摄像机区域的优化

This commit is contained in:
2026-05-17 07:56:12 +08:00
parent f264329751
commit d25f237e76
62 changed files with 25774 additions and 5450 deletions

View File

@@ -38,6 +38,7 @@ namespace BaseGames.Player.States
}
if (Mathf.Abs(Input.MoveInput.x) < 0.1f)
{
Move.ZeroHorizontalVelocity();
_owner.TransitionTo(_owner.GetState<IdleState>());
return;
}
@@ -45,7 +46,11 @@ namespace BaseGames.Player.States
public override void OnStateFixedUpdate()
{
Move.Move(Input.MoveInput.x * Cfg.RunSpeed);
float inputX = Input.MoveInput.x;
if (Mathf.Abs(inputX) > 0.1f)
Move.Move(inputX * Cfg.RunSpeed);
else
Move.ZeroHorizontalVelocity();
}
}
}