摄像机区域的架构改动
This commit is contained in:
46
Assets/_Game/Scripts/Editor/BaseGames.Editor.asmdef
Normal file
46
Assets/_Game/Scripts/Editor/BaseGames.Editor.asmdef
Normal file
@@ -0,0 +1,46 @@
|
||||
{
|
||||
"name": "BaseGames.Editor",
|
||||
"rootNamespace": "BaseGames.Editor",
|
||||
"references": [
|
||||
"BaseGames.Core",
|
||||
"BaseGames.Core.Events",
|
||||
"Unity.Addressables",
|
||||
"Unity.Addressables.Editor",
|
||||
"BaseGames.Core.Save",
|
||||
"BaseGames.Input",
|
||||
"BaseGames.Combat",
|
||||
"BaseGames.Combat.StatusEffects",
|
||||
"BaseGames.Quest",
|
||||
"BaseGames.World.Shop",
|
||||
"BaseGames.Player",
|
||||
"BaseGames.Player.States",
|
||||
"BaseGames.Enemies",
|
||||
"BaseGames.Camera",
|
||||
"BaseGames.World",
|
||||
"BaseGames.UI",
|
||||
"BaseGames.Audio",
|
||||
"BaseGames.Feedback",
|
||||
"BaseGames.Dialogue",
|
||||
"BaseGames.Progression",
|
||||
"PathBerserker2d",
|
||||
"Unity.Cinemachine",
|
||||
"Kybernetik.Animancer",
|
||||
"BaseGames.Animation",
|
||||
"BaseGames.Equipment",
|
||||
"BaseGames.Skills",
|
||||
"BaseGames.World.Map",
|
||||
"BaseGames.EventChain",
|
||||
"BaseGames.VFX"
|
||||
],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": false,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
Reference in New Issue
Block a user