多轮审查和修复
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16
Assets/Scripts/Audio/FootstepMaterial.cs
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16
Assets/Scripts/Audio/FootstepMaterial.cs
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// Assets/Scripts/Audio/FootstepMaterial.cs
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// 脚步声材质枚举(Architecture 21_LiquidPuzzleModule §3.3)
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namespace BaseGames.Audio
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{
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public enum FootstepMaterial
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{
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Stone, // 石板地(默认)
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Dirt, // 泥土/草地
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Wood, // 木板
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Metal, // 金属格栅
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Water, // 浅水区(溅水声)
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Sand, // 沙地
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Grass, // 草丛
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Cave, // 洞穴(回响加强)
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}
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}
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