diff --git a/Assets/_Game/Scenes/Testings/TestRoomA.unity b/Assets/_Game/Scenes/Testings/TestRoomA.unity index bdc9d65..962af60 100644 --- a/Assets/_Game/Scenes/Testings/TestRoomA.unity +++ b/Assets/_Game/Scenes/Testings/TestRoomA.unity @@ -1683,37 +1683,6 @@ MonoBehaviour: _noiseFrequency: 1 _dedicatedCamera: {fileID: 1927356012} _dedicatedPriority: 20 ---- !u!1 &93002960 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 93002961} - m_Layer: 0 - m_Name: SkillHitBox_Slot - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &93002961 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 93002960} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 810054649} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &97891550 GameObject: m_ObjectHideFlags: 0 @@ -9616,37 +9585,6 @@ Transform: m_Children: [] m_Father: {fileID: 975324245} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &499342000 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 499342001} - m_Layer: 0 - m_Name: '[WeaponSocket]' - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &499342001 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 499342000} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 810054649} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &501567083 GameObject: m_ObjectHideFlags: 0 @@ -10021,37 +9959,6 @@ PolygonCollider2D: - {x: -4.5, y: 2.5} - {x: -9, y: 2.5} m_UseDelaunayMesh: 0 ---- !u!1 &515876610 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 515876611} - m_Layer: 0 - m_Name: CameraFollowTarget - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &515876611 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 515876610} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 810054649} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &522010460 GameObject: m_ObjectHideFlags: 0 @@ -14554,495 +14461,6 @@ Transform: - {fileID: 1652340852} m_Father: {fileID: 325293347} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &810054628 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 810054649} - - component: {fileID: 810054648} - - component: {fileID: 810054647} - - component: {fileID: 810054646} - - component: {fileID: 810054645} - - component: {fileID: 810054644} - - component: {fileID: 810054643} - - component: {fileID: 810054642} - - component: {fileID: 810054641} - - component: {fileID: 810054640} - - component: {fileID: 810054639} - - component: {fileID: 810054638} - - component: {fileID: 810054637} - - component: {fileID: 810054636} - - component: {fileID: 810054635} - - component: {fileID: 810054634} - - component: {fileID: 810054633} - - component: {fileID: 810054632} - - component: {fileID: 810054631} - - component: {fileID: 810054630} - - component: {fileID: 810054629} - m_Layer: 9 - m_Name: Player - m_TagString: Player - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &810054629 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: e20d2200567c4ca4d8fa1a047c7bbd58, type: 3} - m_Name: - m_EditorClassIdentifier: - _movementConfig: {fileID: 11400000, guid: aaeed7ed77ef4834ab211f378120f275, type: 2} - _animConfig: {fileID: 11400000, guid: 01fef0a964bfffd478226e04bbe3aeef, type: 2} - _inputReader: {fileID: 11400000, guid: 88fadef8bc554e04483edd7418d20aa2, type: 2} - _formConfig: {fileID: 11400000, guid: 8f33c49c9bd20ac47a6867f1f19f24a9, type: 2} - _combat: {fileID: 810054641} - _formController: {fileID: 810054640} - _weaponManager: {fileID: 810054639} - _skillManager: {fileID: 810054638} - _springSystem: {fileID: 810054637} - _parrySystem: {fileID: 810054636} - _hurtBox: {fileID: 2035363631} - _shield: {fileID: 810054635} - _wallDetector: {fileID: 810054634} - _onPlayerDied: {fileID: 11400000, guid: 7e1624bde83886d40b32f43e84a65a75, type: 2} - _onPlayerSpawned: {fileID: 11400000, guid: 7e2c7e614f6627b449a244ab44443adf, type: 2} - _debugValidateTransitions: 1 - _dbg_CurrentState: - _dbg_IsGrounded: 0 - _dbg_AirJumpsLeft: 0 - _dbg_CanDash: 0 - _dbg_IsInvincible: 0 ---- !u!114 &810054630 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 323fa3d8339022e4bbd37c12332f151a, type: 3} - m_Name: - m_EditorClassIdentifier: - _jumpBufferDuration: 0.15 - _attackBufferDuration: 0.12 - _dashBufferDuration: 0.1 - _dbg_JumpBuffer: 0 - _dbg_AttackBuffer: 0 - _dbg_DashBuffer: 0 ---- !u!114 &810054631 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 708938b7c3d75b244abcbd30ed589461, type: 3} - m_Name: - m_EditorClassIdentifier: - _onStatusEffectApplied: {fileID: 11400000, guid: c997085e0266fa54b9fa0af69e233acf, type: 2} - _onStatusEffectExpired: {fileID: 11400000, guid: 22c7ddc89ed054845951143148cd3671, type: 2} ---- !u!114 &810054632 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fab214bcdee30844bb3399c3b487cffa, type: 3} - m_Name: - m_EditorClassIdentifier: ---- !u!114 &810054633 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 04d451c14acfa56429344271570fa468, type: 3} - m_Name: - m_EditorClassIdentifier: - _config: {fileID: 11400000, guid: f167dd4c0f40ff7499127f917066994a, type: 2} - _charmCatalog: {fileID: 11400000, guid: 62b057558c311d649ba7d5d91633b544, type: 2} - _onCharmEquipped: {fileID: 11400000, guid: ee78daff0aae5d64786323b1924fa103, type: 2} - _onCharmUnequipped: {fileID: 11400000, guid: d0a080ccb93b4cb4e9a4cbe8e96a7007, type: 2} - _onEquipmentChanged: {fileID: 11400000, guid: 29e6d061ce1f5c84d97e7c922de612b5, type: 2} - _onAchievementNotchGranted: {fileID: 11400000, guid: 80a81891f339dce4096ac6ea88b3de84, type: 2} ---- !u!114 &810054634 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 03bafd68d1793e44f9650296d658a4aa, type: 3} - m_Name: - m_EditorClassIdentifier: - _config: {fileID: 11400000, guid: aaeed7ed77ef4834ab211f378120f275, type: 2} - _wallLayer: - serializedVersion: 2 - m_Bits: 8388608 ---- !u!114 &810054635 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: f362045054d7c1945841c4ccbcb356e8, type: 3} - m_Name: - m_EditorClassIdentifier: - _config: {fileID: 11400000, guid: 3550acd79ad72c743942cbacb3c25c97, type: 2} - _onShieldBrokenChannel: {fileID: 11400000, guid: 7a0c8af06b9f6cd43a91c5bebf16c02e, type: 2} - _onShieldRestoredChannel: {fileID: 11400000, guid: 06d4a7d44ce8bb0499aabf79ba7c556c, type: 2} ---- !u!114 &810054636 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 14872ec0b53eece49a121f13ca519009, type: 3} - m_Name: - m_EditorClassIdentifier: - _config: {fileID: 11400000, guid: f65119f9e65b51b4db2b17a0ae3d0fd3, type: 2} - _onParrySuccess: {fileID: 11400000, guid: 076c05f6f5c5cf6459a804ed2e61dc1b, type: 2} ---- !u!114 &810054637 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 1f57bdff3327d2d478779d844b114c83, type: 3} - m_Name: - m_EditorClassIdentifier: - _stats: {fileID: 810054643} - _onEnemyDied: {fileID: 11400000, guid: def849e2c5ec8204eae6b083b02307aa, type: 2} ---- !u!114 &810054638 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fb39b928827b10245aeab5ea41f862a5, type: 3} - m_Name: - m_EditorClassIdentifier: - _stats: {fileID: 810054643} - _animancer: {fileID: 810054645} - _input: {fileID: 11400000, guid: 88fadef8bc554e04483edd7418d20aa2, type: 2} - _formController: {fileID: 810054640} - _modifiers: {fileID: 810054632} - _skillSocket: {fileID: 93002961} - _formSkillSets: [] ---- !u!114 &810054639 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 6620d87234b5a9b4c811905861cd32fd, type: 3} - m_Name: - m_EditorClassIdentifier: - _formController: {fileID: 810054640} - _startingWeapon: {fileID: 0} - _weaponSocket: {fileID: 499342001} ---- !u!114 &810054640 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: cbcc6974256e3fb40879694b4bf2d2dc, type: 3} - m_Name: - m_EditorClassIdentifier: - _config: {fileID: 11400000, guid: 8f33c49c9bd20ac47a6867f1f19f24a9, type: 2} - _input: {fileID: 11400000, guid: 88fadef8bc554e04483edd7418d20aa2, type: 2} - _onFormChanged: {fileID: 11400000, guid: 9e1af94c61bb1c04ebc829f3838714f4, type: 2} - _onSkillSetChanged: {fileID: 11400000, guid: 249630b7ebe7a094299413cc67c4f3d1, type: 2} ---- !u!114 &810054641 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 9d978725c6a901c4da85041223e2b0ee, type: 3} - m_Name: - m_EditorClassIdentifier: - _weaponManager: {fileID: 810054639} ---- !u!114 &810054642 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 263a07a0eb148924cbcf284def379a3f, type: 3} - m_Name: - m_EditorClassIdentifier: - _config: {fileID: 11400000, guid: aaeed7ed77ef4834ab211f378120f275, type: 2} - _groundCheck: {fileID: 1852300736} - _groundCheckSize: {x: 0.8, y: 0.05} - _groundLayer: - serializedVersion: 2 - m_Bits: 0 - _dbg_Position: - _dbg_VelocityX: 0 - _dbg_VelocityY: 0 - _dbg_IsGrounded: 0 - _dbg_HasCoyoteTime: 0 - _dbg_IsWallLeft: 0 - _dbg_IsWallRight: 0 - _dbg_CancelWindowOpen: 0 - _dbg_FacingDirection: 0 ---- !u!114 &810054643 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: edd28a350d3cebe46a72e7550ffb1b93, type: 3} - m_Name: - m_EditorClassIdentifier: - _config: {fileID: 11400000, guid: eaaee0817c0cc9e449142241ad75827e, type: 2} - _onHPChanged: {fileID: 11400000, guid: b5a2264ba6cf6544ebc53a67b5074d89, type: 2} - _onMaxHPChanged: {fileID: 11400000, guid: 34f14924fad74884aac7b2bd6fbad649, type: 2} - _onSoulPowerChanged: {fileID: 11400000, guid: 3694bb359f4ba5f40a6cba067478578c, type: 2} - _onSpiritPowerChanged: {fileID: 11400000, guid: 0f20a330a4808d24e808e6978151dbc4, type: 2} - _onSpringChargesChanged: {fileID: 11400000, guid: bb26bdee697c4b64682cf30d02579ca4, type: 2} - _onLingZhuChanged: {fileID: 11400000, guid: c83ba0a4579d72c449930ee9c57318df, type: 2} - _onAbilityUnlocked: {fileID: 11400000, guid: a8b3a59db23ed8d48970b73c8c2e3092, type: 2} - _onDifficultyChanged: {fileID: 11400000, guid: 156874a2ffc17694e91e949abbf97fee, type: 2} - _dbg_HP: - _dbg_Soul: - _dbg_Spirit: - _dbg_Spring: - _dbg_IsInvincible: 0 - _dbg_InvincibleTimer: 0 - _dbg_GodMode: 0 - _dbg_Abilities: ---- !u!212 &810054644 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 0 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_FlipX: 0 - m_FlipY: 0 - m_DrawMode: 0 - m_Size: {x: 1, y: 1} - m_AdaptiveModeThreshold: 0.5 - m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 - m_MaskInteraction: 0 - m_SpriteSortPoint: 0 ---- !u!114 &810054645 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0ad50f81b1d25c441943c37a89ba23f6, type: 3} - m_Name: - m_EditorClassIdentifier: - _Animator: {fileID: 810054646} - _Transitions: {fileID: 0} - _ActionOnDisable: 0 ---- !u!95 &810054646 -Animator: - serializedVersion: 5 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_Avatar: {fileID: 0} - m_Controller: {fileID: 0} - m_CullingMode: 0 - m_UpdateMode: 0 - m_ApplyRootMotion: 0 - m_LinearVelocityBlending: 0 - m_StabilizeFeet: 0 - m_WarningMessage: - m_HasTransformHierarchy: 1 - m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorStateOnDisable: 0 - m_WriteDefaultValuesOnDisable: 0 ---- !u!61 &810054647 -BoxCollider2D: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_Enabled: 1 - m_Density: 1 - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_ForceSendLayers: - serializedVersion: 2 - m_Bits: 4294967295 - m_ForceReceiveLayers: - serializedVersion: 2 - m_Bits: 4294967295 - m_ContactCaptureLayers: - serializedVersion: 2 - m_Bits: 4294967295 - m_CallbackLayers: - serializedVersion: 2 - m_Bits: 4294967295 - m_IsTrigger: 0 - m_UsedByEffector: 0 - m_UsedByComposite: 0 - m_Offset: {x: 0, y: 0} - m_SpriteTilingProperty: - border: {x: 0, y: 0, z: 0, w: 0} - pivot: {x: 0.5, y: 0.5} - oldSize: {x: 1, y: 1} - newSize: {x: 1, y: 1} - adaptiveTilingThreshold: 0.5 - drawMode: 0 - adaptiveTiling: 0 - m_AutoTiling: 0 - serializedVersion: 2 - m_Size: {x: 1, y: 1} - m_EdgeRadius: 0 ---- !u!50 &810054648 -Rigidbody2D: - serializedVersion: 4 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - m_BodyType: 0 - m_Simulated: 1 - m_UseFullKinematicContacts: 0 - m_UseAutoMass: 0 - m_Mass: 1 - m_LinearDrag: 0 - m_AngularDrag: 0.05 - m_GravityScale: 2 - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_Interpolate: 1 - m_SleepingMode: 1 - m_CollisionDetection: 1 - m_Constraints: 4 ---- !u!4 &810054649 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810054628} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -23.547367, y: 3.988164, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 2035363633} - - {fileID: 499342001} - - {fileID: 1852300736} - - {fileID: 93002961} - - {fileID: 515876611} - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &811095057 GameObject: m_ObjectHideFlags: 0 @@ -29645,6 +29063,184 @@ MonoBehaviour: _noiseFrequency: 1 _dedicatedCamera: {fileID: 355374776} _dedicatedPriority: 20 +--- !u!1 &1813702090 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1813702095} + - component: {fileID: 1813702094} + - component: {fileID: 1813702093} + - component: {fileID: 1813702092} + - component: {fileID: 1813702091} + m_Layer: 1 + m_Name: GroundPlatform + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!251 &1813702091 +PlatformEffector2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1813702090} + m_Enabled: 1 + m_UseColliderMask: 1 + m_ColliderMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RotationalOffset: 0 + m_UseOneWay: 1 + m_UseOneWayGrouping: 0 + m_SurfaceArc: 180 + m_UseSideFriction: 0 + m_UseSideBounce: 0 + m_SideArc: 1 +--- !u!50 &1813702092 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1813702090} + m_BodyType: 2 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!212 &1813702093 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1813702090} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!61 &1813702094 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1813702090} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + serializedVersion: 2 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!4 &1813702095 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1813702090} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -24.714201, y: 3.681, z: 0} + m_LocalScale: {x: 8, y: 0.5, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1823787685 GameObject: m_ObjectHideFlags: 0 @@ -29875,37 +29471,6 @@ Transform: m_Children: [] m_Father: {fileID: 2015266179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1852300735 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1852300736} - m_Layer: 0 - m_Name: GroundCheck - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1852300736 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1852300735} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -0.75, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 810054649} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1855767594 GameObject: m_ObjectHideFlags: 0 @@ -33079,98 +32644,6 @@ Transform: m_CorrespondingSourceObject: {fileID: 7501110767542530711, guid: e9d9216d17e7b684096c94e8c347d46f, type: 3} m_PrefabInstance: {fileID: 1627895894} m_PrefabAsset: {fileID: 0} ---- !u!1 &2035363630 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2035363633} - - component: {fileID: 2035363632} - - component: {fileID: 2035363631} - m_Layer: 15 - m_Name: HurtBox - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &2035363631 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2035363630} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: d7b7a233d7f70aa4f86b473412b826de, type: 3} - m_Name: - m_EditorClassIdentifier: - _onDamageDealt: {fileID: 0} - _onHitConfirmed: {fileID: 11400000, guid: a67d56f5124e0db4f98f326c74be8091, type: 2} ---- !u!61 &2035363632 -BoxCollider2D: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2035363630} - m_Enabled: 1 - m_Density: 1 - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_ForceSendLayers: - serializedVersion: 2 - m_Bits: 4294967295 - m_ForceReceiveLayers: - serializedVersion: 2 - m_Bits: 4294967295 - m_ContactCaptureLayers: - serializedVersion: 2 - m_Bits: 4294967295 - m_CallbackLayers: - serializedVersion: 2 - m_Bits: 4294967295 - m_IsTrigger: 1 - m_UsedByEffector: 0 - m_UsedByComposite: 0 - m_Offset: {x: 0, y: 0} - m_SpriteTilingProperty: - border: {x: 0, y: 0, z: 0, w: 0} - pivot: {x: 0, y: 0} - oldSize: {x: 0, y: 0} - newSize: {x: 0, y: 0} - adaptiveTilingThreshold: 0 - drawMode: 0 - adaptiveTiling: 0 - m_AutoTiling: 0 - serializedVersion: 2 - m_Size: {x: 1, y: 1} - m_EdgeRadius: 0 ---- !u!4 &2035363633 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2035363630} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 810054649} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2043241451 GameObject: m_ObjectHideFlags: 0 @@ -34804,4 +34277,4 @@ SceneRoots: - {fileID: 1865796631} - {fileID: 1354690328} - {fileID: 783576435} - - {fileID: 810054649} + - {fileID: 1813702095} diff --git a/Assets/_Game/Scripts/Editor/Shared/SoListPane.cs b/Assets/_Game/Scripts/Editor/Shared/SoListPane.cs index b21b97f..3f8a3ac 100644 --- a/Assets/_Game/Scripts/Editor/Shared/SoListPane.cs +++ b/Assets/_Game/Scripts/Editor/Shared/SoListPane.cs @@ -89,7 +89,7 @@ namespace BaseGames.Editor _listView.style.flexGrow = 1; _listView.selectionType = SelectionType.Single; _listView.showAlternatingRowBackgrounds = AlternatingRowBackground.ContentOnly; - _listView.onSelectionChange += objects => + _listView.selectionChanged += objects => { var sel = objects.OfType().FirstOrDefault(); if (sel != null) _savedGuid = AssetOperations.GetGuid(sel); @@ -227,7 +227,7 @@ namespace BaseGames.Editor { _listView.SetSelection(i); _listView.ScrollToItem(i); - // SetSelection 在 RefreshItems 同帧内不保证触发 onSelectionChange, + // SetSelection 在 RefreshItems 同帧内不保证触发 selectionChanged, // 显式调用以确保详情区始终同步。 SelectionChanged?.Invoke(_filtered[i]); return; diff --git a/Assets/_Game/Scripts/Editor/Tools/Physics2DLayerReport.cs b/Assets/_Game/Scripts/Editor/Tools/Physics2DLayerReport.cs index aebb1ec..b04d30d 100644 --- a/Assets/_Game/Scripts/Editor/Tools/Physics2DLayerReport.cs +++ b/Assets/_Game/Scripts/Editor/Tools/Physics2DLayerReport.cs @@ -10,47 +10,51 @@ namespace BaseGames.Editor /// /// 菜单:BaseGames → Tools → Physics2D Layer Matrix /// - /// 检查规则: - /// · PlayerHitBox ↔ EnemyHurtBox → 应碰撞(玩家攻击伤害敌人) - /// · EnemyHitBox ↔ PlayerHurtBox → 应碰撞(敌人攻击伤害玩家) - /// · EnemyHitBox ↔ EnemyHurtBox → 应碰撞(敌人可互相伤害,HitBox 运行时排除自身根节点) - /// · Player ↔ Platform → 应碰撞(玩家站在平台上) - /// · Enemy ↔ Platform → 应碰撞(敌人站在平台上) - /// · PlayerProjectile ↔ EnemyHurtBox → 应碰撞(玩家投射物伤害敌人) - /// · PlayerProjectile ↔ PlayerHurtBox → 应忽略(玩家投射物不自伤) + /// ⚠️ 此工具仅管理下方 ExpectedPairs 中显式定义的 Layer 对, + /// 不会读取或修改任何其他 Layer 的碰撞设置。 + /// + /// 检查规则(Layer 名称以项目 Tags and Layers 为准): + /// · PlayerHitBox ↔ EnemyHurtBox → 应碰撞(玩家攻击伤害敌人) + /// · EnemyHitBox ↔ PlayerHurtBox → 应碰撞(敌人攻击伤害玩家) + /// · EnemyHitBox ↔ EnemyHurtBox → 应碰撞(敌人可互相伤害,HitBox 运行时排除自身根节点) + /// · Player ↔ Platform → 应碰撞(玩家站在平台上) + /// · Enemy ↔ Platform → 应碰撞(敌人站在平台上) + /// · PlayerProjectile ↔ EnemyHurtBox → 应碰撞(玩家投射物伤害敌人) + /// · PlayerProjectile ↔ PlayerHurtBox → 应忽略(玩家投射物不自伤) /// · PlayerProjectile ↔ Platform → 应碰撞(玩家投射物命中地形) - /// · EnemyProjectile ↔ PlayerHurtBox → 应碰撞(敌人投射物伤害玩家) - /// · EnemyProjectile ↔ EnemyHurtBox → 应忽略(敌人投射物不自伤) - /// · EnemyProjectile ↔ Platform → 应碰撞(敌人投射物命中地形) - /// · PlayerHitBox ↔ PlayerHurtBox → 应忽略(玩家不自伤) - /// · PlayerProjectile ↔ EnemyProjectile → 应忽略(子弹不互相碰撞,Clash 系统单独处理) - /// · HazardHitBox ↔ PlayerHurtBox → 应碰撞(环境危险伤害玩家) - /// · HazardHitBox ↔ EnemyHurtBox → 应碰撞(环境危险伤害敌人,阵营中立) - /// · HazardHitBox ↔ PlayerHitBox → 应忽略(环境不触发拼刀) - /// · HazardHitBox ↔ EnemyHitBox → 应忽略(环境不触发拼刀) + /// · EnemyProjectile ↔ PlayerHurtBox → 应碰撞(敌人投射物伤害玩家) + /// · EnemyProjectile ↔ EnemyHurtBox → 应忽略(敌人投射物不自伤) + /// · EnemyProjectile ↔ Platform → 应碰撞(敌人投射物命中地形) + /// · PlayerHitBox ↔ PlayerHurtBox → 应忽略(玩家不自伤) + /// · PlayerProjectile ↔ EnemyProjectile → 应忽略(子弹不互相碰撞,Clash 系统单独处理) + /// · HazardHitBox ↔ PlayerHurtBox → 应碰撞(环境危险伤害玩家) + /// · HazardHitBox ↔ EnemyHurtBox → 应碰撞(环境危险伤害敌人,阵营中立) + /// · HazardHitBox ↔ PlayerHitBox → 应忽略(环境不触发拼刀) + /// · HazardHitBox ↔ EnemyHitBox → 应忽略(环境不触发拼刀) /// public static class Physics2DLayerReport { - // ── 期望配置表 ──────────────────────────────────────────────────────── + // ── 期望配置表(仅含 LayerSpec.md 中定义的 Layer 对)───────────────── + // Check / AutoFix 只操作此表中的配对,不影响其他任何 Layer 的碰撞设置。 private static readonly ExpectedPair[] ExpectedPairs = { - new("PlayerHitBox", "EnemyHurtBox", true, "玩家攻击伤害敌人"), - new("EnemyHitBox", "PlayerHurtBox", true, "敌人攻击伤害玩家"), - new("EnemyHitBox", "EnemyHurtBox", true, "敌人可互相伤害(HitBox 运行时排除自身根节点)"), - new("Player", "Platform", true, "玩家站在平台上"), - new("Enemy", "Platform", true, "敌人站在平台上"), + new("PlayerHitBox", "EnemyHurtBox", true, "玩家攻击伤害敌人"), + new("EnemyHitBox", "PlayerHurtBox", true, "敌人攻击伤害玩家"), + new("EnemyHitBox", "EnemyHurtBox", true, "敌人可互相伤害(HitBox 运行时排除自身根节点)"), + new("Player", "Platform", true, "玩家站在平台上"), + new("Enemy", "Platform", true, "敌人站在平台上"), new("PlayerProjectile", "EnemyHurtBox", true, "玩家投射物伤害敌人"), new("PlayerProjectile", "PlayerHurtBox", false, "玩家投射物不自伤"), - new("PlayerProjectile", "Platform", true, "玩家投射物命中地形"), - new("EnemyProjectile", "PlayerHurtBox", true, "敌人投射物伤害玩家"), - new("EnemyProjectile", "EnemyHurtBox", false, "敌人投射物不自伤"), - new("EnemyProjectile", "Platform", true, "敌人投射物命中地形"), - new("PlayerHitBox", "PlayerHurtBox", false, "玩家不自伤"), + new("PlayerProjectile", "Platform", true, "玩家投射物命中地形"), + new("EnemyProjectile", "PlayerHurtBox", true, "敌人投射物伤害玩家"), + new("EnemyProjectile", "EnemyHurtBox", false, "敌人投射物不自伤"), + new("EnemyProjectile", "Platform", true, "敌人投射物命中地形"), + new("PlayerHitBox", "PlayerHurtBox", false, "玩家不自伤"), new("PlayerProjectile", "EnemyProjectile", false, "子弹不互相碰撞(Clash 系统单独处理)"), - new("HazardHitBox", "PlayerHurtBox", true, "环境危险伤害玩家"), - new("HazardHitBox", "EnemyHurtBox", true, "环境危险伤害敌人(阵营中立)"), - new("HazardHitBox", "PlayerHitBox", false, "环境不触发拼刀"), - new("HazardHitBox", "EnemyHitBox", false, "环境不触发拼刀"), + new("HazardHitBox", "PlayerHurtBox", true, "环境危险伤害玩家"), + new("HazardHitBox", "EnemyHurtBox", true, "环境危险伤害敌人(阵营中立)"), + new("HazardHitBox", "PlayerHitBox", false, "环境不触发拼刀"), + new("HazardHitBox", "EnemyHitBox", false, "环境不触发拼刀"), }; // ───────────────────────────────────────────────────────────────────── @@ -106,6 +110,7 @@ namespace BaseGames.Editor /// /// 对检查结果中所有不正确项应用修复。 + /// 仅修改 ExpectedPairs 中定义的 Layer 对,其他 Layer 碰撞设置不受影响。 /// 返回修复数量。 /// public static int ApplyFixes(List results) diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index dc626db..a9b128c 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -13,29 +13,29 @@ TagManager: - UI - Spike - MoveingStand - - Platforms + - Platform - Player - - Volumes + - Volume - OneWayPlatforms - EnemyProjectile - Enemy - PlayerHitBox - PlayerHurtBox - - PlayerProjectiles - - MovingObjects - - MovingPlatforms + - PlayerProjectile + - MovingObject + - MovingPlatform - Foreground - - MovingOneWayPlatforms + - MovingOneWayPlatform - NoCollision - Background - Wall - TriggerZone - EnemyHitBox - - MidHeightOneWayPlatforms + - MidHeightOneWayPlatform - EnemyHurtBox - PhantomBody - HazardHitBox - - Lights + - Light - ForceZone m_SortingLayers: - name: FarBehind