摄像机区域的架构改动
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@@ -5,6 +5,8 @@
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"BaseGames.Combat.StatusEffects",
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"BaseGames.Combat",
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"BaseGames.Core",
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"BaseGames.Core.Events",
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"BaseGames.Core.Save",
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"BaseGames.EventChain",
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"UnityEngine.TestRunner",
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"UnityEditor.TestRunner"
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@@ -16,7 +18,8 @@
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"allowUnsafeCode": false,
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"overrideReferences": true,
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"precompiledReferences": [
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"nunit.framework.dll"
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"nunit.framework.dll",
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"Newtonsoft.Json.dll"
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],
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"autoReferenced": false,
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"defineConstraints": [],
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