删除旧生成的截图

This commit is contained in:
2026-06-11 13:28:04 +08:00
parent a1f54b68e6
commit 9e7b513e60
38 changed files with 93 additions and 2597 deletions

View File

@@ -284,7 +284,7 @@ MonoBehaviour:
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: 0
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
@@ -512,7 +512,7 @@ MonoBehaviour:
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: 0
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
@@ -634,7 +634,7 @@ Canvas:
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_AdditionalShaderChannelsFlag: 25
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 62
@@ -816,7 +816,7 @@ MonoBehaviour:
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: 0
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
@@ -1041,7 +1041,7 @@ MonoBehaviour:
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: 0
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
@@ -1376,7 +1376,7 @@ MonoBehaviour:
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: 0
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
@@ -1540,7 +1540,7 @@ MonoBehaviour:
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: 0
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2

File diff suppressed because it is too large Load Diff

View File

@@ -1722,6 +1722,8 @@ namespace BaseGames.Editor
TeleportStation station = GetOrAddComponent<TeleportStation>(go);
AssignAsset(station, "_onFastTravelOpen", report, false, "EVT_FastTravelOpen");
AttachInteractPrompt(go, 1.6f, report);
report.Add("填写 _stationId传送站唯一 ID用于地图 UI 标注)。");
report.Add("传送站不存档、不复活、不恢复 HP与存档点是独立对象。");
@@ -1750,9 +1752,12 @@ namespace BaseGames.Editor
AssignAsset(transition, "_onSceneLoadRequest", report, false, "EVT_SceneLoadRequest");
AttachInteractPrompt(go, 1.6f, report);
report.Add("填写 _transitionId本出口唯一 ID、_targetSceneAddress目标场景 Addressable Key、_targetTransitionId目标出生点 ID。");
report.Add("若需锁门,设 _requiresKeyItem = true 并填写 _requiredItemId。");
report.Add("_worldState 字段需拖入 WorldStateRegistry SO可选。");
report.Add("交互提示仅在 _autoTrigger = false按键进入时显示自动触发的门不显示提示属正常。");
Selection.activeGameObject = go;
MarkDirtyAndLog("Room Transition", go, report);