摄像机区域的架构改动

This commit is contained in:
2026-05-15 14:47:24 +08:00
parent 1b37297585
commit f264329751
3591 changed files with 1687228 additions and 446503 deletions

View File

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using UnityEngine;
namespace BaseGames.Feedback
{
/// <summary>
/// Feedback 系统全局配置:闪白颜色/时长等通用参数。
/// 资产路径Assets/ScriptableObjects/Feedback/FeedbackConfig.asset
/// </summary>
[CreateAssetMenu(menuName = "BaseGames/Feedback/FeedbackConfig")]
public class FeedbackConfigSO : ScriptableObject
{
[Header("受伤闪白")]
[Tooltip("Shader _FlashColor 参数目标颜色。")]
public Color HurtFlashColor = Color.white;
[Tooltip("闪白持续时间(秒)。")]
[Min(0.01f)]
public float HurtFlashDuration = 0.12f;
}
}