多轮审查和修复

This commit is contained in:
2026-05-12 15:34:08 +08:00
parent f55d2a57c3
commit ebbbb7332e
805 changed files with 838724 additions and 1905 deletions

View File

@@ -0,0 +1,14 @@
namespace BaseGames.Enemies.States
{
/// <summary>
/// 受控状态(默认行为)。
/// 敌人处于 AI 正常控制下Behavior Designer 运行中),无特殊 Enter/Exit 动画逻辑。
/// </summary>
public sealed class EnemyControlledState : IEnemyState
{
public EnemyStateType StateType => EnemyStateType.Controlled;
public void Enter(EnemyBase owner) { }
public void Exit(EnemyBase owner) { }
}
}