Add WeaponFeedback component and AddressableManagerWindow meta file
- Implemented WeaponFeedback class for handling weapon-related feedbacks such as hit effects and attack sounds. - Added meta file for AddressableManagerWindow to manage addressable assets. - Included a new jump.data file for profiler data.
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@@ -134,6 +134,7 @@ MonoBehaviour:
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weaponTrailPrefab: {fileID: 0}
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trailColor: {r: 1, g: 1, b: 1, a: 1}
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soulPowerGain: 10
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hitWeight: 1
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references:
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version: 2
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RefIds: []
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