UI 系统

This commit is contained in:
2026-06-08 11:26:17 +08:00
parent 1897658a00
commit b582317692
94 changed files with 33540 additions and 3726 deletions

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@@ -1,13 +1,137 @@
{
"entries": [
{
"key": "ABL_CHARGEATTACK",
"value": "Charge Attack"
},
{
"key": "ABL_DASH",
"value": "Dash"
},
{
"key": "ABL_DOUBLEJUMP",
"value": "Double Jump"
},
{
"key": "ABL_DOWNDASH",
"value": "Down Dash"
},
{
"key": "ABL_DOWNSLASH",
"value": "Down Slash"
},
{
"key": "ABL_FASTTRAVEL",
"value": "Fast Travel"
},
{
"key": "ABL_FORM_DIHUN",
"value": "Earth Soul"
},
{
"key": "ABL_FORM_MINGHUN",
"value": "Death Soul"
},
{
"key": "ABL_FORM_TIANHUN",
"value": "Sky Soul"
},
{
"key": "ABL_INTERACT",
"value": "Interact"
},
{
"key": "ABL_INVINCIBLEDASH",
"value": "Invincible Dash"
},
{
"key": "ABL_OVERVIEW_TITLE",
"value": "Abilities"
},
{
"key": "ABL_PARRY",
"value": "Parry"
},
{
"key": "ABL_SPELL1",
"value": "Spell Slot 1"
},
{
"key": "ABL_SPELL2",
"value": "Spell Slot 2"
},
{
"key": "ABL_SPELL3",
"value": "Spell Slot 3"
},
{
"key": "ABL_SPIRITDASH",
"value": "Spirit Dash"
},
{
"key": "ABL_SPIRITFORM",
"value": "Spirit Form"
},
{
"key": "ABL_SUPERJUMP",
"value": "Super Jump"
},
{
"key": "ABL_SWIM",
"value": "Swim"
},
{
"key": "ABL_WALLCLING",
"value": "Wall Cling"
},
{
"key": "ABL_WALLJUMP",
"value": "Wall Jump"
},
{
"key": "BADGE_STEELSOUL",
"value": "STEEL"
},
{
"key": "BESTIARY_HP",
"value": "HP"
},
{
"key": "BESTIARY_KILLS",
"value": "Kills"
},
{
"key": "BESTIARY_LOCKED",
"value": "???"
},
{
"key": "BESTIARY_LOCKED_DESC",
"value": "Not yet discovered."
},
{
"key": "BESTIARY_TITLE",
"value": "Bestiary"
},
{
"key": "BTN_BACK",
"value": "Back"
},
{
"key": "CHARM_CATALOG",
"value": "Collected"
},
{
"key": "CHARM_EQUIPPED",
"value": "Equipped"
},
{
"key": "CHARM_NOTCHES",
"value": "Notches"
},
{
"key": "CHARM_TITLE",
"value": "Charms"
},
{
"key": "CONFIRM_DELETE_BODY",
"value": "Delete all progress in this slot? This cannot be undone."
@@ -40,6 +164,30 @@
"key": "CREDITS_TITLE",
"value": "Credits"
},
{
"key": "ENM_E001_DESC",
"value": "(Placeholder) Lore and weakness description, to be filled by design."
},
{
"key": "ENM_E001_NAME",
"value": "Enemy E001"
},
{
"key": "FORMSKILL_TITLE",
"value": "Form Skills"
},
{
"key": "FORM_DIHUN",
"value": "Earth Soul"
},
{
"key": "FORM_MINGHUN",
"value": "Death Soul"
},
{
"key": "FORM_TIANHUN",
"value": "Sky Soul"
},
{
"key": "LOADING_TIP_COMBAT",
"value": "Timing your dodge and parry is the key to combat."
@@ -68,6 +216,14 @@
"key": "MAP_PROGRESS_REGION",
"value": "{1}: {0:P0}"
},
{
"key": "MENU_BESTIARY",
"value": "Bestiary"
},
{
"key": "MENU_CHARM",
"value": "Charms"
},
{
"key": "MENU_CONTINUE",
"value": "Continue"
@@ -76,10 +232,22 @@
"key": "MENU_CREDITS",
"value": "Credits"
},
{
"key": "MENU_INVENTORY",
"value": "Inventory"
},
{
"key": "MENU_MAP",
"value": "Map"
},
{
"key": "MENU_NEW_GAME",
"value": "New Game"
},
{
"key": "MENU_QUESTS",
"value": "Quests"
},
{
"key": "MENU_QUIT",
"value": "Quit"