多轮审查和修复
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22
Assets/Scripts/Progression/IAchievementService.cs
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22
Assets/Scripts/Progression/IAchievementService.cs
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using BaseGames.Core.Save;
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namespace BaseGames.Progression
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{
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/// <summary>
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/// 成就服务接口。通过 ServiceLocator 注册,供外部系统查询和解锁成就。
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/// </summary>
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public interface IAchievementService
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{
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/// <summary>使用最新存档数据检查所有未解锁成就的条件。</summary>
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void EvaluateAll(SaveData save);
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/// <summary>直接解锁成就(用于剧情触发等无条件解锁场景)。</summary>
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void UnlockById(string achievementId);
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/// <summary>查询指定成就是否已解锁。</summary>
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bool IsUnlocked(string achievementId);
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/// <summary>获取指定成就的进度(0–1)。</summary>
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float GetProgress(string achievementId);
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}
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}
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