多轮审查和修复
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@@ -34,5 +34,8 @@ namespace BaseGames.Player
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public float WallJumpAwayForceX = 10f;
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public float WallJumpAwayForceY = 18f;
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public float WallJumpInputLockDuration = 0.15f;
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[Header("重力")]
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public float DefaultGravityScale = 3f;
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}
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}
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