多轮审查和修复

This commit is contained in:
2026-05-12 15:34:08 +08:00
parent f55d2a57c3
commit ebbbb7332e
805 changed files with 838724 additions and 1905 deletions

View File

@@ -0,0 +1,29 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5ec15df6b0d345c4f92ba459e89dc02f, type: 3}
m_Name: PLY_PlayerAnimationConfig
m_EditorClassIdentifier:
Idle: {fileID: 0}
Run: {fileID: 0}
Jump: {fileID: 0}
Fall: {fileID: 0}
Dash: {fileID: 0}
WallSlide: {fileID: 0}
Hurt: {fileID: 0}
Dead: {fileID: 0}
UseSpring: {fileID: 0}
GroundAttacks: []
AirAttack: {fileID: 0}
UpAttack: {fileID: 0}
DownAttack: {fileID: 0}
ParryStart: {fileID: 0}
ParrySuccess: {fileID: 0}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b8fe5871cf6cc774aac57d984e29e2d9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,36 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 81da55e0fcf99d34693cbc5a348225c3, type: 3}
m_Name: PLY_PlayerMovementConfig
m_EditorClassIdentifier:
RunSpeed: 7
Acceleration: 50
Deceleration: 80
JumpForce: 18
CoyoteTime: 0.12
FallGravityMult: 2.5
MaxFallSpeed: 20
DashSpeed: 20
DashDuration: 0.18
DashCooldown: 0.4
MaxAerialDashes: 1
WallSlideSpeed: 2
WallJumpForceX: 12
WallJumpForceY: 16
WallRayLength: 0.55
WallRayOffsetY: 0.2
WallGrabMaxHeightGain: 0.5
WallGrabReleaseDelay: 0.08
WallJumpBackForceX: 14
WallJumpAwayForceX: 10
WallJumpAwayForceY: 18
WallJumpInputLockDuration: 0.15

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ed5e9f8d24bf223479a3bcbbb458294d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,23 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 31a9f22bef1315643bf5a49f2a6edd2b, type: 3}
m_Name: PLY_PlayerStats
m_EditorClassIdentifier:
MaxHP: 5
MaxSoulPower: 100
MaxSpiritPower: 100
SpiritRegenRate: 5
MaxSpringCharges: 3
SpringHealAmount: 2
SpringKillThreshold: 4
InvincibilityDuration: 0.6
InitialGeo: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e1705c75c3139e94a8b1c9e90002d364
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: