feat: 添加场景过渡类型支持,优化场景加载逻辑
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@@ -111,10 +111,11 @@ namespace BaseGames.Support.AntiSoftlock
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_onSceneLoadRequest?.Raise(new SceneLoadRequest
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{
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SceneName = scene,
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EntryId = spawn,
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SceneName = scene,
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EntryId = spawn,
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TransitionType = TransitionType.Scene,
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ShowLoadingScreen = true,
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IsRespawn = true,
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IsRespawn = true,
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});
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}
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