Add WeaponFeedback component and AddressableManagerWindow meta file
- Implemented WeaponFeedback class for handling weapon-related feedbacks such as hit effects and attack sounds. - Added meta file for AddressableManagerWindow to manage addressable assets. - Included a new jump.data file for profiler data.
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Assets/_Game/Scripts/Feedback/WeaponFeedback.cs.meta
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Assets/_Game/Scripts/Feedback/WeaponFeedback.cs.meta
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fileFormatVersion: 2
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guid: adb4af2f574f356449634bc130f94592
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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