摄像机区域的优化

This commit is contained in:
2026-05-17 07:56:12 +08:00
parent f264329751
commit d25f237e76
62 changed files with 25774 additions and 5450 deletions

View File

@@ -10,6 +10,7 @@
"references": [
"BaseGames.Core.Events",
"BaseGames.Combat",
"BaseGames.Audio",
"MoreMountains.Tools"
],
"autoReferenced": true,

View File

@@ -30,6 +30,9 @@ namespace BaseGames.Feedback
[SerializeField] private MMF_Player _onJumpLaunch;
[SerializeField] private MMF_Player _onFootstep;
[Header("脚步声材质检测")]
[SerializeField] private BaseGames.Audio.FootstepSoundPlayer _footstepSoundPlayer;
[Header("命名预设(可选)")]
[SerializeField] private NamedFeedback[] _namedPresets;
@@ -65,7 +68,11 @@ namespace BaseGames.Feedback
public void PlayLandImpact() => _onLandImpact?.PlayFeedbacks();
public void PlayAttackWhoosh() => _onAttackWhoosh?.PlayFeedbacks();
public void PlayJumpLaunch() => _onJumpLaunch?.PlayFeedbacks();
public void PlayFootstep() => _onFootstep?.PlayFeedbacks();
public void PlayFootstep()
{
_onFootstep?.PlayFeedbacks();
_footstepSoundPlayer?.Play();
}
public void TriggerPreset(string presetId)
{