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2026-05-27 16:48:22 +08:00
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/// ---------------------------------------------
/// Behavior Designer
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.BehaviorDesigner.Runtime.Tasks
{
/// <summary>
/// The execution status of the task.
/// </summary>
public enum TaskStatus : byte
{
Inactive, // The task is inactive and is not running.
Queued, // The task will run on the next update.
Running, // The task is currently running.
Success, // The task succeeded execution.
Failure, // The task failed execution.
}
}