feat: 添加场景过渡类型支持,优化场景加载逻辑
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@@ -51,7 +51,8 @@ namespace BaseGames.UI
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_uiManager.CloseTopPanel();
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_onSceneLoadRequest?.Raise(new SceneLoadRequest
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{
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SceneName = "MainMenu",
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SceneName = "MainMenu",
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TransitionType = TransitionType.Scene,
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ShowLoadingScreen = true
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});
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}
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