refactor(enemy): 消费者切换到 IEnemyNavigator(Wander/Waypoints 去导航图化,调试面板简化)
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@@ -7,7 +7,7 @@ namespace BaseGames.Enemies
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/// <summary>
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/// 飞行敌人基类。
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///
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/// 导航由 <see cref="Navigation.FlyingDirectNavigator"/> 实现(IPathAgent),
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/// 导航由 <see cref="Navigation.FlyingNavigator"/> 实现(IEnemyNavigator),
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/// AI 行为逻辑由挂载的 Behavior Designer 树驱动。
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/// 本类仅负责:
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/// <list type="bullet">
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