多轮审查和修复

This commit is contained in:
2026-05-12 15:34:08 +08:00
parent f55d2a57c3
commit ebbbb7332e
805 changed files with 838724 additions and 1905 deletions

View File

@@ -3,9 +3,7 @@ using UnityEngine;
namespace BaseGames.Dialogue
{
/// <summary>
/// 对话数据 ScriptableObject(存根)
/// Phase 3 Dialogue 模块实现时填充完整字段对话行、Speaker、选项分支等
/// 此处仅声明类型,供 DialogueEventChannelSO 引用。
/// 对话数据 ScriptableObject。
/// </summary>
[CreateAssetMenu(menuName = "Dialogue/DialogueData")]
public class DialogueDataSO : ScriptableObject
@@ -17,7 +15,7 @@ namespace BaseGames.Dialogue
public string speakerName;
[TextArea(3, 8)]
[Tooltip("Phase 3 前的占位文本正式内容在 DialogueLineSO[] ")]
[Tooltip("对话内容占位文本正式内容在 DialogueLineSO[] ")]
public string placeholderText;
}
}