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6
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6
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8
Assets/_Game/Settings/Render Pipeline.meta
Normal file
8
Assets/_Game/Settings/Render Pipeline.meta
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68
Assets/_Game/Settings/Render Pipeline/GrabTex.cs
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68
Assets/_Game/Settings/Render Pipeline/GrabTex.cs
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.Universal;
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||||
public class GrabTex : ScriptableRendererFeature
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{
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class CustomRenderPass : ScriptableRenderPass
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{
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// This method is called before executing the render pass.
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// It can be used to configure render targets and their clear state. Also to create temporary render target textures.
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// When empty this render pass will render to the active camera render target.
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||||
// The render pipeline will ensure target setup and clearing happens in a performant manner.
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{
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cmd.GetTemporaryRT(rt_ID, descriptor);
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ConfigureTarget(rt_ID);
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ConfigureClear(ClearFlag.Color, Color.black);
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// Here you can implement the rendering logic.
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{
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cmd.Release();
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}
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// Cleanup any allocated resources that were created during the execution of this render pass.
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{
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}
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}
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CustomRenderPass m_ScriptablePass;
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/// <inheritdoc/>
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{
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}
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// Here you can inject one or multiple render passes in the renderer.
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// This method is called when setting up the renderer once per-camera.
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public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData)
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{
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11
Assets/_Game/Settings/Render Pipeline/GrabTex.cs.meta
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11
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114
Assets/_Game/Settings/Render Pipeline/URP 2D Asset.asset
Normal file
114
Assets/_Game/Settings/Render Pipeline/URP 2D Asset.asset
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356
ZeLing.sln
Normal file
356
ZeLing.sln
Normal file
@@ -0,0 +1,356 @@
|
||||
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||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Camera", "BaseGames.Camera.csproj", "{06B43C95-2288-0186-8A0A-B9367573E74D}"
|
||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MoreMountains.Tools", "MoreMountains.Tools.csproj", "{788963D7-A931-166D-D889-D61E6C13E893}"
|
||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Kybernetik.Animancer", "Kybernetik.Animancer.csproj", "{6DB0611B-3361-6076-CA11-61D48445985F}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Opsive.BehaviorDesigner.Runtime", "Opsive.BehaviorDesigner.Runtime.csproj", "{B7028A6C-0076-5C0C-2228-1617A48F452F}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Equipment", "BaseGames.Equipment.csproj", "{E53EF1E0-F612-E1BA-BA4E-1A2AB7CBDA77}"
|
||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Kybernetik.Animancer.Editor", "Kybernetik.Animancer.Editor.csproj", "{C2195B45-CAEB-BEE7-7E77-4E1CDCCBF94A}"
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||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Core", "BaseGames.Core.csproj", "{151BA7EC-216A-E12B-2889-7A6CC8ECB3DA}"
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||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Progression", "BaseGames.Progression.csproj", "{64C6B17C-D7FB-CD37-E367-040CB9AE3222}"
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||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MoreMountains.Tools.Editor", "MoreMountains.Tools.Editor.csproj", "{5116289B-F446-D79D-6D33-2760977E4A86}"
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||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Combat", "BaseGames.Combat.csproj", "{BFC4B172-9247-043B-735E-CB4F07B7FEC5}"
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||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Dialogue", "BaseGames.Dialogue.csproj", "{505D8A2E-C804-BD83-273B-DCD96C18580A}"
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||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PathBerserker2d", "PathBerserker2d.csproj", "{D9520CDC-64E6-2A5E-7B01-EC706DFE6026}"
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||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Enemies", "BaseGames.Enemies.csproj", "{94CCE865-6223-8CAA-B64A-7F878BD1BA7F}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Editor", "BaseGames.Editor.csproj", "{31F2A1E1-B1A6-E700-4B28-3A25AE4BF7CE}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.VFX", "BaseGames.VFX.csproj", "{3A382060-F590-FE9C-3746-3107F69318EF}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Enemies.AI", "BaseGames.Enemies.AI.csproj", "{40232640-2550-19A7-0118-0F8FF60EC456}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.World", "BaseGames.World.csproj", "{365E35BF-AF5D-A90F-19A8-05AE59421C2D}"
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||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Parry", "BaseGames.Parry.csproj", "{FAA0173D-64D0-481D-F2BD-0DA9F4A396FF}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lofelt.NiceVibrations", "Lofelt.NiceVibrations.csproj", "{364AA016-0623-B0BC-5C5A-A91CF744075D}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Kybernetik.Animancer.FSM", "Kybernetik.Animancer.FSM.csproj", "{73C1E78F-E286-0A66-56B8-10C8468E4CF6}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Core.Events", "BaseGames.Core.Events.csproj", "{A333C67A-1B8E-BF05-D58D-0572FE645C1B}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lofelt.NiceVibrations.Demo", "Lofelt.NiceVibrations.Demo.csproj", "{EF9132B9-0C0F-A0E8-33F3-ADDDC71020C1}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PathBerserker2d.Editor", "PathBerserker2d.Editor.csproj", "{A277FC0E-3DD5-2A79-9663-6AED8B1A4CC1}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Platform", "BaseGames.Platform.csproj", "{112A4E98-18E3-E60A-BC31-2A1065C081B1}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{C223236B-A29D-9F06-2F08-7BB79E7E9428}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-firstpass", "Assembly-CSharp-firstpass.csproj", "{1029971B-0798-3A7C-DD41-DF79A2CBC9F1}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{C2B67A02-EA42-B51D-C5AA-1C34A674E304}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Player.States", "BaseGames.Player.States.csproj", "{B0EFD2FC-B728-A3C5-3DC8-6D97007B9B09}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Quest", "BaseGames.Quest.csproj", "{46FA8B01-BA45-F323-9D0B-5A414E40FD97}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Player", "BaseGames.Player.csproj", "{2F823BFD-D183-5CD0-AD65-5C9542C8B618}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Audio", "BaseGames.Audio.csproj", "{9C9EFFB3-36CB-1FF2-947D-373621008E66}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Opsive.BehaviorDesigner.Editor.Managers", "Opsive.BehaviorDesigner.Editor.Managers.csproj", "{6794B275-7393-F4AE-319D-A0E9B926CDE2}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Cutscene", "BaseGames.Cutscene.csproj", "{FE78414C-D830-9E30-81CB-601FE76AC20E}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Combat.StatusEffects", "BaseGames.Combat.StatusEffects.csproj", "{03D75FAA-C64A-EE0F-25D0-0FA6FF1EA36C}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Input", "BaseGames.Input.csproj", "{9EED0233-77F8-9E09-8411-A0C6F332A4D8}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Localization", "BaseGames.Localization.csproj", "{B916E242-8211-7401-91FB-BC91F237C4A5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Opsive.GraphDesigner.Runtime.Wrappers", "Opsive.GraphDesigner.Runtime.Wrappers.csproj", "{8FEF048A-8951-DB00-07AB-510E5F423A79}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Core.Save", "BaseGames.Core.Save.csproj", "{65438BA1-BD56-1970-4FE7-ED6AE40113E0}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Animation", "BaseGames.Animation.csproj", "{4D9E7AA3-56F5-899F-01AC-5768CFE5368A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Feedback", "BaseGames.Feedback.csproj", "{5CB581B3-ECBA-1E96-16C7-C90D877C4138}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.UI", "BaseGames.UI.csproj", "{95F0AEB4-7A8B-4E23-5D5D-F0171C670C6B}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Support", "BaseGames.Support.csproj", "{88B51A56-DBA6-B5D4-2BEC-B61557E05929}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.World.Map", "BaseGames.World.Map.csproj", "{99705AF5-6778-C16F-8A6B-573B05CD3FA6}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.EventChain", "BaseGames.EventChain.csproj", "{7B1BF5A4-A905-BF08-FD82-62D28B982B59}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Opsive.BehaviorDesigner.Editor.Controls.NodeViews", "Opsive.BehaviorDesigner.Editor.Controls.NodeViews.csproj", "{376D7CB2-AB58-2D91-2CB3-4F9711D1C650}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Spells", "BaseGames.Spells.csproj", "{9649BBE1-4960-6D58-A2AF-0B6AB00F1FD5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PathBerserker2d.Upgrade", "PathBerserker2d.Upgrade.csproj", "{D210BCAE-7426-C301-1E86-38C155E13312}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Tests.EditMode", "BaseGames.Tests.EditMode.csproj", "{93A4E197-279A-0003-DFE4-51FF7DD68C81}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Enemies.Boss.Patterns", "BaseGames.Enemies.Boss.Patterns.csproj", "{DB612DE9-663B-EE17-95A6-AF2295B14146}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Opsive.Shared.Editor.Import", "Opsive.Shared.Editor.Import.csproj", "{E915D71E-7F89-700B-C440-879210583822}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Tutorial", "BaseGames.Tutorial.csproj", "{7E63BCF4-A542-E137-2009-A0F6278C070A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.World.Shop", "BaseGames.World.Shop.csproj", "{A797B0E0-DD84-4E89-BB86-4A9A624E66CF}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lofelt.NiceVibrations.Editor", "Lofelt.NiceVibrations.Editor.csproj", "{FDDDFD06-55DE-D23F-83E1-936F5942496F}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Skills", "BaseGames.Skills.csproj", "{41F40BF9-ADBE-555F-1FB0-DCDA0DF472E9}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor-firstpass", "Assembly-CSharp-Editor-firstpass.csproj", "{7C2FAFA2-79B7-7EC4-07F4-AFFD60D1567B}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Opsive.Shared.Runtime", "Opsive.Shared.Runtime.csproj", "{D9ACBD33-181B-0ACA-FD58-2E670291B0BA}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BaseGames.Enemies.Navigation", "BaseGames.Enemies.Navigation.csproj", "{0BEA666E-7663-D5E6-0F8C-B897BC94CC87}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{06B43C95-2288-0186-8A0A-B9367573E74D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{06B43C95-2288-0186-8A0A-B9367573E74D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{06B43C95-2288-0186-8A0A-B9367573E74D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{06B43C95-2288-0186-8A0A-B9367573E74D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{788963D7-A931-166D-D889-D61E6C13E893}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{788963D7-A931-166D-D889-D61E6C13E893}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{788963D7-A931-166D-D889-D61E6C13E893}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{788963D7-A931-166D-D889-D61E6C13E893}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{6DB0611B-3361-6076-CA11-61D48445985F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{6DB0611B-3361-6076-CA11-61D48445985F}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{93A4E197-279A-0003-DFE4-51FF7DD68C81}.Release|Any CPU.Build.0 = Release|Any CPU
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{DB612DE9-663B-EE17-95A6-AF2295B14146}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{DB612DE9-663B-EE17-95A6-AF2295B14146}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{DB612DE9-663B-EE17-95A6-AF2295B14146}.Release|Any CPU.Build.0 = Release|Any CPU
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{E915D71E-7F89-700B-C440-879210583822}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{E915D71E-7F89-700B-C440-879210583822}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{E915D71E-7F89-700B-C440-879210583822}.Release|Any CPU.Build.0 = Release|Any CPU
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{7E63BCF4-A542-E137-2009-A0F6278C070A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{7E63BCF4-A542-E137-2009-A0F6278C070A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{A797B0E0-DD84-4E89-BB86-4A9A624E66CF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{A797B0E0-DD84-4E89-BB86-4A9A624E66CF}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{FDDDFD06-55DE-D23F-83E1-936F5942496F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{FDDDFD06-55DE-D23F-83E1-936F5942496F}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{FDDDFD06-55DE-D23F-83E1-936F5942496F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
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{FDDDFD06-55DE-D23F-83E1-936F5942496F}.Release|Any CPU.Build.0 = Release|Any CPU
|
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{41F40BF9-ADBE-555F-1FB0-DCDA0DF472E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{41F40BF9-ADBE-555F-1FB0-DCDA0DF472E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{41F40BF9-ADBE-555F-1FB0-DCDA0DF472E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{41F40BF9-ADBE-555F-1FB0-DCDA0DF472E9}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7C2FAFA2-79B7-7EC4-07F4-AFFD60D1567B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7C2FAFA2-79B7-7EC4-07F4-AFFD60D1567B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7C2FAFA2-79B7-7EC4-07F4-AFFD60D1567B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7C2FAFA2-79B7-7EC4-07F4-AFFD60D1567B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D9ACBD33-181B-0ACA-FD58-2E670291B0BA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D9ACBD33-181B-0ACA-FD58-2E670291B0BA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D9ACBD33-181B-0ACA-FD58-2E670291B0BA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D9ACBD33-181B-0ACA-FD58-2E670291B0BA}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{0BEA666E-7663-D5E6-0F8C-B897BC94CC87}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{0BEA666E-7663-D5E6-0F8C-B897BC94CC87}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{0BEA666E-7663-D5E6-0F8C-B897BC94CC87}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{0BEA666E-7663-D5E6-0F8C-B897BC94CC87}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
Reference in New Issue
Block a user