UI 系统

This commit is contained in:
2026-06-08 11:26:17 +08:00
parent 1897658a00
commit b582317692
94 changed files with 33540 additions and 3726 deletions

View File

@@ -54,18 +54,18 @@ namespace BaseGames.Player
{
ServiceLocator.GetOrDefault<ISaveableRegistry>()?.Register(this);
if (_input == null) return;
_input.SwitchSkyFormEvent += OnSwitchSky;
_input.SwitchEarthFormEvent += OnSwitchEarth;
_input.SwitchDeathFormEvent += OnSwitchDeath;
_input.SwitchTianHunFormEvent += OnSwitchSky;
_input.SwitchDiHunFormEvent += OnSwitchEarth;
_input.SwitchMingHunFormEvent += OnSwitchDeath;
}
private void OnDisable()
{
ServiceLocator.GetOrDefault<ISaveableRegistry>()?.Unregister(this);
if (_input == null) return;
_input.SwitchSkyFormEvent -= OnSwitchSky;
_input.SwitchEarthFormEvent -= OnSwitchEarth;
_input.SwitchDeathFormEvent -= OnSwitchDeath;
_input.SwitchTianHunFormEvent -= OnSwitchSky;
_input.SwitchDiHunFormEvent -= OnSwitchEarth;
_input.SwitchMingHunFormEvent -= OnSwitchDeath;
}
private void Start()