceDepthHigh: 1
|
||||
m_PrefilterSSAOInterleaved: 1
|
||||
m_PrefilterSSAOBlueNoise: 1
|
||||
m_PrefilterSSAOSampleCountLow: 1
|
||||
m_PrefilterSSAOSampleCountMedium: 1
|
||||
m_PrefilterSSAOSampleCountHigh: 1
|
||||
m_PrefilterDBufferMRT1: 1
|
||||
m_PrefilterDBufferMRT2: 1
|
||||
m_PrefilterDBufferMRT3: 1
|
||||
m_PrefilterSoftShadowsQualityLow: 1
|
||||
m_PrefilterSoftShadowsQualityMedium: 1
|
||||
m_PrefilterSoftShadowsQualityHigh: 1
|
||||
m_PrefilterSoftShadows: 0
|
||||
m_PrefilterScreenCoord: 1
|
||||
m_PrefilterNativeRenderPass: 1
|
||||
m_ShaderVariantLogLevel: 0
|
||||
m_ShadowCascades: 0
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 29ca26bee3b4d2646ad8152522409b81
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,185 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-9117046564256517769
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 74a184ad5805c344597e5de6c6cdc44d, type: 3}
|
||||
m_Name: GrabTex
|
||||
m_EditorClassIdentifier:
|
||||
m_Active: 1
|
||||
--- !u!114 &-8151991967514287793
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 6b3d386ba5cd94485973aee1479b272e, type: 3}
|
||||
m_Name: GrabPass
|
||||
m_EditorClassIdentifier:
|
||||
m_Active: 1
|
||||
settings:
|
||||
passTag: GrabPass
|
||||
Event: 550
|
||||
filterSettings:
|
||||
RenderQueueType: 1
|
||||
LayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
PassNames:
|
||||
- GrabPass
|
||||
overrideMaterial: {fileID: 0}
|
||||
overrideMaterialPassIndex: 0
|
||||
overrideShader: {fileID: 0}
|
||||
overrideShaderPassIndex: 0
|
||||
overrideMode: 1
|
||||
overrideDepthState: 0
|
||||
depthCompareFunction: 4
|
||||
enableWrite: 1
|
||||
stencilSettings:
|
||||
overrideStencilState: 0
|
||||
stencilReference: 0
|
||||
stencilCompareFunction: 8
|
||||
passOperation: 0
|
||||
failOperation: 0
|
||||
zFailOperation: 0
|
||||
cameraSettings:
|
||||
overrideCamera: 0
|
||||
restoreCamera: 1
|
||||
offset: {x: 0, y: 0, z: 0, w: 0}
|
||||
cameraFieldOfView: 60
|
||||
--- !u!114 &-1562148253994355375
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 949e51698f19f65488a7d3cbf912e046, type: 3}
|
||||
m_Name: GodRaysRenderFeature
|
||||
m_EditorClassIdentifier:
|
||||
m_Active: 1
|
||||
settings:
|
||||
renderData: {fileID: 11400000, guid: e6b76c6e411b42545bbf258d36b24ff1, type: 2}
|
||||
Jitter: 0.25
|
||||
textureQuality: 2
|
||||
stepQuality: 32
|
||||
blur: 1
|
||||
BlurCount: 2
|
||||
blurSamples: 4
|
||||
depthAwareUpsampling: 1
|
||||
allowMainLight: 1
|
||||
allowAdditionalLights: 1
|
||||
temporallyRender: 0
|
||||
temporalDuration: 2
|
||||
temporalUseDiscard: 1
|
||||
temporalReprojection: 1
|
||||
allowAdditionalLightShadows: 1
|
||||
maxAdditionalLightCount: 4
|
||||
useUnityDepthDirectly: 1
|
||||
supportUnityScreenSpaceShadows: 0
|
||||
useVariableIntensity: 0
|
||||
variableIntensityCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
maxDistance: 256
|
||||
encodeLightColor: 1
|
||||
enableHighQualityTextures: 0
|
||||
AdditionalLightLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
renderOrder: 1
|
||||
customRenderPassEvent: 400
|
||||
customRenderPassOffset: 0
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 11145981673336645838492a2d98e247, type: 3}
|
||||
m_Name: URP 2D Asset_PP_Renderer
|
||||
m_EditorClassIdentifier:
|
||||
debugShaders:
|
||||
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
|
||||
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
|
||||
m_RendererFeatures:
|
||||
- {fileID: -8151991967514287793}
|
||||
- {fileID: -9117046564256517769}
|
||||
m_RendererFeatureMap: 4f2179247f4ede8e7771cb3874be7981
|
||||
m_UseNativeRenderPass: 0
|
||||
m_LayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_TransparencySortMode: 0
|
||||
m_TransparencySortAxis: {x: 0, y: 1, z: 0}
|
||||
m_HDREmulationScale: 1
|
||||
m_LightRenderTextureScale: 1
|
||||
m_LightBlendStyles:
|
||||
- name: Multiply
|
||||
maskTextureChannel: 0
|
||||
blendMode: 1
|
||||
- name: Additive
|
||||
maskTextureChannel: 0
|
||||
blendMode: 0
|
||||
- name: Multiply with Mask
|
||||
maskTextureChannel: 1
|
||||
blendMode: 1
|
||||
- name: Additive with Mask
|
||||
maskTextureChannel: 1
|
||||
blendMode: 0
|
||||
m_UseDepthStencilBuffer: 1
|
||||
m_UseCameraSortingLayersTexture: 0
|
||||
m_CameraSortingLayersTextureBound: -1
|
||||
m_CameraSortingLayerDownsamplingMethod: 0
|
||||
m_MaxLightRenderTextureCount: 16
|
||||
m_MaxShadowRenderTextureCount: 1
|
||||
m_ShapeLightShader: {fileID: 4800000, guid: d79e1c784eaf80c4585c0be7391f757a, type: 3}
|
||||
m_ShapeLightVolumeShader: {fileID: 4800000, guid: 7e60080c8cd24a2468cb08b4bfee5606, type: 3}
|
||||
m_PointLightShader: {fileID: 4800000, guid: e35a31e1679aeff489e202f5cc4853d5, type: 3}
|
||||
m_PointLightVolumeShader: {fileID: 4800000, guid: c7d04ca57e5449d49ad9cee1c604bc26, type: 3}
|
||||
m_CoreBlitShader: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
|
||||
m_BlitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3}
|
||||
m_CoreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3}
|
||||
m_SamplingShader: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
|
||||
m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00, type: 3}
|
||||
m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6, type: 3}
|
||||
m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3, type: 3}
|
||||
m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273, type: 3}
|
||||
m_FallbackErrorShader: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
|
||||
m_PostProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
|
||||
m_FallOffLookup: {fileID: 2800000, guid: 5688ab254e4c0634f8d6c8e0792331ca, type: 3}
|
||||
m_DefaultMaterialType: 2
|
||||
m_DefaultCustomMaterial: {fileID: 2100000, guid: 6c1a7b756ba1d4646a405f7f6e0833ad, type: 2}
|
||||
m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
|
||||
m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
|
||||
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
|
||||
--- !u!114 &4619773186344184506
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c17414c08db8f8e448fcb2e68b54f486, type: 3}
|
||||
m_Name: BlurTex
|
||||
m_EditorClassIdentifier:
|
||||
m_Active: 1
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 53a40c3d24dd2fa4b94d16629de70cd5
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user