多轮审查和修复

This commit is contained in:
2026-05-12 15:34:08 +08:00
parent f55d2a57c3
commit ebbbb7332e
805 changed files with 838724 additions and 1905 deletions

View File

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using UnityEngine;
using BaseGames.Core.Save;
namespace BaseGames.Progression
{
/// <summary>击败指定 Boss 的成就条件。</summary>
[CreateAssetMenu(menuName = "Achievement/Condition/DefeatedBoss", fileName = "COND_DefeatedBoss_")]
public class DefeatedBossCondition : AchievementCondition
{
[Tooltip("Boss 唯一标识符(与 BossRecord.bossId 匹配)")]
public string bossId;
public override bool IsMet(SaveData save)
=> save?.World != null && save.World.DefeatedBossIds.Contains(bossId);
}
}